3ds Max | Scripts

Universal Material Converter

3 votes

This Universal Material Converter is an enhanced version of the old AMC script. It convert materials between renderengines. It converts from Autodesk Materials and also converts textures as much as possible when needed.
Currently supported renderengines are: MentalRay, V-Ray, iRay, Corona, Scanline.
Coming up: Maxwellrender, Octane

You will need at least have a demo version of the renderengines installed if you want to be able to support conversions.

While for example converting a V-Ray material to Corona, it will also convert bitmaps to Corona-bitmaps and VRayDirtmap to CoronaAO.

Uv By Element Modifier

3 votes

UV by element is a scripted modifier plugin. It will offset, rotate, and/or scale the UV coordinates of each element by a pseudo-random amount.

UV Tools 3

9 votes

Easy to use uv mapping tools for Archviz and not only

More info here

Sweep Profile

557 votes

 

New version of Sweep Profile is released.

Sweep Profile - Plugin for quick and convenient applying profiles to shape with a modifier Sweep.
Contains 37 prepared to using architectural profiles.

 

UniRemover

21 votes

v.9.48 Fixed bug of converttopoly of nonrenderable display as Mesh splines

In SUBOBJECT 4 (faces), If selected all faces,
will be find and select overlaped (coplanar) faces
To setup tolerance press Esc+Key of script

В ПОДОБЪЕКТЕ 4 (грани) Если выделены все грани, будут найдены и выделены перекрывающиеся (компланарные) грани.
Для настройки расстояния отклонения нажать Esc+Кнопку скрипта.

And all this works by single button

PolyDamage for 3dsMax

3 votes

PolyDamage plugin is a tool to quickly add damage and imperfections to models. Nothing is perfect in real life, so adding damage to your models make them look more realistic. PolyDamage is a quick alternative to manually sculpting damage with other software packages. PolyDamage adds an extra realism to concrete walls, grounds, stones, columns. PolyDamage quickly adds damage to corners and edges.

PG.CamSelect

7 votes

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Change camera quickly with your mouse wheel.

After instalation, script is availabile in "Pawel Grzelak" category.

How to use:
• Hit the keyboard shortcut
• Scroll your mouse to change camera
• Left click / "C" to accept and close popup
• Right click to accept and select camera
• Right click + Shift to select camera target <NEW>
• Esc to return to previous camera

Outliner

752 votes

 The Outliner 2.0 is a fast and easy to use scene management tool. It has a wide range of features, including selecting, hiding, freezing, linking and grouping objects in the "Hierarchy Mode". In the "Layer Mode" you can organize your scene by dragging&dropping objects from one layer to the other. What's more, the Outliner offers support for nested layers, to manage scenes more efficiently. The interface is nimble enough to keep it open constantly.

Grouper

0 votes

With this script you can open and close single or multiple groups in 3ds max. There is a also a possibility to select all object in the scene – the “select all” Button.

Script category: “#todorScripts”.

You can downlod it from my website:

Copy Paste Material and Mapping

3 votes

Quick and easy way to COPY/PASTE/DUPLICATE material & mapping from one object to another without opening a Material Editor. You can even copy the object's material in one scene and apply it to an object in another opened scene - all just in 2 clicks!

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