3ds Max | Scripts

3ds Max - Gmax Bridge

0 votes

Facilitates exchange of geometry and associated key-frame animation between 3ds-max and gmax.

The intended use of this utility is to exchange mesh-geometry between 3ds-max and gmax and acts as a replacement to the 3ds or obj data transfer workflow.
This utility supports only mesh-geometry and the corresponding keyframe-animations for exchange between 3ds-max and gmax. Objects other than mesh geometry will be exported as dummys but would retain the animation.

Vehicle Rigger

12 votes

This simple script allows you to rig your wheel based vehicle easily for creating nice vehicle animations in littile minutes




2 votes

PLACE PEOPLE (Commercial script)




PLACE PEOPLE is a 3ds Max plugin written in MaxScript that allows the user to place characters created with the 3ds Max 'Populate Toolset' anywhere, following a 3D spline path, and be glued to any surface, in really few mouse clicks.

Mass Modifier Enable/Disable

13 votes

This Script easily enables and disables modifiers from mass number of objects.

 supported modifiers: Turbosmooth, Meshsmooth, Flex, Tessellate, Subdivide


Animation Ranger

9 votes

Animation Ranger

This script intended to simplify changing time range values inside max.

I tried to make it similar to Mayas timeslider.

There are four spinners and two sliders.

At the far right and far left spinners are maximum and minimum values of range.

Other two spinners and two sliders are for zooming in and out to the timeslider.

Camera Plane (Maya Style)

21 votes

This Script creates a free camera from the current view which has a plane attached.

- Asks for a bitmap input and creates and assigns a self illuminated material to the plane.

- Looks for the image aspect ratio of the current scene and creates the plane according to that.

-Plane stays at the far range of the camera (you can simply change the location by changing cameras far range value)

-Plane always stays filling the current render area, even if you transform the camera, change the focal length or change the far range value.

Visibility Ranger

16 votes


This small script is intended to simplify setting keyframes for object visibility. 


-Define Visibility or Invisibility area for single or multiple objects at the same time

-Define fade in and fade out values to fade in and out objects


8 votes

Copies aligns and links an object over multiple objects.

1. Select the Source object.

2. Select Destination objects. 

3.  Check "Unrenderable Targets" if you want to make parent objects unrenderable.

4. Give rotation offset values if necessary.

5. Press copy-align-link button. 

Cylinder Rigger

13 votes

Cylinder Rigger is intended to be used in animations of cylindirical objects on hard surfaces.


20 votes

mrStudioMr.Studio is a tool to simulate studio lighting with Mental Ray. It has some features to simplify the control of lights and provide previews.

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