3ds Max | Scripts

VMC (VRay Material Control)

The VMC is a powerful script that allows you to change the properties of materials or textures in your scene, selection or material editor.

Version 2 has been completely re-written and now includes support for all Vray materials and Textures like VrayDirt, VrayHdri, native Bitmap texture, Color Correction Map, MultiTexture, MultiScatterTexture and ForestMaterial.

It also boasts a handy subdiv reset for getting old scenes & models where you want them.

Rapid Camera Pro

Rapid Camera is the max script that creates both the camera rig to ease camera animation process and provides an interface to control the rig animation parameters.Have free version!

Multi Slicer Pro

Multi Slicer Pro is a maxscript file that cuts your object with slicer modifier on any number of slicers, retaining at the same time the modifiers stack and providing you with an interface to control the parameters of the modifiers added to an object. As a result you have a setup that allows creating complex and unexpected animations of your object. Have free version.

Slate Connector

SlateConnector - Makes the everyday task of exposing nodes and adjusting material parameters easier and faster! Just select a bunch of materials on your Slate Material Editor and run the script.

Version 0.2 Alpha
This version has the following limitations:
- Currently only works on Corona Materials. In the next updates I intend to make it work with Standard material types and VRay Materials. No promises though ;)

Bitmap Tracking / Resizing ....

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Version v1.30 ready  -  New  -  Batch change Gamma
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Bitmap Tracking / Resizing... is tool similar to Asset Tracking. But it gives more possibility to work with bitmaps:

- Resize selected bitmaps to 2k, 1k, 512, 256, 128, 64px and save in new folder (not available in demo)
    - easy batch resize and reconect selected bitmaps (by size) before sending to external renderfarm,
    - resize bitmaps in large animation sceens to reduce memory ussage,
- Sorting files by name, image width, height, file size, path, gamma, texture name, status  (Found - network, Found -  local, Not found)
- Change / Rename paths (with paths history and rename path prefix eg. change only server/drive letter)
      * Choose from path from history (already used paths in curent project)
      * Pick new path
      * Batch rename paths beginng ( drive letter or paths C:\sample\abc\ and rename them to Z:\3d\sample\abc\ )
- Select objects by selected bitmaps
- Select / show materials by selected bitmaps (loads materials with selected bitmaps  -> to material library)
- Copy local files to network with auto path replacing (for distributed / network render)
- Copy selected to one path with path replacing or just copy files - collect selected to project forlder or quickly copy+change selected paths to not show your paths structure
- Copy all with path structure - similar to max archive
- File status in 3 colors -> Found - network, Found -  local, Not found ( eg.: easy sort and select all local -> copy selected to network)
- Supports .ifl - sequence image files - resize / copy / path repleace (not in demo version)
- New - Change gamma in selected - works only with jpeg, bmp, gif, tga, tiff in Max 2014 and up. (not in demo version)

MotionFX

MotionFX-это мощный скрипт для анимированной графики и визуальных эффектов в 3D MAX.

Fracture Voronoi

This script breaks any mesh while preserving its volume.

Collect Asset

This script collects textures and other files used in the scene in one folder. Check for the same file names.

Straighten Edge


Straighten Edge – MAX script, allows to project and after it to place selected vertex/edges on the given straight line on the Editable Poly object, Edit Poly modifier and Editable Spline & Line objects.

Axis constraints not work properly, please do not use it.

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