3ds Max | All

HoHa SpringThem

2 votes

This is a small script I wrote to add spring motion to selections, as Max allow to change to spring motion controller only one at a time.

With this you can add spring motion to your selection, change the mass as well as the drag for better spring, or even set it to random within range so that you will have more random motion.

It is easy to use, and the script is simple. It supprises me that nobody have writen this yet.

Any comments, feedbacks are welcome.

The script is free to use :) giving back to the community :)

Thank you.

NET_bitmaps

8 votes

hello everyone - so after a really long thay working on this i decided to share it with all of you.
this script will automaticly upgrade your bitmap´s paths on your 3dsmax.ini retreiving those paths from a central file called path.ini that is located on central server.

FillMyShelf - Generate books to fill your bookshelf

4 votes

Image and video hosting by TinyPic
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Version 2.0
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Some tweaking making the script more efficient
Look at additional info for updates and changes

Comments and Suggestions are still welcome...

Grtz
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Version 1.0

E-Light

28 votes

This script generates a geosphere with lights on its vertices. The lights can be coloured using a bitmap. The settings let you create a lightdome that simulates complex environment light.

mmTransformTypeIn

3 votes

mmTransformTypeIn is a small MacroScript launcher for the 3dsmax Transform Type-In window.

When executed (ideally using a hotkey), it opens the 3dsmax Transform Type-In dialog exactly where the mouse cursor is and sets keyboard focus to spinners. This allows rapid manipulation of scene objects for those users who rely on a fast-paced scene workflow.

pX Scene Inspector (Award winner!)

5 votes

Analyze object properties and mesh topology to detect potential problems. This Script wins the second prize at TurboSquid.com CheckMate contest! :) 

Detects: Isolated vertices, overlapping faces, overlapping vertices, overlapping UV faces, flipped faces, ngons, and a lot more...  the download include docs instructions  for use.

RIBit

13 votes

This is a free Renderman exporter for 3DSMax. It enables you to render your scenes using any Renderman complient renderer. For now - it doesn't do very much. It is after all a first alpha version - but it is usable to some extent. It exports you camera - lights and geometry (currenty - all geometry is exported using either polygons or subdivision meshes.) It does not export particles - though I would like to add them at some point. A lot of max attributes are not supported yet.

Pipe Generator

-8 votes

Bone copy

7 votes

Swaps the weights from one bone in a skin modifier to another

Spinner

0 votes

Animates a object spinning around the choosen center.

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