3ds Max | All

NormalTexMap

13 votes

"NormalTexMap - can be used to create a normal map by rendering custom geometry. Useful for wall detail - adding - or touching up existing normal map details. Just create custom geometry - apply and standard material with Self Ilum at 100 - and NormalTexMap and the diffuse map. You can then render the geometry as normal maps."

bakeBiped

13 votes

This is a script that enables you to bake inherited transformations onto the root node of a Biped. For example – you may have an animation where the biped is parented under another controlling object – but you need to convert that animation back no regular Biped keys on the root node ( in world space ) … this script will do that for you.

Render Info Strip

13 votes

This script was created upon request as a vray frame stamp replacement, intended for mental ray and scanline rendrers.

It allows custom information to be displayed in the rendered image, with user defined font size, style, colors and opacity of the strip background. In addition to predefined keywords, there are five custom expressions and one script value. Original render frame buffer can either be closed or kept open. The settings and callbacks are saved in the .max files.

Hunter

13 votes

Search the scene for items (objects - modifiers - etc] with specified properties (instance of - same type as - etc.) - and do something to them (select - delete - disable - etc.)

Simple Catenary

13 votes

Simple multi-point spline approximating the shape of the catenary curve (the shape formed by a hanging rope). Allows for driving the point positions by scene objects, controlling the slack by absolute sag amount or relative to the length of the line between points, randomization of the slack and other options:

Simple Catenary

Slice Tool

13 votes

FinalToons Converter

13 votes

Convert Vray or Standard materials to finaltoon materials, also changes global lineweights and shading.

Mass Modifier Enable/Disable

13 votes

This Script easily enables and disables modifiers from mass number of objects.

 supported modifiers: Turbosmooth, Meshsmooth, Flex, Tessellate, Subdivide

 

Cylinder Rigger

13 votes

Cylinder Rigger is intended to be used in animations of cylindirical objects on hard surfaces.

View Manager

13 votes

Save and restore up to 5 views in the current scene.

I am working on a bit more usefull version but I have some issues to be resolved. The idea is like in AutoCAD - you save up to 5 views in the current scenes - for now you can't save or name them but I hope to resolve that. This helps in working in the viewport without the need to create cameras.

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