3ds Max | Scripts

ShutDownSave

3 votes

ShutDownSave V2.0 by 3dwannab (◣_◢) - 16/09/14

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Dev. by Stephen Sherry.

http://www.scriptspot.com/users/3dwannab

Free for all use and / or modification. If you modify the script, please mention my name, cheers. :)

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Mirror Pivot Tool

3 votes

This simple script allows to mirror pivot of the object.

ABTO Tools

4 votes

ABTO Tools provides ability to modify UV which is not reachable by using standard functionality.

Please watch video for more detailed info.

Screenshot:

Right now it allows welding UV vertices within threshold.
More info is on GitHub.


Copy/Paste Skin Modifier via Max Script

0 votes

I recently discovered that copying a skin modifier via maxscript (using addmodifier) doesn't set the weights correctly, so I wrote a function to transfer the weights from one mesh to another. (they need to have the same topology though)
Some other scripts out there won't work because at some point autodesk decided to change the way that the skin's bone table is indexed, and they would need a lookup table with the bone names to convert the old index to the new one. *sight It seems I fixed it.

RTTassist

538 votes

 

About:

BadShell: Nested Shell and Multimaterial Detection

2 votes

Detects and selects objects with nested shell and multi materials so they can be addressed by the artist.

Rivets&Stitches

1 vote

RivetsAndStitches

The "Rivets&Stitches" is a script for placing objects.

Rules:

1-Source objects (rivets or stitches) will be aligned on pivot "+Z" axis.

2-On "Stitches" mode object flow direction is local "+X". So source objects must be created accordingly.

MultiMatID

0 votes

MultimatID is a maxscript to distribute multimaterial’s submaterials to the selected polygon object’s faces and elements. Script operates on scene materials. So: a multi-subobject material must be assigned, at least to one scene object to be recognized by the script.Modify object tab must be highlighted for the script to assign material ID’s.

TracX-lite tank tracks generator

2 votes

Script to generate tank tracks from a track link.

Color Range

0 votes

Submitted twice. Original post:
http://www.scriptspot.com/3ds-max/scripts/mapped-wirecolor-range

Any knowledge on how to delete this post would be greatly appreciated.

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