3ds Max | Scripts

AutoPivot

0 votes


AutoPivot is a useful script for 3ds Max created to help you move easly object's pivot.

Description:

It includes two separate scripts that move the pivot to its center or to lowest point.
Unlike the standard 3ds command that uses the Selection Bracket, AutoPivot calculates the center of mass and moves the pivot accordingly.

Main features:

PropLine

9 votes

PropLine Plugin for 3ds Max PropLine is a scripted geometry plugin that distributes props along splines with various parameters to control how the props are distributed and transformed. This tool replaces the Spacing Tool in Max in a totally parametric/non-destructive fashion. The transformations of the props can be easily retrieved later to export into game engines or other formats.

UV Tools 3

18 votes

Easy to use uv mapping tools for Archviz and not only

More info here

Contour Generator

55 votes

UIA small tool which creates cross-section splines of one or several objects in the scene.

Measurement Tape Plus

2 votes

This is the modification of the Measurement Tape created by Alaa Al-Nahlawi. The difference is that Measurement Tape Plus allows to set any length units to display and change decimals precision for the displayed values.

Changelog:

[v1.0]

  Current version

TurboReverse

9 votes

TurboReverse is a 3ds Max modifier that has the opposite effect of TurboSmooth. It will recreate the subdivision levels of an already subdivided mesh with 100% precision maintaining the existing UVs. Get it from https://mariussilaghi.com/products/turboreverse

iToo Forest Edge-Mode Boundray

3 votes

This Script will Solve the problem of Activating Edge Mode in iToo Forest Plugins .

- WORK WITH V-RAY AND CORONA ONLY .

How to Install :

- Drag and Drop the File or Run it from Scripting Menu\Run Script

UPDATE v1.01 :

- The 2 New Items are shown in QuadMenu  when no object is Selected , Fixed .

- Drag and Drop the File or Run it from Scripting Menu\Run Script , it will Remove the Old QuadMenu Items and Add New Ones .

UPDATE v1.02 :

FloorGen Tools

6 votes

Script requires installed FloorGenerator

Material Converter - Lumion

7 votes

 

This Script is Aimed to :

1- Detach All Objects with Multi/Sub object Materials to Elements by ID and Assign the Proper Material (this Step is necessary because the Script will not Handle any Multi/Sub Materials).

2- Replacing Any Displacment Modifier with Displacement Map.

Auto-save

11 votes

Unzip the files into your scripts/startup directory.

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