Material Converter - Lumion

0 votes
Version: 
1.2
Date Updated: 
12/25/2019
Author Name: 
Obaida

 

This Script is Aimed to :

1- Detach All Objects with Multi/Sub object Materials to Elements by ID and Assign the Proper Material (this Step is necessary because the Script will not Handle any Multi/Sub Materials).

2- Replacing Any Displacment Modifier with Displacement Map.

3- Converting (Almost :) ) All Type of Maps to Rendered Bitmaps with Options for Output (Better to Test the Scale for Procedural Maps and Gamma on Some Objects Before Converting the Scene).

4- Convert All Type of Color Maps Like Color Correction..... (with Empty Slots) to Color (Diffuse-Reflection......).

5- Convert any Type of Blend Materials into Standard or VRayMtl or Corona Mtl Materials (the Accuracy is as good as possible).

6- Convert All Materials to Standard. List of Supported Maps : Rendered Maps: (CompositeTexturemap, ColorCorrection, ColorCorrect, output, Mix, Bricks, Noise, VRayCompTex, VRayNoiseTex, VRaySoftbox, VRayTriplanarTex, VRayUserColor, VRayUserScalar CoronaMix, CoronaUvwRandomizer, CoronaTonemapControl, CoronaWire, CoronaColorCorrect, Smoke, Gradient_Ramp, Cellular, Checker, Dent, Gradient, BerconTile, BerconNoise, BerconMapping, BerconWood, Color_Replace, Mask, RGB_Multiply, RGB_Tint, Speckle, Splat, Stucco, SigerScratches, ShapeMap, AdvancedWood, Marble, TextMap). Converted Maps: (falloff, SigerComplexFresnel, Normal_Bump, VRayHDRI, VRayDirt, VRayColor, VRayNormalMap, VRayMultiSubTex, CoronaAO, CoronaColor, CoronaBitmap, CoronaNormal, CoronaRoundEdges, CoronaMultiMap).

Notes:

1- for Now Multi/Sub Maps Like (VRayMultiSubTex and CoronaMultiMap) will be Replaced with the First Slot (Map or Color(if Map is Empty).

2- for SigerComplexFresnel Map only Presets is Supported (Custom Color not Supported).

To Do List : - Apply to Specific Class of Maps and Materials. - Detach Objects to Elements if the Material have Multi/Sub Maps. Updated: Convert Maps to Bitmaps Checkbox Now Working Properly (Render Maps to Bitmaps).

UPDATE Version 1.1:

Fixed Some Bugs in The Script .

UPDATE Version 1.2:

- Converting CoronaBitmap not Working Properly ---- Fixed

      (Thanks to slider17 for Reporting this issue)

- Max not Responding When the Script Throw Errors ---- Fixed

 

Trial Period Till end of March .

AttachmentSize
material_converter_-_lumion_v1.2.mse302.06 KB

Comments

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obaida's picture

:)

Thanks , am glad you like it .

hesaidthat's picture

This made my life lot easier

Thanks. love you

Tokamak's picture

V1.1 works

V1.1 opens perfectly
Thanks!

obaida's picture

its working for me i'll check

did you downloaded the new version? , i removed the old one and added new version

Tokamak's picture

Script UI doesn't open

Also tested on my laptop on Max2018 and a Max2020 fresh installation. Nothing happens, drag or run...

obaida's picture

Drag or Run

Darg the Script to Max Viewport or Run it from Scripting/Run Script

Tokamak's picture

Where is the script UI?

Not found in the "customize UI Toolbars"... (Max 2018.4)

amritaroy778's picture

Try Lumion Pro free!

Lumion Crack is a 3D rendering software specially designed for architects and designers. If you have a 3D model of your design, Lumion can help you quickly bring it to life and show it in its local context. You can dress a model with materials. Interior and exterior equipment. Communicate the effects of light and shadow. Regardless of how you want to convey the beauty of your design, Lumion can help you do it yourself quickly and without special training. In the ever-evolving fields of architecture, engineering and construction, renderings and architectural visualizations have become an indispensable tool when specialists have to communicate their project ideas with customers, colleagues and others. Lumion aims to make the rendering process a simple, streamlined experience and reduce the effort required to create beautiful results.

obaida's picture

something close to donation

something close to donation not more

obaida's picture

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