Project Manager

596 votes
Version: 
3.36.40
Date Updated: 
11/23/2024
Author Name: 
Oleksandr Kramer
3rd version of Project Manager gains a lot of new features to manage 3D Assets. 
What is most unique to the new features – is the ability to assign custom previews to materials, associate files with materials, and create a gallery of files associated with any type of assets including materials. 
You can also write a description for materials and, of course, assign categories to materials.

Key Highlights of this update:
USD Format Support
  • Added interactive rendering support for Universal Scene Description (USD) format, expanding compatibility with modern 3D production pipelines
Enhanced Team Collaboration
  • New shared color system for folder organization that can be synced across teams or kept local
  • Ability to import local color schemes into team database for better customization
Smarter Asset Management
  • Improved search directory filtering by filenames
  • New intelligent system for texture relinking that matches directory names with 3D model files
Improved Export Options
  • New options to save/export models with specific layers (default or required only)
Comment System Enhancement
  • New "Append" feature allows adding comments to multiple assets without overwriting existing ones
More about new features ->  Project Manager version 3.36.40
 
 

Update History for all versions.

Models 3D Models Browser
Materials Materials Browser
 
Textures Textures Browser
IES IES Photometric Browser
Asset Files Asset Tracking


Quick Start Frequently Asked Questions

Main Features

  • Easy to organize and use 3ds Max ModelsMaterialsTextures, and IES Photometric Lights.
  • Merge Models, Materials, Bitmaps, and IES using Drag& Drop.
  • Store/Create Proxy with materials.
  • Interactive rendering previews for Materials, IES Photometric, BVH Motion capture, USD, FBX, OBJ, 3DS, and other such 3d files.
  • Show native previews for 3ds Max files, ArchVision RPC, GrowFx, Revit, Substance, BIP motion, SketchUp, Revit, HDRI & etc.
  • Create PBR (Physically Based Rendering) materials
  • Support to Substance textures
  • Search files by tags and file-names.
  • Power Asset Tracking Management.
  • Support to most used renderers like V-RayCoronaOctane, Arnold, RedshiftMaxwell & etc.
Version Requirement: 
3ds Max 2016-2025
Video URL: 

Comments

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Kstudio's picture

I like your proposition and i

I like your proposition and i adds this to wishlist.

Wishlist

  • Using common network database for several users 
  • Extended favorities
  • Big update for Asset Tracking system (You will forget that such a missing assets.Cool )
  • Tags, searching and favorities for Material Libraries
  • Mass rename the asset links and files on hard drive.
ocseong818's picture

The 'Favorites' feature

Hi, I love the 'Favorites' feature in the PM, but is it possible to create more than one 'Favorites'? Let say 'Favorites #1', 'Favorites #2', "Favorites #3'..... or even rename it like 'Favorites - Table Lamp', 'Favorites - Floor Lamp'...? I think that way will make categorizing even more flexible.

Kstudio's picture
cecofuli's picture

Hi, the .zip demo file is

Hi, the .zip demo file is corrupted :)

Kstudio's picture

Also, If I drag 3dmodel that

Also, If I drag 3dmodel that has same material name
in my scene into the viewport,
the "Duplicate Material Name" dialog box will appear but 3dsmax will freeze.

Thanks!
I solved this issue...

But sometimes, when I drag the same model into the viewport,
I got this message
"MAXScript dotNet event handler Exception --
Runtime error: Attempt to access deleted scene object".

But not find any problems with this. Next time after you get this message
please generate the bug-report (Menu "Project Manager"==>> "Create Support request") and send to me.

ocseong818's picture

Error message in version 1.63.11

Hi, I just updated to v.1.63.11. I love the "Merge as xRef Objects" new feature. However, sometimes, I have no problem drag my 3d model into the viewport. But sometimes, when I drag the same model into the viewport, I got this message "MAXScript dotNet event handler Exception --Runtime error: Attempt to access deleted scene object".
Also, If I drag 3dmodel that has same material name in my scene into the viewport, the "Duplicate Material Name" dialog box will appear but 3dsmax will freeze. (I am using 3dsmax 2009)

Can you verify the problems? Thanks.

Kstudio's picture
Dariusz's picture

Demo vs full

Demo vs full?

Kstudio's picture

HiI will add the ability for

Hi

I will add the ability for merging materials for xRef objects.(Ready! See version v.1.60.05)

For second:

You can use mask or set attribute "hidden" from windows explorer for these files.

ocseong818's picture

some suggestions

Hi, I use "XRef Objects" a lot when I insert my library into project. But I found Project Manager's Merge>xRef Objects function doesn't 'Merge Materials' (as you can found in the Max's XRef Objects dialog box). Because of that, I cannot edit the materials after I insert my models via Project Manger's Merge>xRef Objects. Is it possible to include 'Merge Materials' as an option when merge via xRef Objects?

The other thing is: Is it possible to hide "certain files" for a particular folder? Let say I have a folder full of different types of lighting fixture (chandelier, wall light, floor light, table light...), then I create a category name "Chandelier" and include that folder, but since that folder includes other types of lighting, so I want to hide other models except the chandelier models, is this possible? This is because I don't want to change my file and folder structure in my harddisk as this will mess up the links with my projects. Thanks.

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