3ds Max | Scripts

V-RayMtl Converter

167 votes

V-RayMtl Converter 3.0

V-RayMtl Converter is a very useful professional tool to automate time-consuming process like converting materials, maps, lights, cameras, proxies, modifiers, etc. from various rendering engines to V-Ray, as well as reverse converting V-Ray materials to Standard (Default Scanline) materials, which is very useful for game developers, 3D modelers, etc.

Current verion: 3.9999

Main features:

  • Convert supported materials to V-Ray materials (see support materials here)
  • Convert V-Ray materials to Standard materials (see support materials here)
  • Batch conversion of materials in multiple *.max files
  • Backed procedural textures for converted materials
  • Convert scene lights to V-Ray lights (see support lights here)
  • Convert scene cameras to V-Ray Physical Camera (see support cameras here)
  • Convert Corona proxies to V-Ray proxy
  • Convert Corona Displacement Mod to V-Ray Displacement Mod
  • Convert scene standard Bitmaps to VRayBitmap (VRayHDRI)
  • Convert scene VRayBitmap (VRayHDRI) to standard Bitmap
  • Configure ACEScg/sRGB workflow in V-Ray
  • ...and more advanced conversion and scene fix tools.

Smart Camera View 3

1 vote

Smart Merge

5 votes

A tool for quick import/merge of 3dsmax files, or downloaded archives from 3D Stocks or Asset Libraries site. You can quickly batch load these files into the current scene by simply drag and drop, and then selecting the max files to merge from the list. This convenient script will save you a lot of time, especially when you have to merge many files into your project.

 

 

CHANGE LOG

1.75 | 26/06/2022

miauu's Objects Replacer

4 votes

Spline Caster

1 vote

 

Spline Caster is a 3ds Max plugin that gives users the power to quickly create splines projected onto the surface of any geometry in the scene. It includes two different draw modes.

Two - Click Spline Placement - Quickly create splines between a start and end point with just two clicks. Additionally tune the curviness of the splines by-dragging your cursor left-right on the screen.

Isolation Levels

9 votes

Create nested isolations, go back and forth between them. Hope it helps.

DetachPlus

6 votes

dm12
This simple tool allows you to detach Editable Poly and Editable Mesh objects in a specific way.

Auto Align UVWMap

1 vote

3dsMax Script for applying UVW Map Modifier Depending on the Longest Edge of each Face .

  • Normal Execute will keep all the UVW Map Modifiers . 
  • AltExexute will Collapse the UVW/EditPoly Modifiers .

UPDATE 1.1 :

  • Lock Max UI for Better Performance , (Thanks to Barigazi) . 

  • Add Progress Bar .

Push Pro

3 votes

Push Pro is a modifier for 3ds Max that pushes vertices outwards or inwards while preventing self-intersections from occurring unlike the standard Push which produces a lot of self-intersections. Surface details are also preserved very well. Get it from https://mariussilaghi.com/products/push-pro

AvizStudioTools - A2Dimage

7 votes

A2Dimage

A2Dimage is a scripted 3ds Max plug-in for adding simple 2D images with alpha channel to your 3ds Max scene. Script reads the height of the image from the end of the file name and on render generate automatically shadows based on alpha channel of the image. With this script you can render fast previews and final images with correct shadows in one pass without compositing all individual elements later.

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