Project Manager

597 votes
Version: 
4.00.63
Date Updated: 
06/29/2026
Author Name: 
Oleksandr Kramer

After a long stretch of development, Project Manager 4 is officially out — the biggest release in the product's history, and now with full 3ds Max 2027 support.
The headline is AI Asset Classification.
Your library gets sorted automatically — by object type, material, and style — no manual tagging.

Project Manager 4 — What's New Since v3

Changelog · 3ds Max 2016–2027

AI-Powered Asset Classification

  • Automatic categorisation of 3D models by object type, material, form, and style — no manual tagging required
  • Runs entirely on your machine — no cloud, no subscription, your assets never leave your computer
  • GPU-accelerated background processing at low priority — won't interfere with rendering or active work
  • Reclassify specific folders or categories on demand — no need to reprocess the entire library
  • Scale across a team: multiple workstations share the same database and classify in parallel

Colour Tools

  • Find assets by colour — pick from a palette and instantly see matching models or textures
  • Perceptual colour similarity search — finds visually related assets, not just exact hex matches
  • Find Similar by Colour in the right-click menu for models and textures

Find Similar

  • Find similar by content — AI matches 3D models by style, shape, and visual look
  • Find similar by colour palette — matches assets to a reference image or mood board by dominant colour proportions

Smarter Search & Filtering

  • Multi-keyword search: "Chair, Glass" finds a file named Chair.max described as "glass"
  • Category filter correctly includes all subcategories — filtering Furniture also returns Furniture → Chairs → Dining
  • Combine category and material filters: find glass-and-metal tables, or wooden ones, in one click
  • Categorised / Uncategorised quick filters — see which assets still need attention

Gallery & 3D File Browsing

  • Three gallery tabs for .max files: Models, Materials, and External Links
  • Drag materials directly from the gallery into your open 3ds Max scene
  • 3D viewport preview for FBX, 3DS, OBJ, and other formats — inspect geometry before importing
  • Edit external links inline — fix or replace missing textures without opening the .max file
  • Zoom & Pan for images — inspect textures at full resolution inside Project Manager

Migration & Compatibility

  • v3 and v4 share the same database format — point v4 at your existing library and go; no rebuild required
  • Run v3 and v4 side by side on the same team; supported from 3ds Max 2016 through 2027

Performance & Other Fixes

  • Significantly improved overall performance — faster navigation, filtering, search, and file/folder operations
  • Live sync in shared database mode — changes by colleagues appear automatically without reloading
More about new features   Project Manager version 4
 

 

Update History for all versions.

Models
Materials Materials Browser
 
Textures Textures Browser
IES IES Photometric Browser
Asset Files Asset Tracking

 


Quick Start Frequently Asked Questions

Main Features

  • AI Asset Classification — automatically categorises 3D models by object type, material, form, and style. Runs entirely on your machine, no cloud or subscription required.
  • Find similar by content — AI matches 3D models by style, shape, and visual look
  • Find similar by colour palette — matches assets to a reference image or mood board by dominant colour proportions
  • Search by external image — drop in any reference picture from outside your library (a render, a photo, a sketch) and instantly find the closest-matching models you already own. The image is analysed on the fly — nothing is added to your database
  • Reference Sets — collect several reference images into a named set, tick the ones you want, and search against the whole mood board at once. Save sets and reuse them across sessions
  • Colour Labels — tag assets with workflow statuses (Draft, Approved, In Review, Archived, Urgent) and filter by label. Ideal for team pipelines and asset QA.
  • Easy to organise and browse 3ds Max Models, Materials, Textures, and IES Photometric Lights.
  • Merge Models, Materials, Bitmaps, and IES using Drag & Drop.
  • Three gallery tabs for .max files: Models, Materials, and External Links — drag materials directly into your open scene.
  • Interactive rendering previews for Materials, IES Photometric, FBX, OBJ, 3DS, USD, BVH Motion Capture, and other 3D formats.
  • Show native previews for 3ds Max files, ArchVision RPC, GrowFx, Revit, Substance, BIP Motion, SketchUp, HDRI, and more.
  • Store and create Proxy objects with materials.
  • Create PBR (Physically Based Rendering) materials and support for Substance textures.
  • Smart search by tags, keywords, categories, colours, and labels — with OR / AND filtering modes and instant results.
  • Asset Tracking Management — edit external links inline, fix missing textures without opening the source file.
  • Team database support — multiple workstations share one library with live sync; AI classification runs in parallel across the team.
  • Supports all major renderers: V-Ray, Corona, Octane, Arnold, Redshift, Maxwell, and more.
Version Requirement: 
3ds Max 2016-2027
Video URL: 

