Outliner

756 votes
Version: 
2.1.5
Date Updated: 
09/13/2012

 The Outliner 2.0 is a fast and easy to use scene management tool. It has a wide range of features, including selecting, hiding, freezing, linking and grouping objects in the "Hierarchy Mode". In the "Layer Mode" you can organize your scene by dragging&dropping objects from one layer to the other. What's more, the Outliner offers support for nested layers, to manage scenes more efficiently. The interface is nimble enough to keep it open constantly.

Additional Info: 

Compared to the previous version (1.6.1), there are many improvements. Most notable among them are: hugely increased performance, improved stability, nested layer support and many small tweaks to improve the ease of use. For a list of all changes, click here

Version Requirement: 
3ds Max 2010
Other Software Required: 
.NET 3.5 Framework
Video URL: 

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santex's picture

thank you very much! it

thank you very much! it worked.

PJanssen's picture

Hmm that's a bug

Hmm that's a bug then.
There's no easy way of removing the default layer from its parent layer. You could do it through maxscript (with the outliner closed) by entering this in the maxscript listener (F11):
(LayerManager.getLayerFromName "0").layerAsRefTarg.outliner_parentLayer=undefined
That should do the trick.

santex's picture

i have selected '0 (default)'

i have selected '0 (default)' layer and then i have used small plus icon next to '0 - help' layer. i wanted to move all objects from default layer into 0 - help.

PJanssen's picture

How did you get it there in

How did you get it there in the first place? You should not be able to drag the default layer...

santex's picture

nested default layer

hello. this script is great, thank you a lot. i am using it all the time, i have actualy replaced old layer manager with outliner and i sometimes accidentaly place '0 (default)' layer inside another layer. is it possible to revert this, i cannot 'unnest' it. (sorry for my english :)
thanks again !

AttachmentSize
nested_default_layer.jpg 14.93 KB
PJanssen's picture

Aha I see what you mean now.

Aha I see what you mean now. I suppose that could be an addition to the workflow tools.
Currently I'm working on a rather big overhaul of the 2.0x code in preparation for a new release though, so that is taking up all my time...

PJanssen's picture

Oh that is a pretty huge

Oh that is a pretty huge scene indeed. There's little I can do for this case specifically, other than saying that I'm doing everything I can to improve performance, but there simply are limitations.
With some luck, Autodesk will make their C# and Python wrapper of the SDK public in one of the coming max versions, perhaps 2013. That will definitely give me more options to boost performance. But that's a rather long term development.

paranoidx's picture

Hi bro, Here is summary info

Hi bro,

Here is summary info from file :
Objects : 21835
Shapes : 36
Lights : 872
Camera : 12
Helpers : 167

Total : 22922

Hope it help you in development.

Best regards,

www.rainstormfilm.com
Creative & Architectural Visualization

moonlight's picture

i dont now. Maybe, i use

i dont now. Maybe, i can use hierarchy mod in groups

moonlight's picture

sory

sory my english little bit. ofcourse i understand you but writing...

I want copy layers and sublayers with theirs objects.

examble:
select layer > left click > copy layer and than paste layer

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