3ds Max | Scripts

UniRemover

v4.7: Added Scale Negative Fixer after Mirror operations. Works for several objects.
v4.8: Added Vertex Cleaner. Edit_Poly supported.
v4.9: Improved algorithm and performance VertexCleaner to Editable poly
v5.0: Added Quadrify
v5.1: Fixed bugs, optimized code




Added remove of modifiers

Batch Camera Render

This script aims to replace standard 3dsmax's Batch Render and imitates Houdini Output Node workflow. Using it you can specify rendering parameters - frame size, frame number, output path - directly to camera object, so every camera in scene 'knows' what it intended to render. Additional functionality is Lighting Assignment - you can specify which light will be turn on or off for selected camera during the rendering.

Recent update:

  • Region render parameter can be specified for each camera
  • Set Viewport button sets viewport camera and resolution and aspect as well
  • It is possible now to specify backburner servers and server groups for silent rendering submit (code editing required)

Here are the details: http://usakhelo.github.io/batchcam/batchcam-1.9.15.html

UniCollapse

Version 2.2: Added "Collapse To" of Modifiers Stack if subobjects Level = 0

Using single one hotkey of Collapse.
Works with: Используется единственная горячая кнопка для колапса.
Работает с:
Edit Poly
Editable poly
UnwrapUVW SplineShape

And all this works by single button

Rapid Camera Pro

Rapid Camera is the max script that creates both the camera rig to ease camera animation process and provides an interface to control the rig animation parameters.Have free version!

Multi Slicer Pro

Multi Slicer Pro is a maxscript file that cuts your object with slicer modifier on any number of slicers, retaining at the same time the modifiers stack and providing you with an interface to control the parameters of the modifiers added to an object. As a result you have a setup that allows creating complex and unexpected animations of your object. Have free version.

Merge / Relink

Free version of Merge and Relink

What do you think about this idea... Merge and Auto-Relink in the same moment ?!

This script can find and Relink new assets during Merge process. All in background so you don't have to do anything.

Easy and fast. It search for missing assets in the closest folders to merged file.

Vertex Cleaner

usageThis script will help you to clean polygonal meshes from the useless vertex, for example after the Boolean operations. Script will find vertexes with 2 egdes only and, depending from angle between edges (treshhold you can control), will clean it. So you can leave a corner vertexes and clean vertexes on straight lines.

Save your time: ULTIMATE skin solution with 2 spinners (Skin++)

skin++

Hello evry one

Finaly ! skinning task will be much quicker and easy

the script category: "Mohamed Sami Hadef"

its free , Enjoy :)

Easy animate

Z Manager

This is a 3dsMax manager tool, preferably for Vray users, very useful for editing architectural models created with other software (eg. ArchiCAD) and fast scene setup. Very useful tools for Selection, Rendering, Incremental Rendering, Copy/Paste objects from other scenes, Material Replacer, Animation with Moving Objects, Exporting/Importing Vray Proxy with material and so on...

Z MNG VR - The manager for working with Vray

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