Relink Bitmaps

501 votes
Version: 
2.11
Date Updated: 
10/03/2020
Author Name: 
Colin Senner

 2.11 Changelog:

  • Fixed bug where Relink Bitmaps wouldn't launch
  • Fixed bug with 'Search Max File Path' option
  • Resizable missing bitmaps window (finally)

2.10 Changelog:

  • Added support for FStorm Render - Bitmaps/Lights/Proxies, thanks to Nikita Gushchin!
  • Fixed the "$directory not recognized" error
  • [NEW] Option to automatically search the Max scene directory

2.09 Changelog:

  • CoronaBitmap / CoronaProxy / CoronaLight support added (this didn't get added to 2.08 even though I meant it to).
  • Changed the functionality of the read-only browse (because I didn't like how I did it last verison)
  • Fixed the stupid error with the "RemindMe=" bug that users experienced when they pressed "Remind Me in a week"
  • Octane render is still impossible for me to support at the moment, they handled filenames strangely.  Contact them if you want support added, my forum name on their forums is colinsenner.

2.08 Changelog:

  • Corona Render fully supported
  • Browse buttons are Read-only share friendly
  • Attempted to support Octane Render, but the way they are exposing their custom map types like Image_Texture are not in line with any other plugin I’ve seen, if you want Octane support, it’d be best to contact them on their forums or email directly to help me resolve the issue, they were unhelpful when I attempted to contact them to resolve this.  My forum name on Octane forums is colinsenner.

2.07 Changelog:

  • Point Cache files are now supported
  • Fixed ‘directory not recognized: $’ error
  • Long overdue change to the way missing bitmaps are displayed, they are now displayed filename first, as requested by 100s of you.  Sorry this took so long.

Relink Bitmaps is a script to easily relink all missing files (Bitmaps, VRayMeshes, Mental Ray Proxies, VRayHDRI, IES, etc) when they change directories or when you move computers, check out the short video tutorial below for more detailed information.

Unlike some other scripts of its kind, this is free!  There is a small donation link within the script if you choose to donate, I will remove the nag.  It is a simple licensing system, that does not force you to transfer network cards or be connected to the internet and will work with all versions of Max that are supported by the script.  If you choose to donate I'll be more than happy to license multiple computers as well.

 

Screenshot  

Features:

[*] All 3dsmax supported Bitmap Texture types
[*] (new) Relinks Mental Ray Proxy files
[*] (new) Relinks VRay Proxies (.vrmesh)
[*] (new) Relinks VRayHDRI files
[*] (new) Relinks IES files (including VRayIES files)
[*] (new) Automatically checks for script updates and new versions
[*] 250% speed increase from previous versions
[*] Command-line mode available for automating repetative tasks (see documentation on the website)
[*] Configurable default user options saving button clicks and wasted time

 

 This script will also automatically check for more recent versions of itself if you are connected to the internet and will let display the changelog so you can see what new features were added. 

 

Relink Bitmaps webpage:

http://www.colinsenner.com/scripts/relink-bitmaps

Supported Max versions (32-bit and 64-bit): Max 2012, 2011, 2010, 2009, 2008, Max 9 (service pack 1+)

Best,
Colin 

 

Additional Info: 

(Watch the video for more detailed instructions for usage)

1. Run the .mzp file (Self-installing file)

2. In Max goto "Customize -> Customize User Interface -> Toolbars tab -> Category: ColinScripts->Relink Bitmaps" and drag "Relink Bitmaps" to a toolbar, click to run.

Version Requirement: 
3dsmax 9 (service pack 1+) - 3dsmax 2017
Video URL: 

Comments

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colinsenner's picture

Sure you can! Just get the

Sure you can! Just get the word out to your friends/collegues so they're using it as well. Trying to pay off student loan debt :). But this tool will always be free in the end. And of course you're very welcome. Let me know if you find any bugs or problems.

-Colin

wasibm's picture

amazing!!! Cant praise you

amazing!!! Cant praise you enough for this. thanx

colinsenner's picture

If anyone else would like to

If anyone else would like to submit a testimonial, I'd like to include it on my site, please send me an email via my contact page.

colinsenner's picture

Glad to hear that worked for

Glad to hear that worked for you! Enjoy your day, let me know if there's anything else I can do for you. I'll be uploading a new version this week with some new utilities asked for by some users.

-Colin

rempage's picture

Yeah! I found the problem

Yeah! I found the problem with window size!:) My font size (DPI) was 120- not default 96. Thanks again for a great script. Works like a charm.

colinsenner's picture

Absolutely Fajar! It's not

Absolutely Fajar! It's not problem at all, I hope you are enjoying it!

-Colin

fajar's picture

thank for all !! go ..

thank for all !! go .. go..go colin I love your script, but I still can't you donation,sorry.couse I lack of money here.
hehehe.....are you OK with it!?

Thank!

Christopher Grant's picture

I should have mentioned that

I should have mentioned that since I ran into it too. Relink Bitmaps needs to be run once before it's available via commandline. You don't need to do anything in the UI - just run it, then close it and it'll work in the listener...

Chris

rempage's picture

Hmm.. I was trying to use

Hmm.. I was trying to use max listener as you suggested but it doesn't work for me. When I type say:"sceneRelinkBitmaps"- nothing happens. Am I missing something ? Thanks and sorry for dumb questions:_

colinsenner's picture

Thanks for the comment

Thanks for the comment Chris! Paul is infinitely talented :)

-Colin

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