3ds Max | Scripts

Align Pivot To Knot | Vertex

With this simple script you can easily place selected object (Spline or Geometry) pivot on selected knot or selected vertex.

VRayMtl Utilities

A simple script, useful when using some purchase/download model(some purchase/download model material always got very high subdivs value), this script let you easy to adjust vray material subdivs value and off the Use interpolation.

install: Extract zip file and copy to 3DSMax root Dir.

The script is listed under the "ArchCG Tools" category.

Stretchy IK-FK Arm Rigger with Auto Clavicle

An arm rigging system with auto-clavicle and auto twist solutions.

Nitrous Texture Tweaker

Nitrous Texture Tweaker ( 3ds Max 2012+ )

  • Set Nitrous Viewport Texture resolution limits
  • Set material display modes on selected or all objects (shaded and realistic, with or without maps)

Nitrous Texture Tweaker UI

Displacement Roof Surfaces

See "Additional Info" for the latest version history.

Displacement Roof Surfaces is a Free MaxScript that will take your existing roof geometry and properly apply UV Mapping coordinates to each roof plane and then apply convincing materials and displacement modifiers to the geometry.

Our goal is to eliminate the need for filling your 3d scenes with millions of polygons of roof tile geometry, thus keeping your viewports moving quickly and saving you hours of tedious work.

Asset Collector

 A simple script, same like archive, but save all asset in one flat folder without zip.

checked "update asset path" will change all path to selected folder(easy for distribute render).

checked "strip all path" will strip all the path, easy to share scene with other without showing your folder structure.

 

install: Zip file include 2 folder, 3DS Max 2009 - 2012 and 3DS Max 2013 - 2014, Extract and copy correct folder to 3DSMax root Dir.

maxCalculator

maxCalculator within the dropdown window allows you to edit numerical values,
same as standard Windows Calculator.
Using the dropdown calculator, you can perform basic calculations such as addition, subtraction, multiplication, getting the inverse number and working with a memory register etc.

Circle From 3 Points

Creates a circle using three points.

Usage:
You will find this under the create panel / shapes / Circle 3 point
click mouse button for each point. will create a circle on a plane defined
by the three points in 3D space

MaxScriptManager

MaxScriptManager

Installing scripts for 3dsMax has never been easier!

MaxScriptManager is a tool that will help you keep track of installed scripts, help you install new ones in a number of different ways, get notified if updates are available and even apply updates automatically. Developers can create script repositores so that users can access their script without leaving 3dsMax.

MaxScriptManager

MaxScriptManager

Installing scripts for 3dsMax has never been easier!

MaxScriptManager is a tool that will help you keep track of installed scripts, help you install new ones in a number of different ways, get notified if updates are available and even apply updates automatically. Developers can create script repositores so that users can access their script without leaving 3dsMax.

SciFi Pattern Generator

Pattern Generator v.1.1 FINALLY HERE! Pick your target mesh with multiple patterns selected! (WATCH THE VIDEOS!) 

!!! HUGE UPDATE !!! ALL OF THESE SAMPLE SCENES NOW INCLUDED TO QUICKLY GENERATE SCIFI STRUCTURES !!!

Instance Tool

Instance tool analyze the geometry objects in the scene and finds groups of objects that could be represented as instances of one of them. Then the user can turn every group into actual instances and choose which object from the group will be preserved. The objects in the group are objects that have the same topology (could be morph targets of one another) and the difference between them could be described with transformation alone.

Hunter

Search the scene for items (objects - modifiers - etc] with specified properties (instance of - same type as - etc.) - and do something to them (select - delete - disable - etc.)

Ultimate Painter

The result of two days of experiments around MouseTools.

You can use it to paint and distribute objects (copy or instances) on the grid or on surfaces. With Random controls, collisions detection, attachment surface...
You can paint all the max objects (geometries, helpers, proxies...)

Outliner

 The Outliner 2.0 is a fast and easy to use scene management tool. It has a wide range of features, including selecting, hiding, freezing, linking and grouping objects in the "Hierarchy Mode". In the "Layer Mode" you can organize your scene by dragging&dropping objects from one layer to the other. What's more, the Outliner offers support for nested layers, to manage scenes more efficiently. The interface is nimble enough to keep it open constantly.

Max2013 - StateSets to NetRender

I was using 3ds Max 2013 and I realized that you cannot setup State Sets to send all StateSet to Backburner automatically, like in 3ds Max 2012 (with button "Net Render" at Render Setup), you must activate each StateSet by hand and send to Backburner. stupid, right?

It’s a very basic script but works perfectly. This script load all StateSets into a listbox (except Objects StateSet). After you click at "Render All State Sets", it will do a loop inside StateSets to activate each StateSet and open NetRender Dialog.

Chain creation Tool

This script allows an easy distribution of an object along a path and adds a Wire-Parameter between the objects. it allows you to controll the whole animation on the path with the master object.  

You can also change the wire-color and randomize the parameters of rotation and scale.

Isolate Selection legacy Mode for 2013

In previous versions of 3ds Max the Isolate Selection was implemented using MAXScript.

In 3ds Max 2013, the functionality was reimplemented as an integral part of the User Interface.

Due to this update the Isolate mode is now a toggle. This changes the legacy ability to isolate selected objects that are already isolated like what was possible in 3ds Max 2012 and previous versions.

This script restores the legacy functionality when assigned to a keyboard shortcut and was created as a functional example of the code.

Kelly Michels
kelly.michels@autodesk.com
Senior 3ds Max QA

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