3ds Max | Scripts

P_TexturePathManager

4 votes


P_TexturePathManager is a script that manages the texture path.
The basic functionality is similar to Asset Tracking, but provides some distinctive features.

- Texture Preview
- Texture selection from map type (ex: Normal map texture Select etc.)
- Select material From texture
- Set multiple file paths (path only / with file / copy file)

overscan

29 votes

Useful utility if you need extra image margins for your renderings - it adjusts your camera and render settings so that your old image will be part of the new rendering without changing perspective - just like changing Canvas Size in Photoshop - but in 3D.

Copy Paste Material and Mapping

2 votes

Quick and easy way to copy paste material and mapping from one object to another without opening Material Editor. 

V-RayMtl Converter

164 votes

V-RayMtl Converter 3.0

V-RayMtl Converter - the very useful professional tool for automating such a time-consuming process as converting of materials and other scene components (lights, cameras, proxy etc) from different renderer engines to V-Ray (currently supported: Standard, Raytrace, Autodesk Material, Architectural (Revit), mrArch&Design, Corona Renderer, NVIDIA iray (unofficial), fr-Advanced, Brazil Advanced), as well as to reverse the conversion of V-Ray materials into Standard materials (which is very useful for game developers, 3d modelers, etc)

Medit Extender

0 votes

a simple script with 2 main function :
- save current materials in medit to library
- load material from library to medit

tested in 3dsmax 2018 , vray next

Scripts List

2 votes

All your scripts at hand! Manage scripts folders and create favorites list. Access to your lovely scripts by two clicks or hotkey.

To install the script drag ScriptsList.mzp to 3dsmax window or run it.

FumeFX to Redshift Volume script

0 votes

Fumefx 2 RedshiftVolumeGrid -FFX2RedshiftVolume miniscript v0.1 -- 8/9/2019
Created by David Aviles. [email protected] .

FFX2RedshiftVolume is a small script that creates Redshift volumegrid/s from two or more, selected and already simmed FumeFX grids.
It will align the created Redshift Volume objects to FumeFx grids and rename them accordingly as well as loading the cache files from the master FumeFx grids.

It was inspired by Fumefx VZim v1.4 script -- 8/5/2019 .
Created by Ronnee Swenton and Property of White Wizard Entertainment, LLC.

Tertium Organum CollectoREX

25 votes

TOCollectoREX is utility replacing and supplementing standard Resource Collector.

**IMPORTANT**
After more than 10 years I've finally decided to turn collectorex from internal utility to a public open source project. In the beginning it was paid utility, now it's completely free and not binded to hardware. Please feel free to edit code and commit here, use it as you like, distribute it freely, I just don't allow to sell my software as your own. That's it.

It allows gather all scene resources together, put them in specified place, find where all missing files are used (exactly in which objects). It can find which files in specified place are no longer used by scene. It also allows convert bitmaps to jpg, etc.
Utility supports XRefs of all types and processes all scenes linked to current.
Unlike all other such scripts, it really finds all resources (images, HDR-images, Vray meshes, IES-files, shaders), not only some bitmaps (Relink Bitmaps, Resource Collector). Below there is full description.
Interface:

Project Manager

591 votes

Project Manager - Asset Browser for 3ds Max

  • Easy to organize and use 3ds Max Models, Materials, Textures and IES Photometric Lights.
  • Merge Models, Materials, Bitmaps and IES using Drag& Drop.
  • Store/Create Proxy with materials.
  • Interactive rendering previews for Materials, IES Photometric, BVH Motion capture, FBX, OBJ, 3DS and other such 3d files.
  • Show native previews for 3ds Max files, ArchVision RPC, GrowFx, Revit, Substance, BIP motion, SketchUp, Revit, HDRI & etc.
  • Support to Substance textures
  • Search files by tags and file-names.
  • Power Asset Tracking Management.
  • Support to most used renderers like V-Ray, Corona, Octane, Mental Ray, Maxwell & etc.
  • Adds support for ArchVision RPC
  • Adds the ability to drag files to the Command panel in Max 2018+
  • Adds the ability to use the Spacebar for viewing previews in a separate window
  • Fixes a bug after assigning an IES file to a light by dragging it to the Command panel
  • Fixes an issue with clearing paths in an exported model when using 'Save selection to file'
  • Fixes an issue displaying the maximized plugin window on some monitors
  • Fixes an issue with preview generation for some image formats like IFL
  • Fixes an issue when refreshing the listview using the F5 key
  • Fixes an issue with removing files that depend on main
  • Fixes some minor issues with the interface

Changes for Project Manager v.2.96.45:

  • The methods of generation preview for Substance and additional 3ds Max image formats (such as vrimg and etc.) is rewritten
  • Adds an ability to use Database in read-only mode (this is a beta-function *)
  • Fixes a potential issues with compatibility to other plugins that uses the SQLite library
  • Fixes a bug with interactive rendering preview for some 3D files
  • Fixes some minor issues with placing merged nodes
 

Models 3D Models Browser
Materials Materials Browser
Textures Textures Browser
HDRI HDRI Browser
IES IES Photometric Browser
Asset Files Asset Tracking

AnalyticsFX

52 votes

ANALYTICS FX IS A POWERFUL TOOL FOR CREATING ANIMATED CHARTS BASED ON USER DATA.

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