3ds Max | Scripts

Rotation Axis Snap

5 votes

MUST HAVE very useful script to rapid switch to the viewport closest to viewpoint angle in perspective/orthogonal view of object you are modelling. The analog of behavior of constrain angle snap in ZBrush (activated by holding shift key).

Good replacement for internal switching between viewports hot keys (T/L/B/R/V), allowing you to rapidly switch to the top, bottom or side views while modeling. Instead of 5-6 keys, now you will have only one, that is more sense and intuitive.

new in v1.10: press hotkey again to switch back to the previous perspective view

AEI ToolBar

1 vote

Notice:

Some errors has feedback  , and now  3 notices  to read , them will be fixed next release .

1、as  windows10 some systeminfo value are changed ,  the mzp will throw out error , if  you want to install with  the mzp ,  please change  .mzp to .zip , and open  "AEI_ToolBar_installer.ms" with any text editer  ,  find and delete string at 5 and 6  line , that's "if findString (sysinfo.getLanguage() as string) "chinese" > 0 then
version = 1" ,and then saved , change back .zip to .mzp , and drop in max to install .

2、don't use "Collate DB"  , there are  something  wrong ,  I will  rewrite the function .

3、if  you use windows10 , the buttons may disappear  until you  move mouse on  them , it  is right on windows7  ,  I will find the windows10's API to fix .

miauu's Spline Deformer

9 votes

Project Manager

590 votes

Project Manager - Asset Browser for 3ds Max

  • Easy to organize and use 3ds Max models, materials, textures and lights.
  • Merging models, materials, bitmaps and IES using drag& drop.
  • Store/Create Proxy with materials.
  • Interactive rendering previews for materials, IES photometric, BVH Motion capture, FBX, OBJ, 3DS and other such 3d files.
  • Show native previews for 3ds Max files, GrowFx, Revit, Substance, BIP motion, SketchUp, Revit, HDRI & etc.
  • Support to Substance textures
  • Search files by tags and file-names.
  • Power Asset Tracking Management.
  • Support to most used renderers like Vray, Corona, Octane, Mental Ray, Maxwell & etc.

Changes for Project Manager v.2.94.12:

New version of Project Manager receives a great capability to interactive rendering of FBX, OBJ, 3DS and other such 3d files..
Now there is no need to render previews for such files –
when opening a folder with this type of 3D content, previews will be automatically generated for them.
If you need to consider the model in more detail, you can open it in a separate 3D viewport of Project Manager.

  • Adds an ability to interactive rendering preview for FBX, OBJ, 3DS and other such 3d files
  • Adds an ability to preview the FBX, OBJ, 3DS and other such 3d models in separate additional 3d-viewport of Project Manager
  • Adds an ability to export 3ds Max files to material library files ( menu-item “Export to:” => “Material Library”)
  • Adds an ability to set custom thumbnail for materials ( menu-item “Thumbnail” => “Set Custom Thumbnail”)
  • Fixes an issue with creating Redshift IES lights
  • Fixes an issue with creating Octane IES lights
  • Fixes an issue with exporting 3D files to another formats through menu-item “Export to:”
  • Fixes an issue with slow placing objects in 3ds Max 2012-2016 using the ‘Object Place&Paint’ tool with “Paint on Nodes” option
  • Fixes a minor issue with merging the 3d model by double-click
  • Fixes an issue with annoying message of Archvision RPC plugin at start
  • Fixes a potential bug with filtering of files
  • Fixes an issue with copying files from windows explorer to Manager through clipboard

Project Manager v.2.92.00

This version of Project Manager receives an ability to work with GrowFX - plant modelling system.
Now you can see native embedded thumbnail, create GrowFX objects by dragging the .GFX files into viewport and convert them to Proxy on the fly.

Update History for all versions.

Models 3D Models Browser
Materials Materials Browser
Textures Textures Browser
HDRI HDRI Browser
IES IES Photometric Browser
Asset Files Asset Tracking

Pose Manager

5 votes

Friendly Pose Manager Tool in Python.

Time & Key Controls

2 votes

This script contains various tools for manipulating time, keys other related animation controls. Scripts can be assigned to toolbars and placed just below the time slider for quick access.

 

Features:

- Time jumping in blocks of 5, 10, 15, 30 and 100 or N (set via a UI - see below), as well as jump to next or previous keys and the start time.

Wall Worm Model Tools

58 votes

 A Hammer User's Guide to 3ds Max Wall Worm is the complete Source Engine Pipeline. With extensive exporters, importers, model, material and level design tools, Wall Worm makes working with the Source Engine fun.

Key Features

    V-RayMtl Converter

    163 votes

    V-RayMtl Converter 3.0

    V-RayMtl Converter - the very useful professional tool for automating such a time-consuming process as converting of materials and other scene components (lights, cameras, proxy etc) from different renderer engines to V-Ray (currently supported: Standard, Raytrace, Autodesk Material, Architectural (Revit), mrArch&Design, Corona Renderer, NVIDIA iray (unofficial), fr-Advanced, Brazil Advanced), as well as to reverse the conversion of V-Ray materials into Standard materials (which is very useful for game developers, 3d modelers, etc)

    DarkScintilla: Maxscript Editor dark scheme

    32 votes

    A dark color scheme for the Maxscript Editor, inspired by dark schemes available for other IDEs

    As i was doing more and more max scripting lately, the urge to do something with the eye hurting Maxscript Editor colors escalated. So i sat down today and had a walkthrough on the various options Scintilla (Maxscript Editors core) provides.

     

    RenderMask

    369 votes

    Render different types of masks (Luminance, RGB, Reflection, Lights/Shadows, ObjectsID, SSS, Texture, AO, ZDepth, Specular, Refraction). The script don't affect the scene materials, lights and render settings.
    (this version support only V-Ray render engine)

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