3ds Max | Scripts

Render Elements to folders

This script will place your Render Element files in named subfolders according to where the main pass is stored.

Example:

Render path is set to - c:\blabla\bla.png

There are 3 render elements set, like: specular, shadows, zdepth etc.

path for render elements will look like:

c:\blabla\specular\bla_specular.png
c:\blabla\shadows\bla_shadows.png
c:\blabla\zdetph\bla_zdepth.png

In v2.0 multiple render Elements error corrected.

Vehicle Rigger

This simple script allows you to rig your wheel based vehicle easily for creating nice vehicle animations in littile minutes

 

 

DebrisMaker2 - Procedural geometry creation tool

The DebrisMaker2 is a free procedural geometry creation tool for 3ds Max, that lets you quickly create objects for your 3D scenes. With the DebrisMaker2 you can create brick, corrugated metal, crystals, gemstones, snowflakes, grass, gravel, leaves, logs, splinters, meteors, obsidian, pigeons, planks, twigs, river stones, sandstone, shrapnel and slate. You can input parameters to customize the style of your debris. 

SciFi Pattern Generator

SciFi Pattern Generator v.1.1 ! Generate complex structures with a single click! (WATCH THE VIDEOS!) 

SuperExtruder

PROTO-G CNC for 3ds Max

PROTO-G for 3ds Max
Parametric Robotic Toolpath Generator for 3ds Max

PROTO-G for 3ds Max is CNC software that enables the parametric tool path generation for a robot. Currently, the software is limited to producing the necessary files for a Kuka robot using its native KRL language. The scripts can generate tool paths for:

  1. a hotwire cutter (using two splines to generate a developable surface
  2. a spindle using a multi-pass toolpath
  3. a free-form toolpath derived from the animation of any object in 3ds Max

Wire Mesh Generator

Updated to version 1.04!

Script to generate a wire mesh.

FX Optimizer

PipeDream

Pipe Dream is a script for 3ds Max that generates random sci-fi pipes.

For up-to-date usage instructions see the download link.

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