3ds Max | Scripts

ProMoTools

A collection of little tools I thought would speed up max's modelling workflow in a handy little rollout floater - which is context sensitive.

Current features (Version 0.2):
* Random Selector: Selects a N% of your object randomly - in realtime (works on all Subobjects)
* Image Plane Creator: Creates reference image planes with ease! Pick your image and you're off.

Add_LookAt_Controller.ms

This script allows you to take a selected object and add a lootat controller by dragging to the object you want to attach to

Create_Point_At_Object_Pivot.ms

Use this script to create a point helper at the selected object(s) pivot.

UI_ZoomSelected_To_Top_View.ms

Use this script to switch to the top view then zoom to the selected objects

Increase_SoftSelectFalloff_point1.ms

This script will increase the falloff for the soft selection by .1

Attach_DeformRig_Light

Use this script to onload the deformation rig for a selected character. The character needs to be set upusing the naming convention listed in the tutorial section.Required File: TiM_Lib.ms

Create_Joint_Def_Z.ms

This script creates a joint Def Object from a Def object. This script requires the use of the naming convention described in the Tutorials section.Required File: TiM_Lib

Skin_Mirror_Mode_Paste.ms

This script will toggle the skin mofifier subobject mode on/off

Freeze_All_Slice_Objects.ms

"Use this script to Freeze all "Slice" objects"

LockUnlock_Position_X_UnLock.ms

Disable X Position Locks for the selected objects

LockUnlock_Rotation_Z_UnLock.ms

Disable Z Roration Lock for the selected objects

ShowFrozenInGray_On.ms

Toggle ShowFrozenInGray for selected object(s) on

UI_Render_Quick_with_Hold.ms

Use this script to do a hold then execute a quick render

UI_ZoomSelected_To_Front_View_ZoomOut2x.ms

Use this script to switch to the Front view then zoom to the selected objects. Then zoom out 2x

Spline Cagify

Creates a spline cage by following the loops of the selected mesh(es). The result from this script is intended to be a starting point - simple objects like primatives convert accurately but complex objects will need tweaking

maxOrrery

This script creates a miniature - scaled - textured version of our solar system - with all the planets. The planets orbit the Sun at the correct rate. Several controls.

Clone plane to deflector

Creates a deflector in same position - rotation and scale with selected plane. Easy and fast way to create deflectors in your scenes.

layered fog

Nothing else than normal fog i created just having fun with my skills works fine

findByActiveMaterial

Finds all objects that are assigned the currently active material in the medit and does various things to them such as selecting them - printing their names - isolating them - etc.

Poly2Spline

This script convert poly objects to spline and back.

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