3ds Max | All

MCG Wave Slates

5 votes

This MCG creates panels/slates based on sine wave.

Installation:

https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudHelp/cloudhelp/2016/ENU/3DSMax/files/GUID-086875CC-4C32-4215-BFEC-2B356F9D2A53-htm.html

Then can be found in Create>Geometry>Vu

Cam Spline

9 votes

Cam Spline 1.0.0

Please note: This script was written and uploaded here before the release of 3dsMax 2013, which now includes an 'egg' spline shape.

What it does:
Cam Spline is an interactive, parametric spline tool which produces spline shapes based on two circles joined by two straight or curved lines, or a 'cam' shape. Cam Spline faithfully keeps the intersections at a true tangent, regardless of the diameter of the circles or the distance between them.

How to use:
The basics are really simple:

MCG Edge Length Display

2 votes

This MCG displays edge length of visible edges in your mesh. Will also work for spline, as in straight segments, ie. not the curve of a circle

ver 1.01: added unit display...with chicken foot symbol for feet...well it's my MCG and I can do whatever I want..

ver 1.02: added miles and kms

The REZN8 Productions MAXScript Control and Function Library

33 votes

The REZN8 Productions MAXScript Control and Function Library is a 3dsmax script plugin extension. This extension exposes a slew of methods and UI controls to the MAXScript language.

- Tab Control. Allows adding individual rollouts into a tabbed control.
- Splitter. Allows dragging and tracking both horizontally and vertically.
- CoolButton. Mouse over button with image support.
- Dialog Structure. The dialog structure is a wrapper struct for controlling createDialog with auto saving and loading of dialog positioning.

...

Arch Primitive

4 votes

Want to make Arches in Max for games? Here's a new fast primitive for making arches for BSP games (this can export as world geometry in the Source Engine).

Change Viewport Statistic

6 votes

With this script you can change the Viewport Statistic fast and easy without going to the Viewport Configuration Dialog.

Script idea: Eric Chadwick

Rapid Resize Modifier

8 votes

Scripted Modifier that extends the Xform Modifer.   Allows you to non-desctructively scale objects to precise real world dimensions.  Works on both single and multiple objects.

Version 1.4:  Fixed a major bug related to opening scenes that have the modifier in use where a script error would occur.  Pivot offsets are now stored and loaded with the scene.  Thanks to Yue Fan for reporting the bug.

Gamma On&Off (shorcut)

16 votes

New version with the enhanced user interface (1.2)


This is a simple script to facilitate the work of users, it creates a shortcut to be placed in the inteface of the 3ds Max for turning on or off the gamma 2.2.

The gamma adjustment is pre-configured but can be easily changed according to the needs of each user.

PC Spec

2 votes

Can gather information from users PC such as Memory - Graphics Card - OS - CPU type and speed - 3DS Max Version - PC name - current Renderer as well as hard drives on PC. Uses existing maxscript code as well as uses activex to read included HTML file with Javascript which uses WMI to get other PC data.

Reduce Transform Keys

17 votes

This is not my first attempt at writing max script, I've hacked a ittle around the edges with adding custom attributes - Thanks PEN - but this is my first attempt at a useful/functional tool.

Reduce Your Transform Keys is designed to strip away all the transforms that don't do anything.

By default the range is set to your current animation range but you can confine the key pruning to a specific region for your timeline.

I don't like losing the key a frame 0 so I added a radiobutton to add one and ...

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