3ds Max | All

UV to MESH

5 votes

- quickly detach mesh elements from UV seams.
- Flatten the Mesh following the UV.
- go from your mesh to the flatten one with a morpher

Updates :
– faster algorithm
– better edge separation, avoid separate triangle faces

MCG 32BitPatternMaker

10 votes

This MCG allows you to make tileable geometries. Works on just about anything that has a Tesselate on it.

(The 32Bit refers to 32 Tris you can use to form a pattern. It does not impose restrictions on your software version or op system, you need at least Max 2016 that is...)

Updated Ver 1.01: compacted boxes, added Tile Mode

Ver 1.02: checkboxes are now buttons, also added a few more patterns...check out latest video.

Change Textures (Assets) Extensions

4 votes

This small script will allow you to change the assigned texture extensions from one type to another either globally or to selected objects, the reason why I created this tool is you might face one of the following scenarios:

Bind/Lock Reflections

0 votes

The Script makes it easier to do light setups by locking/pinning the reflections. You simply place a helper onto a surface and use the script interface to bind helper and lightsource to the camera. The resulting reflections will always stay at the position of the point helper, even when the camera or helper is animated. See the video below to get a better impression of what it does exactly.

MCG Gap

0 votes

This MCG finds the gap between 2 objects. This is the minimum distance between verts, not pivot to pivot. Hence, your geometry should have a reasonable amount of verts for accuracy. Thanks to Bob Dyce and Daniel Santana for the Vert to Vert distance compound.

Curate : Search & Store Images

2 votes

UPDATE 2016:
Due to Google's new API update, the current python script doesn't work as intended. Currently trying to find a work around. Stay tuned.

Curate is your personal library of images collected when searching for images online.From within 3DSmax, with the help of a python script, Curate searches for images online and stores them locally for later use. Every search will be stored in a library that can be accessed and loaded at anytime. Search info is stored within the library.

zsScaleTools

5 votes

- DISPLAY the real dimensions of selected objects (with transformations) or the selection bounding box
- SCALE objects to exact dimensions in world units, object rotation can be ignored
- UNIFY the dimensions of objects in selection to min / center / max values (per axis)

WizardMeet Online Project Management

1 vote

It is a project management tool that let’s you focus on the right task at the right time by the right person, and WizPro offers you all the features you’ll ever need in a compact and easy to use application that’s always online, needs no setup cost, and doesn’t take away your valuable time to do the management, instead let’s you work on your highest priority task right away.

MCG RescaleUV

1 vote

This MCG will rescale your existing UV (to help someone with export engine workflow).

Please note: if you apply an Unwrap UVW modifier above this to see changes, if you go back down the stack and change Vu_RescaleUV....in the Unwrap UVW you'll have to 'reload' by changing the map channel, it will ask you to Move or Abandon, select Abandon, then you'll see the effect.

MCG SpacingTool

3 votes

This MCG is a Spacing Tool for splines. Unlike the default Max one, this does NOT intermittently disappear from your viewport !!! And it gives you rotation controls as well.

(You can use it on a mesh as well but it's best for curves)

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