Comments

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Kstudio's picture

I like your proposition and i

I like your proposition and i adds this to wishlist.

Wishlist

  • Using common network database for several users 
  • Extended favorities
  • Big update for Asset Tracking system (You will forget that such a missing assets.Cool )
  • Tags, searching and favorities for Material Libraries
  • Mass rename the asset links and files on hard drive.
ocseong818's picture

The 'Favorites' feature

Hi, I love the 'Favorites' feature in the PM, but is it possible to create more than one 'Favorites'? Let say 'Favorites #1', 'Favorites #2', "Favorites #3'..... or even rename it like 'Favorites - Table Lamp', 'Favorites - Floor Lamp'...? I think that way will make categorizing even more flexible.

Kstudio's picture
cecofuli's picture

Hi, the .zip demo file is

Hi, the .zip demo file is corrupted :)

Kstudio's picture

Also, If I drag 3dmodel that

Also, If I drag 3dmodel that has same material name
in my scene into the viewport,
the "Duplicate Material Name" dialog box will appear but 3dsmax will freeze.

Thanks!
I solved this issue...

But sometimes, when I drag the same model into the viewport,
I got this message
"MAXScript dotNet event handler Exception --
Runtime error: Attempt to access deleted scene object".

But not find any problems with this. Next time after you get this message
please generate the bug-report (Menu "Project Manager"==>> "Create Support request") and send to me.

ocseong818's picture

Error message in version 1.63.11

Hi, I just updated to v.1.63.11. I love the "Merge as xRef Objects" new feature. However, sometimes, I have no problem drag my 3d model into the viewport. But sometimes, when I drag the same model into the viewport, I got this message "MAXScript dotNet event handler Exception --Runtime error: Attempt to access deleted scene object".
Also, If I drag 3dmodel that has same material name in my scene into the viewport, the "Duplicate Material Name" dialog box will appear but 3dsmax will freeze. (I am using 3dsmax 2009)

Can you verify the problems? Thanks.

Kstudio's picture
Dariusz's picture

Demo vs full

Demo vs full?

Kstudio's picture

HiI will add the ability for

Hi

I will add the ability for merging materials for xRef objects.(Ready! See version v.1.60.05)

For second:

You can use mask or set attribute "hidden" from windows explorer for these files.

ocseong818's picture

some suggestions

Hi, I use "XRef Objects" a lot when I insert my library into project. But I found Project Manager's Merge>xRef Objects function doesn't 'Merge Materials' (as you can found in the Max's XRef Objects dialog box). Because of that, I cannot edit the materials after I insert my models via Project Manger's Merge>xRef Objects. Is it possible to include 'Merge Materials' as an option when merge via xRef Objects?

The other thing is: Is it possible to hide "certain files" for a particular folder? Let say I have a folder full of different types of lighting fixture (chandelier, wall light, floor light, table light...), then I create a category name "Chandelier" and include that folder, but since that folder includes other types of lighting, so I want to hide other models except the chandelier models, is this possible? This is because I don't want to change my file and folder structure in my harddisk as this will mess up the links with my projects. Thanks.

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