V-RayMax Converter PRO

168 votes
Version: 
4.0062
Date Updated: 
06/16/2026
Author Name: 
3DZver

V-RayMax Converter PRO is the best tool for convert 3d scene (materials, maps, lights, cameras, proxies, modifiers, helpers, render elements, etc.) from other render engines to V-Ray and from V-Ray to Corona Renderer, and also for converting V-Ray and Corona materials to Standard|Physical|PBR|OpenPBR materials and to glTF Material.

Current version: 4.0062

Supported for conversion:

To V-Ray from:
  • Standard (Default Scanline)
  • Corona Render
  • FStorm Render
  • Octane Renderer
  • finalRender
  • Arnold
  • Brazil_Advanced (RS v 1.2) material
  • NVIDIA iray (unofficial) material.
From V-Ray to:
  • Standard / Physical / PBR / OpenPBR materials
  • Corona Renderer
  • glTF Material (3ds Max 2023 or later)
From Corona to:
  • Standard / Physical / PBR / OpenPBR materials
  • glTF Material (3ds Max 2023 or later)
Сonversion scope:

Full list of supported conversions.

Main features:

  • Converts materials, maps, lights, cameras, modifiers, helpers and GI environment from other render engines to V-Ray and from V-Ray to Corona
  • Converts clouds from CoronaSky to VRaySun and vice versa.
  • Converts Night Sky system (Moon, Stars & Milky Way) from V-Ray to Corona and vice versa
  • Converts Render Elements to V-Ray (currently supported Scanline RE, Corona RE, FStorm RE, Octane RE) and from V-Ray to Corona
  • Converts V-Ray and Corona materials to Standard (Default Scanline) materials
  • Converts VRayMtl and CoronaPhysicalMtl materials to Physical Material and OpenPBR Material
  • Converts V-Ray and Corona materials to glTF Material (which is necessary for exporting to the .glb for corresponding 3d software: Blender, Gestaltor, Babylon.JS etc).
  • Converts proxies (currently supported from Corona, FStorm, Octane) to V-Ray Proxy (static and animated)
  • Converts V-Ray Proxy to Corona Proxy (static and animated)
  • Converts standard Bitmaps to VRayBitmap and vice versa
  • Converts standard Bitmaps to CoronaBitmap and vice versa
  • Converts 3ds Max Physical cameras to V-Ray Physical cameras and vice versa
  • Automatic configure ACEScg workflow in V-Ray
  • Batch processing for multiple 3dsMax Scene (*.max) or 3dsMax Material Library (*.mat) files
  • Programmatically interact with most converter functions using built-in maxscript methods (API), which allows you to use the converter without UI and in combination with other 3rd-party scripts.
  • ...and more additional tools for fixing and adjusting the scene.

Additional Info: 

More detailed information about the all features and capabilities of the "V-RayMax Converter PRO" can be found here: https://maxtools.3dzver.com/product?id=1

Also, on this V-RayMax Converter telegram channel, you can read about all the updates.

IMPORTANT: To convert between different rendering engines, it is necessary that these rendering engines are installed (alpha/beta/dailybuilds/rc versions are not supported).



PS:
Please, respect the developers and other users - do not post promotional messages in comments (ie spam).

If you have any suggestions or comments related to the work of the plugin, use the support form at this webpage: https://maxtools.3dzver.com/mxtsupport

Version Requirement: 
3ds Max 2018-2027
Other Software Required: 
V-Ray Advanced 5.xx.xx - V-Ray 7.xx.xx

Comments

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Admin's picture

Awesome! I can't wait to try

Awesome! I can't wait to try this tomorrow at work! ... Its definitely been a script I've missed as I moved to VRay 1.5 quite a while ago...

Thanks!!!!

Christopher Grant
Admin, ScriptSpot.com

3DZver's picture

Hi all! I apologize for a

Hi all!

I apologize for a delay of the new version of the converter. This delay occurs for the objective reasons. That it was to wait easier to you - I give the intermediate version of the converter (v2.5) which you can download under the above. This version supports all versions V-Ray, including 1.50.00 Final. Enjoy:)

Rockin's picture

Hi! I would also really love

Hi!

I would also really love to see the script convert from Vray materials to mental ray! To the new A&D material if possible! Laughing

oluv's picture

any news on the new

any news on the new converter supporting the latest builts of vray?
i am looking for an option to convert all my vray-materials back to standard. as many of them are within multi/sub materials the task is not that easy.

thanks for your help.

3devendra's picture

hey,  this script is kinda

hey,  this script is kinda helpfull, but doesnt work with V-ray RC2 or V-ray RC3, when this script will be avalible?

thanks a lot!!! 

Devendra

Devendra

troll999's picture

When that you have very much

When that you have very much helped me the script, and now... When released new versions 3DStudioMax and Vray 1.5RC3 I without your program as without hands.

This converter really necessary program! 

As they say...MUST HAVE! 

alexandre's picture

I use final stage 1 r2.0,

I use final stage 1 r2.0, would be great convert vray materials to final render

beagle's picture

can't wait for the new

can't wait for the new version......Foot in mouth

3DZver's picture

I shall probably make. But

I shall probably make. But only from MR in VRAY. From VRAY there will be a converting only in Standard Material.

Write here that you would like to see in the new version!

mannybmanago's picture

Hi, I just want to know if

Hi,

I just want to know if the new script will also work for the Mental Ray Materials? and vice versa.  MR <-> Vray.  Some rendering of us here uses MR and new to VRAY.  We are trying both ways to facilitate rendering.

Thanks,

Manny

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