Outliner
The Outliner 2.0 is a fast and easy to use scene management tool. It has a wide range of features, including selecting, hiding, freezing, linking and grouping objects in the "Hierarchy Mode". In the "Layer Mode" you can organize your scene by dragging&dropping objects from one layer to the other. What's more, the Outliner offers support for nested layers, to manage scenes more efficiently. The interface is nimble enough to keep it open constantly.
Compared to the previous version (1.6.1), there are many improvements. Most notable among them are: hugely increased performance, improved stability, nested layer support and many small tweaks to improve the ease of use. For a list of all changes, click here

Comments
thank you very much! it
thank you very much! it worked.
Hmm that's a bug
Hmm that's a bug then.
There's no easy way of removing the default layer from its parent layer. You could do it through maxscript (with the outliner closed) by entering this in the maxscript listener (F11):
(LayerManager.getLayerFromName "0").layerAsRefTarg.outliner_parentLayer=undefined
That should do the trick.
i have selected '0 (default)'
i have selected '0 (default)' layer and then i have used small plus icon next to '0 - help' layer. i wanted to move all objects from default layer into 0 - help.
How did you get it there in
How did you get it there in the first place? You should not be able to drag the default layer...
nested default layer
hello. this script is great, thank you a lot. i am using it all the time, i have actualy replaced old layer manager with outliner and i sometimes accidentaly place '0 (default)' layer inside another layer. is it possible to revert this, i cannot 'unnest' it. (sorry for my english :)
thanks again !
Aha I see what you mean now.
Aha I see what you mean now. I suppose that could be an addition to the workflow tools.
Currently I'm working on a rather big overhaul of the 2.0x code in preparation for a new release though, so that is taking up all my time...
Oh that is a pretty huge
Oh that is a pretty huge scene indeed. There's little I can do for this case specifically, other than saying that I'm doing everything I can to improve performance, but there simply are limitations.
With some luck, Autodesk will make their C# and Python wrapper of the SDK public in one of the coming max versions, perhaps 2013. That will definitely give me more options to boost performance. But that's a rather long term development.
Hi bro, Here is summary info
Hi bro,
Here is summary info from file :
Objects : 21835
Shapes : 36
Lights : 872
Camera : 12
Helpers : 167
Total : 22922
Hope it help you in development.
Best regards,
www.rainstormfilm.com
Creative & Architectural Visualization
i dont now. Maybe, i use
i dont now. Maybe, i can use hierarchy mod in groups
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sory
sory my english little bit. ofcourse i understand you but writing...
I want copy layers and sublayers with theirs objects.
examble:
select layer > left click > copy layer and than paste layer
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