Tagged 'VRay'

VRay Batch Render

VRay Batch Render is a fully automated batch rendering tool for V-Ray(3dsmax,architectural rendering).

zwischendrin.com HDRI Scene Setup

This tool creates a scene setup for HDRIs downloaded from www.zwischendrin.com and adds a test object (with materials), a camera and uses linear workflow if you like to.

interface screenshot 01

VrayHDRITool

Easy way to set VrayHDRI map. Select object with VrayHDRI map and run the script

Tutorial - http://www.tepavicharov.com/scripts/vray_hdri_tool_preview.avi

Screenshot

Vray Quick-Render

"Vray Quick-Render" the utility for creating fast preview test-renderings.
It help you make fast test-renderings for setup lights and tuning materials.
All changes for Vray will be applied only on render-time.
Your settings for Vray not will be change.

VRay Ocean Set

Hello guys...I made a Ocean plugin for ChaosGroup V-Ray. Its a BETA plugin. Here are the two screenshots.

Ocean_With GI

Multi/Sub Object Material Creator

Hi all. Here's my Multi/Sub Object Material Creator.

V.05 Updated UI to a less cumbersome version so it's easier to use. Kudos to Tassel for development)

V.04 Updated to include the option for Mental Ray material preset.

Ui tweaks to seperate the materials It now produces a random colour for each material (thanks to br0t)

Added the option to name your material (thanks to br0t)

V.03 Updated to include Mental Ray materials!

VRay OceanMtl

New VRay OceanMtl is now available with Swift-Switch for FREE!!!

Here is a screenshot:

Ocean Test

Visit my blog for more info and screenshots

Change Renderer

This is the updated version of my First Script which u can use to change Render Engines. Am planning to add more render engines if i get their RenderClass.names. I would like to add other renderers too but i need their rendererclass names. You can see how to get that at the end of the video. Hope you enjoy this simple script.

UPDATE:

Version 4 Available HERE

OLD VERSIONS:

v3.00b screenshot:

VRay path cleaner

Hi, sometimes we may save maps(ie. irradiance map) when rendering with VRay, and then load them. But, the load and save path will be visible forever, untill you restart your max.Someone may feel not well for that, like me. So I have created this script to clean them,it's time to say goodbay to the unusable paths.Enjoy it!

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