Project Manager

585 votes
Version: 
2.83.52
Date Updated: 
10/24/2017
Author Name: 
Alexander Kramer

Project Manager - Asset Browser for 3ds Max

  • Easy to organize and use 3ds Max models, materials, textures and lights.
  • Merging models, materials, bitmaps and IES using drag&drop.
  • Store/Create Proxy with materials.
  • Interactive rendering previews for materials and IES photometric files.
  • Show native previews for 3ds Max files, DWG, SketchUp, BIP motion, HDRI & etc.
  • Support to Substance textures
  • Search files by tags and file-names.
  • Power Asset Tracking Management.
  • Support to most used renderers like Vray, Corona, Octane, Mental Ray, Maxwell & etc.

Changes for Project Manager v.2.83.52:

  • Adds an ability to Interactive Render of .BVH ( Bio Vision Hierarchical ) animation files
  • Adds an ability to create Biped from .CSM ( Character Studio Motion Capture file ) files
  • Adds support to Final Render trueHybrid (fR R3.6 also supported)
  • Native preview for Final Render Proxy files (.fpx)
  • Adds an ability to paint using merged nodes
  • New capabilities with placing merged objects in scene: place on selection, on all scene objects or home grid
  • Adds an ability to save/restore materials with standard Displace and CoronaDisplacement modifiers
  • Now asset files refreshes automatically after changing link to xRefs
  • Speeds up resolve, strip and change the links to asset files
  • Now .IFL files are copied properly when user collect asset files or make an archive
  • Fixes a minor issue with creating a V-Ray Dome Light when drag HDRI files into viewport
  • Fixes an issue with very slow relinking of materials in Corona 1.7
  • Fixes an issue with scaling objects on rendering a preview when an option “Fit view to nodes” turned off

Update History for all versions.

Models 3D Models Browser
Materials Materials Browser
Textures Textures Browser
HDRI HDRI Browser
IES IES Photometric Browser
Asset Files Asset Tracking


Quick Start Frequently Asked Questions

Main Features

  • Simplifies the addition any types of assets, such as models, materials, textures and IES to the scene
  • Cataloging libraries of models, materials, textures and IES
  • Sync database on network.
  • Full support to all types of Drag&Drop (Cataloging, merging, apply materials & etc.)
  • Displays thumbnails for Bitmaps, 3d models, Proxy, IES, Material Libraries and other file-types (include formats HDR, EXR, PSD and other)
  • Interactive rendering preview for materials, IES and BVH files [*new]
  • Ability to exclude unwanted objects from Merging.
  • Automatically fixes paths to Textures for merged models.
  • Replacement scene objects by other objects
  • Automatic conversion merged models to Proxy (Vray, Corona and etc.)
  • Ability to save and restore Proxy objects with materials
  • Saving the models and materials with maps
  • Save/Restore Materials with modifiers
  • Support to Slate Material Editor
  • Search files by name, description and tags.
  • Ability to add a description and tags to max, ies and image files.
  • Display of embedded thumbnails in 3Ds Max, AutoCad, SketchUp and Biped files.

Asset Tracking

  • Search for missing assets
  • Relink external files
  • Collect external files
  • Archiving a 3ds Max scene
  • Ability to exclude files from collecting by type of file
  • Rename the links by mask
  • Removing the links from scene
  • Selecting the objects by their links to files
  • Displays in interactive mode a list of files linked to selected objects
  • Place Materials and BitmapTextures into the Material Editor
  • Show/Hide bitmap in viewport
  • Opening the files into the external application.
  • Ability to collect the Asset files via clipboard and by using drag&drop
  • Includes the “Batch Render&Relink” tool for organize the Asset files into the 3d Models and Materials Libraries in the batch mode
  • Support to xRef files.

Misc Features

  • Support to almost all known renderers and plug-ins.
  • Unostentatious and “Transparent” the demo-version
  • Ability to back-up settings before reinstalling 3ds Max or Windows
  • Autocheck for updates
  • User-Friendly interface
  • Usability Default Setting


Additional Info: 

Wishlist for future versions.

