3ds Max | Scripts

ExtendedXporter

0 votes

Fixed bugs with remove settings of choise Plugin. Now works alright
And silent work without any dialogs


Works with two plugins Panda Directx Exporter and Xporter

Weight Pro v2.0

5 votes

WeightPro is a 3ds Max plugin for automatic, fast and smooth Skin modifier weighting, no matter if the mesh has good or messy topology. It voxelizes the mesh with the skeleton using GPU to calculate the shortest distances between bones and vertices.
It allows you to make adjustments during posing in realtime.

Available for 3ds Max versions: 2013, 2014, 2015, 2016.


Quick Passes

119 votes

 

Easy rendering of commonly used render passes for compositing.

Quick Passes support Default Scanline, Mental Ray Quicksilver and Vray renderers and Materials.

Quick Passes can render:

Render Optimizer V5

438 votes

Bug Free !!! Wink

Hi Guys,

Welcome to Render Optimizer V4. Use this tool to activate the mental ray "secrets". Optimize your Renderings with new Light-Method, Sampling-Method and RAM-Managment. 

Extended Timeline

14 votes


This free script allows you to easily navigate in timeline. You can change the active time segment by dragging the slider, or zooming with your mouse wheel.

Bug report: info@heavenlypictures.hu

Version info:
1.6.1 (2013. Apr 7.) Error in new scene fixed, callback event error fixed, zoom to selected keyframes works with biped objects.

Directories

2 votes


Handy script for open folders 3dsMax.
Rather, the idea is important.
The path and name of the buttons can be changed to other
Удобный скрипт для быстрого открытия папок 3dsMax.
Здесь скорее важна идея.
Пути и названия кнопок можно поменять на другие

Paths of 2012 max!

Fountain Animation Tools (F-Tools)

213 votes

 

About FTools.script in English:
http://www.fountain-tools.com/en/service/ftools-script-info/

Manual in English:
http://www.fountain-tools.com/downloads/FTools.Help_.ENG_.pdf 

ImagineCG Books Creator

3 votes


Books Creator v2.0

Books Creator v2.0 improvments:

- flat and round books integration in one script and possibility to choose between one of them or both of them (random)
- 1 to 100 books iterations on the same textures collection
- randomization of texture order
- position randomization to enchace realism
- vray and mental ray support (arch&Design materials)

Subobjects Converter

4 votes

v2.8 Added the ability to convert multiple objects under the modifier Edit_Poly. Добавлена возможность конвертировать несколько объектов под модификатором Edit_Poly



Converts subobjects by shortcuts.
Indispensable tool for work in the Expert mode.
Конвертирует подобъекты по горячим клавишам.
Незаменимый инструмент для работы в режиме Expert.

Nuke'Em (Max to Nuke Exporter)

3 votes

Just paste the output straight into the DAG and have your 3D scene ready to render.

Exports Cameras (Standard, Physical, Brazil 2 and VRay), Objects, Animated Objects and Helper Objects.
Automatically brings in diffuse and opacity colors/map.
Creates a Nuke Script automatically.
Outputs Chan files.
Chan object and camera animation import into Max from Nuke.
Outputs Custom Frame Ranges for Transform or OBJ Sequences.
Single Object Utility buttons (export a single OBJ/3D-Transform in one click).
Nuke and After Effects 2D corner pin export.
Correct VRay Physical Camera FOV export.

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