Project Manager

584 votes
Version: 
2.60.27
Date Updated: 
12/05/2016
Author Name: 
Alexander Kramer

Project Manager - Asset Browser for 3ds Max

  • Easy to organize and use 3ds Max models, materials, textures and lights.
  • Interactive rendering previews for materials and IES files.
  • Show native previews for 3ds Max files, HDRI & etc.
  • Search files by tags and file-names.
  • Missing external files management.
  • Support to most used renderers like Vray, Corona, Octane, Mental Ray, Maxwell & etc.

Changes for Project Manager v.2.60.27:

  • Adds the ability to working with assets of material library directly from opened library.
  • Adds the ability to working with assets of 3ds Max files directly from “Explorer” tab without opening file.
  • Adds support to FStormRender – merging Proxy, creating IES and FStorm materials.
  • Adds an ability to play animation for .bip files.
  • Adds the menu item “Save Material From Material Library”.
  • Adds a “VRmesh Viewer” to list of “Programs” on toolbar.*
  • Increase speed of merging models with missing network maps.
  • Now the list of sceneMaterials and meditMaterials refreshes automatically after loading a new scene.
  • Adds the ability to select into delete dialog which dependent files will be removed with main asset.
  • Adds a menu item “Strip Paths” to “Asset Files” context menu.
  • Adds a menu item “Reveal in Windows Explorer” to Material TreeView context menu.
  • Optimizations and speed improvements for searching files.
  • Fixes an issue with creating an Octane Proxy with Octane Renderer 3.xx.
  • Fixes an issue with detecting a compatible renderer for materials.
Project Manager

 

Update History for all versions.

Models 3D Models Browser
Materials Materials Browser
Textures Textures Browser
HDRI HDRI Browser
IES IES Photometric Browser
Asset Files Asset Tracking


Quick Start
Frequently Asked Questions

Main Features

  • Simple adding the models, materials, textures and IES into the scene
  • Cataloging libraries of models, materials, textures and IES
  • Sync database on network. [*new]
  • Full support to all types of Drag&Drop (Cataloging, merging, apply materials & etc.)
  • Displays thumbnails for Bitmaps, 3d models, Proxy, IES, Material Libraries and other file-types (include formats HDR, EXR, PSD and other)
  • Interactive rendering preview for materials and IES [*new]
  • Ability to exclude from Merging unwanted objects
  • Ability to auto-fix Texture paths for merged objects on the fly
  • Replacement scene objects by other objects
  • Automatic conversion the merging models to the proxy
  • Saving the models and materials with maps
  • Saving the Proxy with materials
  • Save/Restore Materials with modifiers
  • Support to Slate Material Editor
  • Search files by name, description and tags.
  • Ability to add a description and tags to max, ies and image files.
  • Display of embedded thumbnails in 3ds max and AutoCad files.

Asset Tracking

  • Search for missing assets
  • Relink external files
  • Collect external files
  • Archiving a 3ds Max scene [*new]
  • Ability to exclude files from collecting by type of file
  • Rename the links by mask
  • Removing the maps from scene
  • Selecting the objects by their links to files
  • Displays in interactive mode a list of files linked to selected objects
  • Place Materials and BitmapTextures into the Material Editor
  • Show/Hide bitmap in viewport
  • Opening the files into the external application.
  • Ability to collect the Asset files via clipboard and drag&drop method
  • Include the “Batch Render&Relink” tool for organize the Asset files into the 3d Models and Materials Libraries in the batch mode
  • Support to xRef files.

Misc Features

  • Support to almost all known renderers and plug-ins.
  • Unostentatious and "Transparent" the demo-version
  • Ability to back-up settings before reinstalling 3ds Max or Windows
  • Autocheck for updates
  • User-Friendly interface
  • Usability Default Setting
Additional Info: 

This is a commercial script.

Wishlist for future versions.

  • Ability to render preview as .png with alpha channel (idea by David Le Cardinal) [ready!]
  • Search and Description for 3d models (idea by Claus Mindermann) [ready!]
  • Search and Description for materials (idea by Ralf Jaskulki)
  • Preservation of materials with modifiers [ready!]
  • Custom studio for materials and models [ready!]
  • Show materials in tree [ready!]
  • Using a single database on a network. [ready!]
  • Mass rename the asset links and files on hard drive. (idea by Dmitriy Tereshchuk)
  • Use regex and the simple patterns to refine the search files.(idea by Sorvin Sergey) [ready!]
  • Search images by color. (idea by Oleg Budeanu)

Note: Please use latest updates for your version of 3ds max
3ds Max Updates & Service Packs
3ds Max Design Updates & Service Packs
Known Issues:
3ds max 2010 does not correctly work with files and folders that contain non-unicode characters(Russian, Chine).

Demo-version:

Demo version allows to work only with non-strikeout files.

Version Requirement: 
3ds Max 2010 and above (32 and 64 bits)
Video URL: 

Comments

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Kstudio's picture

For saving space on the hard

For saving space on the hard drive you can use standard windows ability.

crystal3d's picture

i can not imagine another way

wont it return to normal speed after it is added to database?

besides it can support jpg+rar = item eventhough i dont fancy that. as drap and drop operation not possible...

Kstudio's picture

It probably to make. But it

It probably to make.

But it will very strongly slow the folder opening.

crystal3d's picture

and also

[ "scene_01.jpg" + "scene_01\scene_01.max" ] as item

crystal3d's picture

Hello Track,

I have been testing and old PM version i have a  suggestion that will make exploration much better than it is ...Not sure about its current state.

Project Manager should also treat [ folder\file.jpg+file.max ] as item.

example:(big image)

 

 

Kstudio's picture

Drag ProjectManager.mzp file

Drag ProjectManager.mzp file into viewport, check "Uninstall" and press button "Next" for uninstall.
Or manually delete CacheStart.mse from "scripts\startup\" directory and "ProjectManager" folder from "c:\Users\Username\AppData\Local\Autodesk\3dsmax\2011 - 64bit\enu\scripts\TrackScripts\" directory.
The "Project Manager"does not make any changes to the scene, you can open the same scene as on a computer without "Project Manager" as with "Project Manager".

othoap's picture

I'm scared

So it appears that once you build a scene with PM installed that scene is tide to PM.

I used the PM mzp to uninstall. My scene opened fine before uninstalling PM. But now I get an error looking for PM related things. Also the render freaks out.

-Can you TOTAL uninstall PM?
-Dose PM write to the .max scene file?

Thanks for any help.

Kstudio's picture

Some users complain of

Some users complain of problems with the latest version 1.50.24
Soon I solve the problem.
If you also have a problem, you can download a version of 1.40.37
Download v 1.40.37

Kstudio's picture

There are only a commercial

There are only a commercial version of PM.

You can use the Demo version of PM for unlimited time.

No problem after uninstall.

You can open your scenes exact same as always.

othoap's picture

uninstall

free/lite PM version Questions:
- For the time period I was using PM are all my scene's tide to PM?
- If I uninstall PM using the mzp will I have scene file issues when reopening said scene with out PM installed?

Thanks

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