V-RayMax Converter PRO

V-RayMax Converter PRO is the best tool for convert 3d scene (materials, maps, lights, cameras, proxies, modifiers, helpers, render elements, etc.) from other render engines to V-Ray and from V-Ray to Corona Renderer, and also for converting V-Ray and Corona materials to Standard|Physical|PBR|OpenPBR materials and to glTF Material.
Current version: 4.0062
Supported for conversion:
- Standard (Default Scanline)
- Corona Render
- FStorm Render
- Octane Renderer
- finalRender
- Arnold
- Brazil_Advanced (RS v 1.2) material
- NVIDIA iray (unofficial) material.
- Standard / Physical / PBR / OpenPBR materials
- Corona Renderer
- glTF Material (3ds Max 2023 or later)
- Standard / Physical / PBR / OpenPBR materials
- glTF Material (3ds Max 2023 or later)

Full list of supported conversions.
Main features:
- Converts materials, maps, lights, cameras, modifiers, helpers and GI environment from other render engines to V-Ray and from V-Ray to Corona
- Converts clouds from CoronaSky to VRaySun and vice versa.
- Converts Night Sky system (Moon, Stars & Milky Way) from V-Ray to Corona and vice versa
- Converts Render Elements to V-Ray (currently supported Scanline RE, Corona RE, FStorm RE, Octane RE) and from V-Ray to Corona
- Converts V-Ray and Corona materials to Standard (Default Scanline) materials
- Converts VRayMtl and CoronaPhysicalMtl materials to Physical Material and OpenPBR Material
- Converts V-Ray and Corona materials to glTF Material (which is necessary for exporting to the .glb for corresponding 3d software: Blender, Gestaltor, Babylon.JS etc).
- Converts proxies (currently supported from Corona, FStorm, Octane) to V-Ray Proxy (static and animated)
- Converts V-Ray Proxy to Corona Proxy (static and animated)
- Converts standard Bitmaps to VRayBitmap and vice versa
- Converts standard Bitmaps to CoronaBitmap and vice versa
- Converts 3ds Max Physical cameras to V-Ray Physical cameras and vice versa
- Automatic configure ACEScg workflow in V-Ray
- Batch processing for multiple 3dsMax Scene (*.max) or 3dsMax Material Library (*.mat) files
- Programmatically interact with most converter functions using built-in maxscript methods (API), which allows you to use the converter without UI and in combination with other 3rd-party scripts.
- ...and more additional tools for fixing and adjusting the scene.
More detailed information about the all features and capabilities of the "V-RayMax Converter PRO" can be found here: https://maxtools.3dzver.com/product?id=1
Also, on this V-RayMax Converter telegram channel, you can read about all the updates.
IMPORTANT: To convert between different rendering engines, it is necessary that these rendering engines are installed (alpha/beta/dailybuilds/rc versions are not supported).
PS: Please, respect the developers and other users - do not post promotional messages in comments (ie spam).
If you have any suggestions or comments related to the work of the plugin, use the support form at this webpage: https://maxtools.3dzver.com/mxtsupport
- Scripts
- ACEScg
- autodesk material to vray material
- brazil
- conversion
- convert render elements
- converter
- converting
- Corona
- corona to standard
- corona to vray
- finalrender
- iRay
- Material
- Material Converter
- material converting
- PBR
- Physical
- renderer
- revit
- sRGB
- standard to vray
- v-ray
- VRay
- vray material converter
- vray to corona
- vray to standard
- vray to standard material

Comments
New update v4.0051 are available.
v4.0051 release notes:
New update v4.0048 are available.
v4.0048 release notes:
New update v4.0045 are available.
v4.0045 release notes:
Hello, it appears your update
Hello, it appears your update on the encryption has fixed the trojan false alarm, thanks a lot for this :)
Regards,
New update v4.0044 are available.
v4.0044 release notes:
New update v4.0043 are available.
v4.0043 release notes:
Hello! You probably
Hello!
You probably encountered for the first time the case when your antivirus causes a false positive for completely harmless files? I assure you, with many, even very well-known, antiviruses this happens all the time!:) For example, my Kaspersky recently deleted even such a file as memtest.exe. Just do as you were advised above, and everything will be fine.
There are no viruses in the
There are no viruses in the converter and there can't be any, as it is written in regular maxscript.
In your case, there was a false positive of your antivirus. You can check the script file on VirusTotal.com and see for yourself.
Just add 3ds Max to the exceptions (or to the list of trusted programs) of your antivirus/firewall.
trojan alert with the last update
Hello, i have downloaded the last version on your website (build 0042) and when i install and the first time i run the script in 3ds max, i have a pop up alert pointing at a DLL file with a random name : Trojan:MSIL/Zusy.HNK!MTB
This happen on two different computers, are you aware of this ?
Hope you'll fix this very quickly, can you provide a clean older version of your script, please ?
edit : even after installing the old 0040 version it still alert the security each time i launch it (which never happened before) ... Maybe this has something to do with 3ds max version, or a windows update ?
Regards,
New update v4.0041 are available.
v4.0041 release notes: