3ds Max | Scripts

GTVFX-ANM_maxVRayCameraConverter

2 votes

 

 

Converts Standard Max cameras into VRay Physical cameras or the other way around.

When converting to Vray camera there is the option to use either FOV for Focal-Length.

 

 Updates:

2014-02-09:

Updated UI. Fixed a bug when converting the focal length of VRay camers to FOV for standard cams the built-in function within Max was marginally off causing a mis-match between the origianl camera and the converted camera.

Copy Paste Image

9 votes

Just simple script to paste image form windows clipboard to 3ds MAX (as reference plate)

It can be used to copy paste selected from Photoshop, screenshot or web page

It reads proportion of image and creates plate with correct aspect ratio.

Fast Architecture

9 votes

 

Fast Architecture is a Maxscript that create a modern building structure, make your own design in real time, usefull to make cityscapes.

UVPipe - Mod by Norman3D

5 votes

This script will allow you to send meshes to UVLayout and get them back. It's a modified version of Robert Fletcher's script.

It should be compatible with 3dsmax 9 all the way up to 3dsmax 2013.

Changelist:

v.1.2

 

3DS Max Multi/Sub-Object Material Browser Script

2 votes

When dealing with various bitmaps to be applied on multiple objects (i.e large video walls), this script comes really handy. The purpose is to scroll through the Multi/Sub-Object Material diffuse bitmaps and apply on one or several objects.

v0.8.5 Change Log:

  • Improved UI.
  • Undo enabled.
  • Material Editor Slot list for direct access.
  • Toggle float mode.
  • Support for other than standardmaterial.

tPCacher & Submitter

0 votes

tPCacher & Submission

3 scripts depending of user needs, or a pack with the 3 scripts.
Those scirpt were mostly done to use in conjunction with farm management to use the tP network-sim provide with each tP seat licence...

tPCacherStandalone : Permit in single place, to mange all tP system in cene and make cache locally§.system detect if a cache already exist, if the scene have been already saved, etc...
Options and automate Folders path (and creation if do not exist)...
Auto-naming for Cache depend on selection or custum one ability.

Palette Loader

4 votes

Simple loader for adobe .ase palettes.

 

HexGrid

3 votes

Hexagon pattern primitive. The size of individual hexagons is driven by a texture map.

Weave Mesh

8 votes

Simple wire mesh primitive.

ExpertMode Modifiers Control

5 votes

This little tool will allow you to control modifiers of selected object without accessing the command panel especially when it's active Expert Mode. Tooltip on the image below shows list of actions.

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