3ds Max | Scripts

Improved Face Weighted Normals

10 votes

IMPROVED FACE WEIGHTED NORMALS

This script is a must have for medium polygon modeling.

Weighted Vertex Normals or Face Weighted Normals use the area of the face to tune the vertexs normals.

This script does this for you with just one click.

Unlike others FWN Scripts, this one considers coplanar faces like they were a unique big face

You can disable this feature to get an standard FWN result, or tune threshold for not completely flat surfaces

Ver. history

1.2

SnowFlow - make snow with the click of a button

229 votes

snow bench test scene

This plugin is out of date. Please use the new SnowFlowPro instead!

SnowFlow is a 3D Studio Max script/plugin that creates realistic snow with ease! You just pick an object and SnowFlow does the snow for you! Let the snow fall on your 3D objects and scenes with the click of a button.

AUTOCAT 3DSMAX 2022_2023

0 votes

Update of the mixamo's "AUTOCAT" tool for max versions 2022-2023. The scripts are not tested with other max versions but there should work with max versions up to 2014.

Make sure that your "bones" are imported as helpers.

Mixamo reserves the copyright of the scripts. This was created for self-improvement purposes on maxscript.

Viewport Bookmarks

5 votes

 

This is a tool for bookmarking viewport positions. It's especially useful in large scenes.

Features
- Add and remove viewport position bookmarks, and name them.
- Switch between bookmarks by clicking on the bookmark name.
- The window is dockable
- Cameras can be created from the bookmark, based on the active renderer (Arnold, Vray, Corona, etc.)
- The data is stored persistent in a scene node, which can easily be transferred between scenes:

Loop Animation

1 vote

This Script is intended to loop keyframes, it locates the first and the last animation key of all selected objects, then all keys are copied and moved to the last key location, obviously your first key and last key needs to match for the animation to loop properly,
it works on position rotation and scaling.
the iteration parameter is the number of times you apply the script, it is an exponential factor, let say you have 50 keys, the first iteration would give you 100 frames, the second iteration 200 frames, the third 400 frames, etc...

FloralStarBall

0 votes

Floral Star Ball for 3ds Max plugin, A beautiful variation of the classic star shaped sphere. The star shaped pattern is arranged in a floral style, giving objects a unique visual aesthetic. It will be an excellent addition to any Math Art collection, desktop exhibit, or even stress reliever for flexible plastic printing. One click generation surprisingly effortless!

Helper Manager

7 votes

A support panel containing many methods for adding point or dummy helpers to the scene, as well as options for baking, constraining, linking, orienting, selecting, manipulating, duplicating existing hierarchies using helpers, or replacing them with a Bones System.

Edge Loop Regularizer EditPoly

15 votes

Edge loop regularizer for Edit Poly. This script is an extended version of the well known edge loop regularizer script. This version has a ported part of the original script that can handle edit poly objects. The only drawback is that it can be slower when you are planning to use it on an edit poly object, because how max is handling edit poly modifiers. If you are planning to use it on an edit poly modifier, it might better to detach the part you want to regularize, and than attach it back when you finished the modification.

Add Unreal Socket

2 votes

Adds a point helper with a transform that matches an existing Unreal skeleton or mesh socket for aligning and linking props.

Features:

Distribute Selection

6 votes

Distributes the selected objects evenly along x,y, and/or Z axis.

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