3ds Max | All

Sketchfab Publisher

2 votes

The sketchfab publisher exports your model to sketchfab, an online platform to display 3d-models in a webgl environment.

Models are exported as an obj-file and sent over http to sketchfab. This all happens multithreaded, so you can keep working while your models upload. You first need to make an account on sketchfab and get the api-token to be able to upload. The token comes standard with any account.

Sprite Sheet Renderer

19 votes

This script allows for an animation to be rendered off and added into a sprite sheet, allowing for a quick and easy method to render out animations as a 2D texture which fits together perfectly.

The script in action:

The script in action

 

The Script's feature list includes:

ShaderFX

66 votes

ShaderFX is a full-featured real-time shader editor for 3ds Max. It allows
artists with no previous programming experience to build complex HLSL
FX shaders for use in Max's viewport and in external game engines.

Note: this is a commercial script

Quad Primitives

4 votes

A small script to generate a quad cylinder and quad sphere...

 

Scene Light Multiplier By POPA_3D

2 votes

Scene Light multiplier let you manage all your scene lights by multiplying their multiplier by a defined value or set all light multiplier to a defined value...

you can chose which lights will be taken in consideration

#Standard will affect:

 target Spot 

free Spot 

Target Directional ight 

free Directional light

Omni light 

Skylight 

mr area omni

Use vertex color as input to Bitmap controller

1 vote

In this tutorial I used a "Vertex Paint" modifier to paint on the surface and using the colors of the surface in a bitmap controller I modified a parameter of parametric array.
This approach works on 1D array while for 2D array you need to do some extra works to achieve the same effect.

Intersection of a Line and a Sphere – MAXScript function

1 vote

This is MAXScript  version of function "Intersection of a Line and a Sphere (or circle)"
 Written by Paul Bourke.

AutoRigger

3 votes

I proudly present the AutoRigger

The AutoRigger will exist of 5 parts:
LegRigger,
ArmRigger,
SpineRigger,
FaceRigger,
RigMaker 

Stretchy Chain Connect

0 votes

v0.2
Creates a Stretchy Bone Chain between two picked helper objects.

have fun

GlobalVrayLightsProperties

0 votes

this simple scripts allows you to change the common properties of all vray lights in the scene. works with Vray light Plane,Vray light dome,Vray light sphere,,Vray light mesh

hope you find this useful

tested in 3ds max 2013.. should work in lower versions of max


Uploaded with ImageShack.us

Syndicate content