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Optimize Subdivs

0 votes

All materials in scene are influenced by parameters of Optimize Subdivs.
Script work with vRay Materials.
Do you need to change all Subdivs for all materials?
Optimize Subdivs help you.

Features:
- Optimize Reflection Subdivs of all Materials
- Optimize Refraction Subdivs of all Materials

Thanks for your feedback
netkingZ

MCG Runes

0 votes

MCG Runes font (Elder Futhark)...

SimpleWindow object

4 votes


Script makes fixed window with horiz-vert dividers grid, board and sill. Any part of window can switch on/off, so you can easily change it.

MCG Cross

1 vote

Produces a plain cross pattern...or repeat it....

 

RelaxBySG (Relax By Smoothing Group)

3 votes

Modifier to smooth meshes without destroying hard edges defined by smoothing groups.

RelaxBySG works on the same principle as the standard Relax modifier, but offers a greater degree of control.
Rather than relying on the modifier to find boundaries and corners and hoping for the best, you can use smoothing groups to define them yourself.


MCG Dr. Evil Laser

4 votes

Mwahahha....Laaaaaaaaaaaser ....I want my 1 million dollars NOW !!!

 Important: When adding/removing colliders, DEACTIVATE first, do your business, Reset Sim, then REACTIVATE

(or just use the download link below...)

Alright people, upon reflection, think I need freakin' refraction !!! Mwahahaaaaaa...you can give the man a fish...or you can teach him how to aim his evil laser properly at them little fishies...mwahahaaaaa...

Resize

6 votes

"Scales an object in the x y and z to exact lengths. can be used to uniformly scale based on one axis - or to non uniformly scale all axis at the same time. simply type in the length you desire in units and hit the button. added support for reset xform and collapse stack to script ui. can be used on multiple selected objects.
New features in 2.0 include workflow improvements - the ability to resize on local world and all other coordinate systems and a dimensions tool ( the dimensions tool only works on single objects).

MCG Plexus

2 votes

It's a MCG modifire to create similar effects as you can see in After Effect's Plexus.It generate tubes on each edges in a mesh and place a geometry for the joints.. Apply this on a deforming mesh.

Screen shots

 

Power Render Terminate

74 votes

 

Description

Script Power Render Terminate - for 3d Max provides the ability to render multiple cameras at the end can turn off your computer, save rendered images, send e-mail notifications.

 Other versions 2016

Version 1.4.7:

  • Compatible with 3D max 2014

New features in version 1.4.5:

  • Fixed black images in vray 2.30
  • Fixed reset in Mental Ray
  • Added format vrimg

Version 1.4.3:

  • Compatible with 3D max 2013

Version 1.4:

  • Support for 3D Max Version 2012
  • Saving and loading of all settings

MCG Edge Length Display

2 votes

This MCG displays edge length of visible edges in your mesh. Will also work for spline, as in straight segments, ie. not the curve of a circle

ver 1.01: added unit display...with chicken foot symbol for feet...well it's my MCG and I can do whatever I want..

ver 1.02: added miles and kms

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