3ds Max | Scripts

TurboSplines

1 vote

TurboSplines 3dsmax script - banner

Automate and simplify the creation, edition and animation of multiple path deformed meshes!

 

Description

TurboSplines is a 3dsMax script for creating multiple spline wrapping animations (a.k.a. path deform animations) incredibly fast.

DeltaMushToSkin

4 votes

DeltaMush to Skin is a c++ 3ds Max modifier which smooths deformations while preserving details with "converting" to Skin feature - the plugin solves Skin weights matched as close as possible to the DeltaMush result. It enables the user to export such rigg to the game engine like Unity, Unreal etc. The whole process is incredibly fast thanks to multithreaded optimization.


DeltaMushToSkin

3 votes

DeltaMush to Skin is a c++ 3ds Max modifier which smooths deformations while preserving details with "converting" to Skin feature - the plugin solves Skin weights matched as close as possible to the DeltaMush result. It enables the user to export such rigg to the game engine like Unity, Unreal etc. The whole process is incredibly fast thanks to multithreaded optimization.


Weight Pro v2.0

5 votes

WeightPro is a 3ds Max plugin for automatic, fast and smooth Skin modifier weighting, no matter if the mesh has good or messy topology. It voxelizes the mesh with the skeleton using GPU to calculate the shortest distances between bones and vertices.
It allows you to make adjustments during posing in realtime.

Available for 3ds Max versions: 2013, 2014, 2015, 2016.


FoldFx v1.0

8 votes

FoldFx is a 3ds Max motion graphics tool for creating poly folding animations. The user has almost endless possibilities since every aspect of the animation is controllable.

Available for 3ds Max versions: 2010 and newer.


AutoStretch

4 votes

Automatic stretch & squash values and gizmo's matrix calculated from object's motion.

Printer!

12 votes

This script allows you to make object print on another object, it doesn't use any displacement maps, it works directly on geometry (objects must be Editable_Poly).

Break and Form v2.0

12 votes

This script allows you to break an object into pieces by detaching its polygons or slicing it into chunks
(with or without volume preservation) and form this object again by manipulating the position, scale and rotation of
each piece. You can also make dispersion of your object by making the frames go backwards. Instead of object pieces
you can also work with elements - any mesh object you want.
The 2.0 version is much more powerful than the 1.0 version, watch the video and look what it can do.

Fill my bookshelves!

9 votes

This script is made for 3d interior artists to help them with a process of arranging books on shelves. "Fill my shelves!" script can do this in a lot of unique, natural looking ways. I hope it will be useful for you :)

Splines Scatter

3 votes

This script allows you to scatter splines on the surface by making new splines using interpolation from fixed number of nearest splines.

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