3ds Max | All

MultiScatter Listener

6 votes

This is just simple Listener for MultiScatter.

Options:
- sort by columns
- On/Off for multiple selection
- select Objects from list (MultiScatters or dependences)
- edit Names (press F2)

PolySmoother

6 votes

PolySmoother is a professional tool to efficiently work with Smoothing Groups.

It allows you to visualize and manage the Smoothing Groups in a quick and easy way. You can set Hard and Soft edges, select edges by convexity, copy, paste, modify and optimize Smoothing Groups, as well as convert them from and to UV mapping, among many other features.

QuadSphere

8 votes

QuadSphere is an Object Plugin that creates spheres made of quads, which are useful for low polygon modeling and mesh subdivision.

Unlike TurboSmooth, with QuadSphere you can specify a level of subdivisions that is not power of 2. Another advantage is that the areas of the faces are more evenly distributed than using a Box with TurboSmooth.

Additionally you can unify the Materials IDs, create hemispheres with or without caps, and convert the object to poly with a single click.

rBSymPick – symmetry modifier

1 vote

r-BSym-Pick

 

Tool to add symmetry modifier to you object by clicking point(s). By default when you add symmetry, the mirror position always stay in your object’s pivot. This script helps to move the mirror position automatically by picking point(s). Watch the video for explanation.

Update 0.2a:

rBMultiMat

1 vote

 

Maxscript for simplify many materials into one multimaterial.

Select objects with different materials, click “multiMat”, all material in selected objects will become 1 multimaterial.
Works like generate multimaterial when attaching ePoly objects, only it operates on nodes.
Usefull for working with many materials in scene, or maybe just to condense multimaterial.

Working in 2 mode:

Clothify Pro

2 votes

Clothify Pro is a modifier for 3ds Max that makes modeling and animating cloth easy, controllable, artist-friendly, fast and non-destructive.
Get it from https://mariussilaghi.com/products/clothify-pro

miauu's Work Plane

11 votes

The Man Scene Lister

6 votes

 The Man Scene Lister

Switching scenes is just 1- click away..

 

Scene Lister

Switching scenes have never been this easy!

3DS Max - Subdivide Equally Editable Poly Edges

0 votes

In this tutorial, we will learn how to equally subdivide Editable Poly edges,
By inserting the desired number of vertices, equally distanced. This can help us create many random patterns. In addition, you'll find some small useful And off-topic, tips for Turbosmooth and Connect vertices usage.

XFormer

10 votes

XFormer is a tool that will allow you recover the transformation of an object.

Some scenarios where you might want to restore an object transformation could be:

  • After a model transformation matrix was reset (Reset XForm)
  • If you have detached part of an object as another object
  • If you import a model and it is not aligned as you would expect
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