3ds Max | All

Sweep Profile

562 votes

The new version of Sweep Profile PRO is released.

version 1.00.33 

  • Adds Spanish localization
  • Fixes some minor issues

version 1.00.28

  • Adds an ability to setup profile before rendering preview
  • Adds Simplified Chinese and French localizations
  • Fixes a bug with using plugin when 3Ds Max uses non-English localization
  • Fixes a bug with crashing when Corona Interactive rendering is running
  • Fixes other some issues

version 1.00.20

  • Adds an ability to rename profiles
  • Adds the ability to merge shape to the scene using the context menu
  • Move to directory and category "Kstudio"
  • Fixes an issue with correct display the maximized plugin window on some monitors

Sweep Profile - Plugin for quick and convenient applying profiles to shape with a modifier Sweep.
PRO version contains 37 prepared for using architectural profiles.

 

Batch Export/Import

29 votes

This is a free script, for non commercial use.

This is the perfect script to transfer your models from 3ds Max to ZBrush/Unity/UDK/...
Basically it batch exports objects to multiple files.
Supported formats : max, obj, fbx, 3ds, ase, dwf, dwg, dxf, dae, nif.

Branchy

68 votes

TexTools: Toolbox for the texture artist

236 votes

Documentation: http://www.renderhjs.net/textools/

Cleaner

86 votes

This tool can help you to clean and speed up your scene. Hover with your cursor over the clean-buttons to see tooltips for further information.

 

Project Manager

594 votes
3rd version of Project Manager gains a lot of new features for management 3D Assets. 
There is most unique from them – the ability to assign custom previews to materials, associate files with materials, and create a gallery of files associated with any type of assets including materials. 
You can also write a description for material and, of course, add materials to favorites.
 

Project Manager version 3.12.68

  • Adds support to mapping source for V-Ray PBR materials
  • Adds an ability to export files to vrscene (menu "Export to:" => vrscene )
  • Adds an ability to replace a selected file with a model from the scene
  • Displays a list of modifiers linked to a material
  • Adds an ability to filter Favorite folders
  • Adds the default Corona material library to the treeview
  • Adds the default V-Ray material library to the treeview
  • Adds an ability to merge models to the active layer (Look for this feature in Preferences, Miscellaneous tab)
  • Adds an ability to specify the texture class to be used with HDRI (Look for this feature in Preferences, Miscellaneous tab)
  • Adds an ability to move Favorites to top level
  • Adds an ability to store/restore the size of Favorites panel
  • Fixes an issue with Auto install feature in Project Manager version 3 (silent mode installation)
  • Fixes an issue with rendering of previews for scenes with xRef objects
  • Fixes an issue with resizing images [Convert Images tool]
  • Fixes an issue with F8 hotkey for assigning materials
  • Fixes an issue with deleting files from Catalogs that display files from subdirectories
  • Fixes a bug with Advanced File Renamer tool
  • Fixes an issue with displaying the exclude merging list in 3ds Max 2021
  • Fixes an issue in 3ds Max 2021 with displaying the list of object classes excluded from merging
  • Fixes an issue with setting up a default renderer in the Render Preferences dialog box
  • Fixes an issue with renaming scene materials
  • Fixes a bug with opening the Render Thumbnail Preferences dialog in 3ds Max 2018 and older versions
  • Fixes an issue arising when monitor screen DPI uses a scale of more than 100%
  • Fixes some interface issues

Project Manager version 3.12.17

  • Adds an ability to colorize Favorites
  • Adds an ability to display sub-folders in Favorites
  • Adds an ability to display assets from multiple selected Favorites
  • Adds an ability to sort Favorites alphabetically
  • Adds an ability to optimize database from the Preferences dialog
  • Speeds-up adding files to Favorites using drag&drop
  • Adds support to Corona 6
  • Opens the "Mass Rename" tool using F2 hotkey when multiply assets are selected
  • Fixes an issue with upgrading large databases to 3rd version
  • Fixes some issues with lighting and camera views in some cases when rendering previews for 3d models
  • Fixes an issue with dragging materials/textures to multi/sub-object materials in 3ds Max 2021
  • Fixes a bug with auto-updating
  • Some optimizations & speed improvements

 
 

Update History for all versions.

Models 3D Models Browser
Materials Materials Browser
 
Textures Textures Browser
IES IES Photometric Browser
Asset Files Asset Tracking

Advanced Painter

258 votes

Advanced Painter is a modular brush-based distribution tool derrived from the Nature Painter script. This tool comes with 7 inks:

  • Grass: to create grasses; Grass: to create simple grasses
  • Hair [new]: used to create simple hair/fur (or as guide hair for Shag:Hair
  • Randomizer [new]: a variation of Scatterer used to randomly distribute a selection of objects.
  • Stone: to create simple stones and peebles.
  • Spaghetti: spaghetties, noodles, wires and other long things maker.

Nested Layer Manager 2 For 3ds Max

44 votes

Nested Layer Manager 2 provides the ability to nest layers in 3ds Max. This script is small, fast and allows layers to be nested in an unlimited number of folders. It has complete 2 way communication with the default layer manager; If anything is altered in either, both layer managers are updated. This allows people without this script installed to still see the normal layer organisation present in the file.

Nested Layer Manager has a free 30 day trial.

Max Hotbox

586 votes

 

This script is in open beta phase, available for public.

Who creates the best interface for the users? The users theirselves! This tool is inspired by the Maya Hotbox. It is not ment to be a tool collection on its own, its idea is to provide ways to you for accessing and organizing functionality. Build your own interface, customize your workflow to your needs.

V-RayMtl Converter

163 votes

V-RayMtl Converter 3.0

V-RayMtl Converter - the very useful professional tool for automating such a time-consuming process as converting of materials, maps, lights, cameras, proxy, modifiers etc. from different renderer engines (currently supported: Scanline (Standard), Raytrace, Autodesk Material, Architectural, mrArch&Design, Physical Material, Corona, NVIDIA iray (unofficial), fr-Advanced, Brazil Advanced) to V-Ray, as well as to reverse the conversion of V-Ray materials to Standard materials (which is very useful for game developers, 3d modelers, etc)

Current verion: 3.997 

View full changelog

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