3ds Max | Scripts

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8
votes

New Re-topology tool: Wrapit

Hello all, I'd thought I'd take this opportunity to demonstrate a new tool I've been developing for 3dsmax 2008 and above.

Wrapit is essentially a tool for conforming meshes to other meshes.
This lends itself to various scenarios such as retopoligising high-res
meshes like those created in Zbrush, mudbox etc and creating low poly
proxies for situations where those are preferable, like collision
detection etc.

Obviously there are other solutions for retopoligising, although I've
never really enjoyed that process in Zbrush, and learning new tools can

SuperExtruder

9
votes

Random(De)Select

2
votes

Random(De)Select

Random Select/DeSelect objects by percentage with a few precise options

Stereo camera creator v0.4

0
votes

Added some render functionality... Hope u like it:) any feedback(comments critiques advises) are welcome.

You can drag-drop the script file onto max or go to maxscript>run script and run it. Since it's a macroscript you can find it in the customize viewport menu(right-click somewhere around menu and>customize) and find it in the Alpay topic. Then you can assign a keyboard shortcut or a quad menu and etc. Thank you!

SMES - Super Material Editor Switcher

7
votes


 
Having a way to compensate for the (stupid) 24 material limit in 3D Studio is always a big request, so here's a script to do just that.
 

Preview Render Force Values

2
votes

Hi,

I have written a simple script which allows you to create a standard force (wind,gravity,drag,vortex),in which it is linked to viewport indicators of key paremeters happening within the force.
This enables you when making a preview render, to compare different paremeters across each render. Just select helper enabled in the render preview window.
It also places the indicators in a layer of its own so you can turn them off and on.

Tags:

Create Encrypting Max Script

4
votes

Simple script that allow the convert Max Script File (.ms) in Encrypting Max Script file (.mse).
create .mse

Branchy

7
votes

SketchXtrude 0.95 beta

9
votes

SketchXtrude 0.95 beta allows for freehand face extrusions within 3dsmax much like modo's sketchXtrude. You can twist and taper extrusions using keyboard combinations and the onscreen rollout.

many thanks again to Bobo, that align face function you posted is quite a gem ;).
ImageHost.org

DWG Cleanup

4
votes

A one-click solution to cleaning up the mess the new DWG importer leaves behind for those not using DWG linking workflows.

Tags:

Detach by Material ID

5
votes

Detach Polygons based on its Material ID

ImagePlane v1.5

2
votes

Fetch Selected

1
vote

Fetch Selected

Good for large scenes where Hold/Fetch is more stable than Undo/Redo
Brief feedback printed to the Listener

Stereo camera

0
votes

SnowFlow 1.6 - make snow with the click of a button

20
votes

snow bench test scene
SnowFlow is a 3D Studio Max script/plugin that creates realistic snow with ease! You just pick an object and SnowFlow does the snow for you! Let the snow fall on your 3D objects and scenes with the click of a button.

Affect Pivot and Center Pivot

5
votes

This script contains an Affect Pivot - and a Center Pivot. It works similar to Maya's Affect Pivot. You need to assign it to a hotkey - or put it in a Quad Menu. Once you have executed Affect Pivot - click anywhere you want the pivot point to be located. TIP: Works great with snaps. Center Pivot does just that. It also works with multiple selections.

Select More Target

2
votes

Slim (self explained) selection assistant.

SMT

Commonly useful when select target lights, cameras or tape helpers,
or any objects with (older) Look_At transform controller applied
and you wish to select their targets as well.

Q.A.C. (Quick Assign Color)

1
vote

This little and funny Script, allows to change Wirecolor and Standard Material to a selected object without open and change the diffuse color in Material Editor. Very useful for quick application of basic colors on the object.
Q.a.c.

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