3ds Max | Scripts

V-Ray Elements Switcher

This script lists all created V-Ray render elements in a window for quickly switching their on/off status.
After running/installing you can find the script in the category "HoferKrol"

Fracture Voronoi

This script breaks any mesh while preserving its volume.

BodyFast Rigging Character

BodyFast

ONE CLICK GEOMETRY ONE CLICK RIGGING ONE CLICK ANIMATION
>>>>>>>>>>>>>>>>>>>>>>>>>>>FAST>>>>>>
BODYFAST IS A COMMERCIAL SCRIPT THAT ALLOW YOU TO
CREATE A CHARACTER THAT IS READY TO LOAD MOTION_CAPURE FILE,
AND MOTION_TRAKIN FOR THE FACE ANIMATION.
WATCH THE ALL VIDEOS AND YOU SEE HOW THE CHARACTER WORKFLOW IS FAST
WITH BODYFAST
(FIND HIGH DEFINITION VIDEO ON MY WEBSITE)
IF YOU ARE INTERESTED CONTACT ME BY E-MAIL "CGFREE@YAHOO.IT"
OR SMS AT "+39 3478985253".
THE PRICE IS 33€ OR LESS ....CONTACT ME

miauu's Script Pack vol.1

miauu's Script Pack is a set of scripts that will help you to make faster and easier some of the tedious task when you use 3ds Max.

miauu's Script Pack include:

Rapid Camera Pro

Rapid Camera is the max script that creates both the camera rig to ease camera animation process and provides an interface to control the rig animation parameters.Have free version!

Multi Slicer Pro

Multi Slicer Pro is a maxscript file that cuts your object with slicer modifier on any number of slicers, retaining at the same time the modifiers stack and providing you with an interface to control the parameters of the modifiers added to an object. As a result you have a setup that allows creating complex and unexpected animations of your object. Have free version.

111_sliceMulti

This script makes multiple slices in editable poly, it is handy if you need to cut a lot of parallel lines. Just set the Slice Plane as needed, set the distance and push one of the buttons. Small checkbox in upper right makes the first cut in the position, where you have the plane initially. You can set your own number of cuts in addition to preset 1 10 and 20. And also a button to reset the plane.

Modifier Modifier Zorb

v 2.7.06 Fixed bug where object has multiple non unique property names (Vray Lights)

v2.7.05. Added support for parameters with no entries. Works with Thinkbox Frost again

v2.7.04. Added support for Corona Renderer Materials

Edit ALL modifiers, ALL objects, ALL Materials, All Controllers, ALL Shadow types and ALL atmospherics/Render Effects. Work in max from a "Class-centric" way rather than a per object way. Edit thousands of object's perameters, randomize thousands of seeds, enable thousands of modifiers and more with a few clicks!

General Features (applies to all modifiers, controllers, materails, shadows, atmos and render effects):

MASS EDIT: Mass edit one property on all nodes at once, You can specify an absolute value, a relative value or apply an absolute value to modify

MASS RANDOMIZE: Randomize one property on all nodes at once

SELECT/DELETE BY CLASS: Select all objects with a meshsmooth, or all spheres or all objects with a path constraint etc

FULL INSTANCE/REFRENCE TOOLS: Make all objects/modifiers of a class or selection instances. Make Base object refrences. replace base objects with another obj (eg make all selected boxes an instance of a vrax proxie.) Available for Modifiers and Base objects only ATM.

LOAD/SAVE PRESETS: Load and save presets in xml format for modifiers, objects, etc.

Specific Features (Can be done to All or selected):

Modifiers: Enable, Disable, Enable in viewport, Disable in viewport.

PointCache Modifiers: Set ranges, Set path, Flush path, Reload, Record.

FumeFX: Simulate, Load settings

Lights: Turn all, selected, selected classes on or off. Multiply all light vlaues.

Xref Object: Merge object

Materials: Show/Hide In Viewport:  Shows the material in the viewport. Doesnt work with texture maps yet.

Spring Controller: Modifyspring controller settings (Needis its own section as springs are controlled differently with maxscript.

Merge Xref Controller:  Merges All/Selected controllers

SciFi Pattern Generator

SciFi Pattern Generator v.1.1 ! Generate complex structures with a single click! (WATCH THE VIDEOS!) 

Batch Export/Import

This is a free script, for non commercial use.

This is the perfect script to transfer your models from 3ds Max to ZBrush/Unity/UDK/...
Basically it batch exports objects to multiple files.
Supported formats : max, obj, fbx, 3ds, ase, dwf, dwg, dxf, dae.

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