Tagged 'Poly'

miauu's Edge Cutter

77 votes

 

Version 1.6 - added installator. Now the script is properly installed in OS: Windows VIsta, 7, 8

Version 1.5 - added Compact UI mode - idea by @Silix

Version 1.4 - added support for 3ds max 2012.

Poly Average Normals

36 votes

The macro script that averages all vertex normals
for faces tracked using custom (time saver) "smart selection".

Poly Average Normals

SuperExtruder

42 votes

Visual Pivot Placer

38 votes

The image above says all. :)

Places the pivot of the selected object/s in one of the red colored circle.

For Editable Poly object/s you can place the pivot in the center of selected vert/s. edge/s, face/s.

Click with LMB on one of the red circle will tread all selected objects as one and the pivots of all objects will be in the same place.

Uni-Grow-Shrink

6 votes

v2.5 Added Up/Down Interpolation steps of shapes (if subobjectlevel not 1 or 2 or 3)

"More Video - Ещё видео"

Slice by VerticalHorizontal View

9 votes

v1.2 Fixed bug if shifted Pivot point

"More Video - Ещё видео"

Zero-Center Pivot Unimover

3 votes

v2.17 Fixed bug of pivot point to knot of shape when command panel pull out of 3dsmax

Editable_Poly,
Edit_Poly,
Editable_Mesh,
Edit_Mesh,
Splines


"More Video - Ещё видео"

UniCollapse

11 votes

v2.6: Collapse on Edit_Poly modifier using Scale Transform Type-In

And all this works by single button

DeformByProjecting Utility

4 votes

DeformByProjecting is a scripted utility for 3dsmax that allows deform one or more objects by projecting mesh verticies on the surface of another object (preform). The basic idea is similar to Conform (Compound Object), but functionality DeformByProjecting utility has differences and features:

AutoSmooth selected

1 vote

poster

A little script which set autosmooth to selected objects.

Syndicate content