3ds Max | All

multiscatterTool

8 votes

multiscatterTool picture

Help when using many multiscatters.

TerrainAxe

17 votes

TerrainAxe : modeling accurately  &nbs

Armin Attribute Holder

2 votes

 

Why is it different?

this attribute holder is special because it automatically search for "Position", Rotation" and "custom attribues" in the selected objects and you don't have to Wire, or Copy/Paste those parameters that  you want to store one by one unlike "Pen_attribute_holder".

From Help

Biped Selector Full

2 votes

This script makes selecting biped bones. A floating window contains an intuitive graphical selection of buttons to allow the user to quickly select any biped limb.

Variations Render

1 vote

Renders all variations possible using the selected layers and materials.
For each render, it shows only one layer from the selected layer, and renders it with all selected materials, by assigning the material to all objects in the layer, rendering and moving to the next material.
Developed for Martin Jann (http://pixelsonic.com/) who allowed it to be released as open source.

Custom Attribute Editor

7 votes

This one allows you to fairly easily edit your custom attributes. It also allows you to build a rollout using VMS and then use that as your custom attribute rollout so layout is in your hands. On redefining a CA stuff like wired parameters etc. are preserved (as long as you don't change Paramblock and UI control names - editing captions as seen in the rollouts is fine).

Fast Architecture

8 votes

 

Fast Architecture generates an architectural structure through a custom procedural mesh object, you can change parameters and watch the results in real time. It's an easy and intuitive way to create a building at a simple level, its versatility allows you to create your own style, usefull for the creation of urban backgrounds.

3ds to Aftereffects

3 votes

Send 3ds Max position to AfterEffects

Send 3ds Max position to AfterEffects

Simple script to send data from 3ds Max to AfterEffects.

AutoModeller Pro

13 votes

AutoModeller Pro is a brand new, incredibly advanced, game-changing, native and heavily multi-threaded plugin(C++) for 3ds Max (2010-2018). It allows you to apply or paint a group of meshes as "geometry texture" onto your existing 3ds Max scene geometry.

miauu's Script Pack vol.2

10 votes

 

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