3ds Max | All

ProRibbon

6 votes

Not really a script but a replacement for the default "Graphics Modeling Tools" ribbon.

LSCMUnwrap

49 votes

lscm unwrap integrated for max5.1 and up

After seeing the max8 peltmapping vids - and doing a bit research on
the topic - I found that wings3d and blender already have nice
automatic unwrappers - using the same technique called LSCM. This
maxscript/plugin combo implements the technique based on blender3d. It
allows the user to mark edges as uv seams and run the automatic unwrap.

La Ola

14 votes

Lo Ola creates wavelike delay motion. You define one master object and its slave objects. La Ola then links all the properties and modifiers you want via expression controllers. It does not create or copy any keyframes. Once set up you get direct feedback when you animate.

Merge By Layer

301 votes

Merge By Layer 0.4

A self explained script, I think. Enjoy

Dimension

44 votes

Scale tool coded as modifier plugin

Dimension

Mirza Link Manager

4 votes

Updated for 3dsMax 2025

Version 3 is out there!

Import once, update any time

The most popular linker between BIM and 3dsMax has been revamped and significantly improved.

What's new:

Teamwork

13 votes

Teamwork Script User Interface

Vray Quick Render

21 votes

A very compact dialog with a few additional presets for the Vray renderer.

When opened it will save a temporary preset of your current render dialog values. From now on you can adjust whatever you wish without worry of screwing up your production render settings.

Categories: Irradiance Map, QMC Sampler, Glossy, Reflection, AA, and RenderSize

each has a small array of progressively lower quality higher speed settings that you can throw in for quick test rendering.

Vray Quick-Render

1 vote

"Vray Quick-Render" the utility for creating fast preview test-renderings.
It help you make fast test-renderings for setup lights and tuning materials.
All changes for Vray will be applied only on render-time.
Your settings for Vray not will be change.

Turn Viewport Maps On/Off

70 votes

This is a very simple script for turning Bitmaps on and off in the view port. It has been very popular in the studio that I work at work so I though I would upload it. Its funny how the simple ones are the ones that every one likes. Anyways it will let you turn view port maps on or off, it works with Standard and V-Ray materials. It also handles multi sub materials with no troubles, you can also choose to display Bump or Reflection maps. If you have any troubles or ideas for new features please let me know.

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