3ds Max | Scripts

Populate:Terrain

36 votes

Populate:Terrain assists in creating and optimizing terrain surfaces from contour lines or from existing meshes. The quad based output allows for easier later remodeling, for example using push/pull painting. The regular face size reduces rendering issues (GI, displacement) and you can use Turbosmooth on it.

Upload mistake

0 votes

Apologies. Something went wrong with the upload of Material Texture Loader.

Material Texture Loader v1.600

5 votes

The script allows for instant adavanced PBR material creation, by loading in textures and automatically creating a complete material setup for you, after which you can live edit texture channel assignment, mapping and material parameters. NEW: support for 3ds max 2023, Vray6, Corona7, random rotation mapping, presets, ACES, preview render.

 

Features

Collapse To Morpher

0 votes

This script allows you to collapse changes to an object but maintain the morpher modifiers with its data intact.

Its idea is to activate every single target 100% ,copy the mesh ,collapse then finally add all targets again, it also work with progressive morph targets.

Works on single objects and only one morpher modifier.

Borrow Material

2 votes

With this little macroscript you can “borrow” material from any object in the scene and transfer to the current selection. It's an easy way to speed up your workflow.

Merge Maxfile By Layers

-10 votes

Have you ever wanted to merge a maxfile by layers? Now you can with this latest plugin for 3ds Max. This plugin allows users to merge maxfiles by layers and objects. Check out the video below to see it in action.

Prune Scene (Cleaner/Antivirus)

10 votes

With Prune Scene you can clear your 3Ds Max scene from scripted viruses and accumulated garbage. This allows in some cases to greatly reduce the size and accelerate saving of scene.

 

More Info

 

Before usage read manual: Read Full Manual

Reindeer

1 vote

AnimaThings Presents Reindeer!

The node based Render Manager and Scene Automator for 3dsMax

Rendering in 3dsMax can be a bit of a pain. There’s so many things you need to remember to turn on, turn off, hide, unhide, set the correct render camera, timerange, resolution, rename the output and so on… Reindeer can automate all of that!

RenderMask

374 votes

Render different types of masks (Luminance, RGB, Reflection, Lights/Shadows, ObjectsID, SSS, Texture, AO, ZDepth, Specular, Refraction). The script don't affect the scene materials, lights and render settings.
(this version support only V-Ray render engine)

Smart Camera View 3

1 vote
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