  • Ability to render preview as .png with alpha channel (idea by David Le Cardinal) [ready!]
  • Search and Description for 3d models (idea by Claus Mindermann) [ready!]
  • Search and Description for materials (idea by Ralf Jaskulki)
  • Preservation of materials with modifiers [ready!]
  • Custom studio for materials and models [ready!]
  • Show materials in tree [ready!]
  • Using a single database on a network. [ready!]
  • Mass rename the asset links and files on hard drive. (idea by Dmitriy Tereshchuk)
  • Use regex and the simple patterns to refine the search files.(idea by Sorvin Sergey) [ready!]
  • Search images by color. (idea by Oleg Budeanu)

Note: Please use latest updates for your version of 3ds max
3ds Max Updates & Service Packs
3ds Max Design Updates & Service Packs

Demo-version:

Demo version allows to work only with non-strikeout files.

Version Requirement: 
3ds Max 2012 and above (32 and 64 bits)
Video URL: 

Comments

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W DIGITAL's picture

id like to buy this script,

great script, just purchased!

is it possible for you to implement .max scene files as an asset with HIGHER RES images of viewport and notes for scene settings (even associated viewport animations that could be played with the browser (or opened) would be cool)

it would be great to be able to view higher resolution thumbnails, plus associated videos (i noticed when trying to rightclick render thumbnail, it will only render orthographic and not actually what is in your viewport perspective) this would be VERY HELPFUL!

highres thumbnails could be in a folder maxscene/_preview
and viewport video previews could be there as well, that would help make this a 3dmaxscene project manager!!!! would be superawesome

cheers
ian

Kstudio's picture

Object file format is

Object file format is supported by default.

Also you can add other file formats for rendering thumbnails.

tedhaoyang's picture

hi, is it possilbe to

hi, is it possilbe to preview the obj object?

ted

Kstudio's picture

I like your proposition and i

I like your proposition and i adds this to wishlist.

Wishlist

  • Using common network database for several users 
  • Extended favorities
  • Big update for Asset Tracking system (You will forget that such a missing assets.Cool )
  • Tags, searching and favorities for Material Libraries
  • Mass rename the asset links and files on hard drive.
ocseong818's picture

The 'Favorites' feature

Hi, I love the 'Favorites' feature in the PM, but is it possible to create more than one 'Favorites'? Let say 'Favorites #1', 'Favorites #2', "Favorites #3'..... or even rename it like 'Favorites - Table Lamp', 'Favorites - Floor Lamp'...? I think that way will make categorizing even more flexible.

Kstudio's picture
cecofuli's picture

Hi, the .zip demo file is

Hi, the .zip demo file is corrupted :)

Kstudio's picture

Also, If I drag 3dmodel that

Also, If I drag 3dmodel that has same material name
in my scene into the viewport,
the "Duplicate Material Name" dialog box will appear but 3dsmax will freeze.

Thanks!
I solved this issue...

But sometimes, when I drag the same model into the viewport,
I got this message
"MAXScript dotNet event handler Exception --
Runtime error: Attempt to access deleted scene object".

But not find any problems with this. Next time after you get this message
please generate the bug-report (Menu "Project Manager"==>> "Create Support request") and send to me.

ocseong818's picture

Error message in version 1.63.11

Hi, I just updated to v.1.63.11. I love the "Merge as xRef Objects" new feature. However, sometimes, I have no problem drag my 3d model into the viewport. But sometimes, when I drag the same model into the viewport, I got this message "MAXScript dotNet event handler Exception --Runtime error: Attempt to access deleted scene object".
Also, If I drag 3dmodel that has same material name in my scene into the viewport, the "Duplicate Material Name" dialog box will appear but 3dsmax will freeze. (I am using 3dsmax 2009)

Can you verify the problems? Thanks.

Kstudio's picture

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