Relink Bitmaps

501 votes
Date Updated: 
Author Name: 
Colin Senner

Relink Bitmaps is a script to easily relink all missing files (Bitmaps, VRayMeshes, Mental Ray Proxies, VRayHDRI, IES, etc) when they change directories or when you move computers, check out the short video tutorial below for more detailed information.

Unlike some other scripts of its kind, this is free!  There is a small donation link within the script if you choose to donate, I will remove the nag.  It is a simple licensing system, that does not force you to transfer network cards or be connected to the internet and will work with all versions of Max that are supported by the script.  If you choose to donate I'll be more than happy to license multiple computers as well.


[*] All 3dsmax supported Bitmap Texture types
[*] (new) Relinks Mental Ray Proxy files
[*] (new) Relinks VRay Proxies (.vrmesh)
[*] (new) Relinks VRayHDRI files
[*] (new) Relinks IES files (including VRayIES files)
[*] (new) Automatically checks for script updates and new versions
[*] 250% speed increase from previous versions
[*] Command-line mode available for automating repetative tasks (see documentation on the website)
[*] Configurable default user options saving button clicks and wasted time

Relink Bitmaps webpage:

Supported Max versions: Max 2018+
(Older versions should work, but are not supported moving forward)



Additional Info: 

(Watch the video for more detailed instructions for usage)

1. Run the .mzp file (Self-installing file)

2. In Max goto "Customize -> Customize User Interface -> Toolbars tab -> Category: ColinScripts->Relink Bitmaps" and drag "Relink Bitmaps" to a toolbar, click to run.

Version Requirement: 
Max 2018+
Video URL: 


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louisryko's picture

Fstorm crash

Crashes every time I try to use it on Max 2018 with fstorm...any idea why?

colinsenner's picture

Not stupid at all. I think I

Not stupid at all. I think I changed it after release because it was too annoying. :) Glad you enjoy it.

alnoman's picture

Im really stupid. you need to

Im really stupid. you need to double click to select models related to that texture.

alnoman's picture


great script without doubt. also so organise.
i have one issue, when i select missing maps it doesn't select object as you shows in the video.
Is there anything im missing?

wok2005's picture
wok2005's picture

Relink create "empth paths" which can't be removed

Please tell me how can I remove this empthy bitmap paths? It was created after using Relink to DELETE maps. I'd love to get your help Colin, Thanks.

d.png 98.81 KB
MaximuM's picture

What about duplicate filenames ?

Hi Colin,

Thank you for this great and useful script !
I noticed that when I relink missing bitmaps to a given folder, no matter if duplicate bitmaps filenames exist inside of it or not, your script will relink missing bitmaps with the first occurrence founded in the given folder.
Well, an organized artist doesn't let duplicate filename appear but nothing is perfect in this world and when working on scenes made by other artists this kind of thing can happen.
So I thought it would be nice if your script could handle such situation and tell the user something like "hey, the missing map you're trying to relink has several occurrences in the folder where you're telling me to search: tell me what occurrence you want to use".

Thank you again Colin :)

colinsenner's picture

It's already completely

It's already completely batchable :) You can use it with BatchItMax or similar scripts:

The documentation for how to use it from another script is under "Documentation" on my site:

Hope this helps :)

NicolasC's picture

any chance to make it work in batch mode ?

oh, yes, please :)


colinsenner's picture

You can relink to a directory

You can relink to a directory without seeing where every path points to. Since directories are searched recursively, just point it to a lower subdirectory and it'll find all the maps.

You can also "Strip Missing Paths", if you don't want to see them at all and then it's easy to tell which map you're missing.

I mean there's lots of alternatives to just having resizeable windows...You sort of need to take a sec and learn any new tool before you declare it useless.

Good luck at any rate, I hope you get your maps relinked quickly.

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