3ds Max Scripts - Sort Modified
MB Resource Collector
Submitted by Martin Breidt on Mon, 2008-08-18 15:53.
This script is something like a replacement for the File > Archive... function found in 3ds Max. It will collect ALL assets currently used in the scene file into one common directory, optionally changing/removing path names. This
is useful if you want to send your entire scene with all required files
to someone else in one flat folder.
Make parallel edges
Submitted by IN_human on Tue, 2008-05-06 12:07.
This macro will produce parallel edges along selected edges, may be useful for subdivision modeling.
To set distance print plDist = <number> in MAXscript listener.
DO NOT expect to much, it's still in development but may be helpful.
DO NOT ask me how to install it, read here, http://www.scriptspot.com/script-installation-in-3ds-max
dotnet Quicktime Movie Player
Submitted by animation109 on Mon, 2008-08-18 22:03.A simple maxscript quicktime movie player. I only have 1 monitor, so switching between max and quicktime was annoying. Just click the button and pick your movie. It's based on the 3DS max dotnet tutorials. Install into the 3dsmax\UI\Macroscripts folder.
Map Loader
Submitted by colinsenner on Fri, 2008-08-15 14:26.1. Run script
2. In Max goto "Customize->Customize User Interface...->Toolbars
tab->Category: ColinScripts->Map Loader" and drag "Map Loader" to a toolbar, click to run.
Loads maps into the material editor that exist in the scene. Very straightforward.
Simple Eyes
Submitted by martinskinner on Sun, 2008-08-17 10:49.
Simple Eyes v1.0.ms - Maxscript that builds simple eyes, including
the controls to animate them!
Finger Rig
Submitted by martinskinner on Sun, 2008-08-17 10:45.
Finger Rig v1.0.ms - Maxscript that helps you quickly build a simple
hand finger rig with custom attributes controller.
Facial Controls
Submitted by martinskinner on Sun, 2008-08-17 10:42.
Facial Controls v1.0.ms - Maxscript that creates simple controls for driving a facial rig be it basic or complex.
GA Layout - Automated Drawing Layout
Submitted by martinskinner on Sun, 2008-08-17 10:35.
GA Layout v1.3.ms
Produce GA Layout drawings in either 1st or 3rd angle projection instantly!
RenderMask v4.7
Submitted by Ivan Tepavicharov on Fri, 2006-10-20 19:45.Render black&white image where the selected objects are white and the rest of the objects are black. You can render also an animation. The script don't affect the scene materials - lights and render settings. When you press the 'Render Mask' button you will be asked where to save the image(image sequence).
Modifier Instancer
Submitted by masquerade on Fri, 2008-08-15 10:43.
This simple scripts allows you to instance some or all modifiers of an object into large number of objects.
- just pick the source object
- select the modifiers that are going to be instanced. Press CTRL for multiple selection.
- select target objects
- Hit to the INSTANCE MODIFIERS
DBC PolySelector V1.0 (RC1)
Submitted by Dabai on Fri, 2008-08-15 07:37.DBC PolySelector V1.0 (RC1)

L Pass Manager
Submitted by lukashi on Mon, 2008-04-21 21:48.
L Pass Manager is a pass manager I created for (3ds Max 9 SP2 and above) as a personal maxscript project. It was primarily inspired by Vanilla Pass Manager, RPManager and XSI's Pass Mananger. To learn its capabilities and how to install it, please check out the Video Tutorial
Camera Plane (Maya Style)
Submitted by masquerade on Thu, 2008-02-07 18:55.This Script creates a free camera from the current view which has a plane attached.
- Asks for a bitmap input and creates and assigns a self illuminated material to the plane.
- Looks for the image aspect ratio of the current scene and creates the plane according to that.
-Plane stays at the far range of the camera (you can simply change the location by changing cameras far range value)
-Plane always stays filling the current render area, even if you transform the camera, change the focal length or change the far range value.
Modifier Modifier Zorb
Submitted by Jordan Walsh on Mon, 2007-08-13 22:15.Modifier Modifier Zorb offers a handful of functions that can be done to multiple modifiers/ objects and materials in the scene including mass editing and randomizing of values. Supports all modifiers and objects. Material suppport limited.
Also includes a full toolset for instance/reference creation/removal for modifiers and objects
Updates include faster material tab and access to texture maps in maps that dont use subanims, such as VrayCompTex, and Modifier/Object specific Rightclick menus.
updated to v2.01:
--v2.01 13/8/2008
--Added PointCache: Set Range to Animation Range
--Added Lights: On and Lights: Off (Works on all light types in one click!)
-v2.0 28/4/2008
--Added Controller Tab
--Added FumeFX: Load Settings
--Added PointCache: Set Path function

Performance Timer
Submitted by Molin on Mon, 2008-08-11 10:12.Time your viewport with a default scene to test performance between different settings and computers.
