3ds Max | Scripts

Kitbasher 3dsMax

6 votes

Straighten Edge

63 votes


Straighten Edge – MAX script, allows to project and after it to place selected vertex/edges on the given straight line on the Editable Poly object, Edit Poly modifier and Editable Spline & Line objects.

Materializer

3 votes

poster

Materializer (materials equalizer) is the fastest way to create materials mixing different templates. It works like a sound equalizer but for materials!
Example: To make glossy wood press the 'Wood' button and then add a little bit of plastic.

Every time you hit 'Set' selected material will be updated without removing of maps.

Plugin works both with Compact and Slate material editors.

Position Copy / Paste Toolset

0 votes

This is a set of scripts that lets you instantly copy the positions of selected objects/components and paste them to a different selection. It comes in the form of three macroscripts which you can set to hotkeys; one for copying positions, one for pasting positions, and one that opens up a floating user interface for changing options and settings. The video below goes over the details of the options available.

The script supports copying and pasting from:
* Editable Poly, Editable Mesh, Editable Spline, Edit Poly, Unwrap UVW.

PF Source Collector

1 vote

A script that stores data related to the selected Particle Flow to the specified layer.
You can organize operator and event etc. of each particle flow by layer.

How to use:
Enter layer name that you want to store PF data.
Select the PF_Source and press button.

Related Object Finder

1 vote

This script allows you to find objects that related with your selected object.
For example, by modifiers, space warps etc...
You can find objects and select by the list. This script will help you recognize object relationship and dependency easily.

How to Use:
Select One object and press button. If the object have dependency to another objects, objects name will be listed up.
By selecting the name in list, you can select object in scene.

Folder Construction Copy

1 vote

It is a script to copy the folder structure under the specified folder to another folder.
Files contained in the folder are not copied.
This script will help you to create folder that use for render output.
For example, copy folder hierarchy of shot A to shot B.

How to Use:
Enter source folder path and destination folder path to copy data to.
And press button.

Edge Loop Straighten with Constraints

0 votes

Edge Loop Straighten with Constraints works like this:
Selected one more more partial loop of edges, run the script, and it will straighten all the verts between the ends of the loop(s). What makes this script different from others of its kind is that it fully supports all three geometry constraint modes; edge, face, and normal constraints.

Scene Notes Pro

0 votes

Adding notes directly in scenes(.max files) can be useful in many ways - to remind you something about any aspect of whole process of 3d work, for future reference, about whys or hows, for a colleagues(who are going to use the scene). 

tPCacher

1 vote

TPCacher script  makes it easier for cache and Deadline submission.

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