3ds Max | Scripts

UniConnector

41 votes





All this works by single hotkey.

Displacement Roof Surfaces

119 votes

See "Additional Info" for the latest version history.

Displacement Roof Surfaces is a Free MaxScript that will take your existing roof geometry and properly apply UV Mapping coordinates to each roof plane and then apply convincing materials and displacement modifiers to the geometry.

Our goal is to eliminate the need for filling your 3d scenes with millions of polygons of roof tile geometry, thus keeping your viewports moving quickly and saving you hours of tedious work.

Batch Camera Render 2

10 votes

EffectsChannelSet

79 votes

Object ID and Material ID

  • Management the Material ID and Objects ID.
  • Assigning a wirecolor for objects.
  • Automated creation MultiMatteElement for V-Ray renderer.
  • Automated creation MatteRenderElement for Mental Ray renderer.
  • Automate the creation of CMasking_Mask for Corona Renderer.

EffectsChannel v1.64

  • Fixes an issue with assigning ID to sub-materials in the version 1.62

EffectsChannel v1.62

  • This version speed-up opening on complex scenes.
    The time of opening on a very big scene decreased from 16 sec to 0.094sec.

EffectsChannel v1.60

  • Adds support to Corona Renderer: Automate creation of CMasking_Mask.

Quadrangulate

37 votes

Converts a triangle based mesh into quads. This script has also been known as polybomb.

Autodesk Material Converter - obsolete

5 votes

The Autodesk Material Converter is a commercial script for all 3ds Max and 3ds Max Design users starting from release 2011 and up who need optimized materials for mental ray, V-Ray or VR applications. With one click all Autodesk Material Library materials are converted into Arch & Design or V-Ray materials. Conversion to Standard materials takes only two clicks

The major adavantage will be an increase in rendering speed (on average 35%) plus it will give you the flexibility you need for your material fine tuning. and of course you don't want to manually convert materials which are coming in from AutoCAD, Revit and Inventor into 3ds Max (Design)

Most VR applications need Standard materials to work with. The conversion to Standard works from Arch & Design or Vray materials

In addition to material conversion the script checks if there are double materials inside the scene. If they are there, they will be changed into instances, keeping the number of materials as low as can be.

New features in v2.5!

  • conversion from Arch&Design to V-Ray and back...it's there!
  • conversion of all Autodesk maps
  • conversion of some V-Ray specific maps or MentalRay specific maps

Rock Maker v2.5 & Rock My World v1.6!

109 votes

This is a script I wrote while learning Maxscript.

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Create a high poly Rock and adjust to suit your needs

Click Make Low Poly and you'll get a low poly rock based on the high

poly rock that is unwrapped ready for Render to Texture.

You can save your shapes to presets and adjust the pivot with one click.

The original and the best: :)

Superflow Original

283 votes

Superflow
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V-MOTION - Superflow Original

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Developed by Ian Clemmer http://www.ianclemmer.com

Programmed by Panayot Karabakalov a.k.a. Anubis http://www.scriptspot.com/users/anubis

CRC - Car rig creator

47 votes

hi,
CRC is a free script for generating car rigs in few clicks.

- few clicks rig creation
- support uneven surface
- supports body, wheels, steering wheel and breaks animation
- i tried to make it as simple as possible

RappaTools v1.92

558 votes

RappaTools3 and RappaTools2 available... see new website: http://remusjuncu.com/rappatools/

See RappaTools3 PlayTime 02 Here  and RappaTools3 PlayTime 03 Here !

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