Project Manager

594 votes
Version: 
3.14.32
Date Updated: 
04/14/2021
Author Name: 
Alexander Kramer
3rd version of Project Manager gains a lot of new features for management 3D Assets. 
There is most unique from them – the ability to assign custom previews to materials, associate files with materials, and create a gallery of files associated with any type of assets including materials. 
You can also write a description for material and, of course, add materials to categories.
 

 

Project Manager version 3.14.32

  • Adds an ability to batch export 3d files to 3ds Max file format
  • Supports converting Vray and Corona Proxy to 3ds Max file format
  • Supports to specify 3ds Max version on export 3d files to 3ds Max file format
  • Adds an ability to set hotkeys for programs in the "Open with..." menu items list
  • Renames "Asset Files" tab to "Asset Tracking"
  • Fixes some minor issues with ProxSi
  • Fixes an issue with converting some objects to proxy

Project Manager version 3.14.15

  • Adds support to 3Ds Max 2022
  • Adds an ability to specify pivot point on rendering preview for models
  • Adds an ability to add materials to templates using drag&drop [Add template Material(s) function]
  • Adds an ability to paint over xRef objects
  • Speeds up merging 3d models
  • Speeds up merging 3d models as xRef
  • Fixes a bug that occurs in some scenes on opening Asset Files tab
  • Fixes some issues with applying textures
  • Fixes an issue with fit a proxy to the viewport on rendering preview
  • Fixes an issue with removing atmospherics on rendering previews
  • Fixes other some minor issues

Project Manager version 3.13.53

  • Renames "Favorites" to "Categories"
  • Adds new abilities to filter items by categories
  • Adds an ability to specify output filename on rendering previews for models
  • Adds an ability to sort and exclude files from the Gallery (look for in Auto-Assign Previews, Sorting & Exclusions tab)
  • Adds an ability to export VRMESH (Vray proxy) and CGEO (Corona proxy) files to other formats through the menu
  • Speeds up merging complex scenes
  • Speeds up opening Material Libraries
  • Adds support to Q-Proxies
  • Fixes an issue with updating render settings for "Batch Render&Relink" tool
  • Fixes an issue with render settings dialog in 3ds Max 2016 version and below
  • Fixes an issue with isolated nodes when rendering previews
  • Fixes an issue with using whitespace when renaming items
  • Fixes a bug with creating materials from bitmaps in 3ds Max 2014
  • Fixes an issue with creating PBR materials from textures for Corona
  • Fixes an issue with creating PBR materials when V-Ray GPU is active
  • Fixes an interface issue with using a high screen resolution
  • Fixes an issue with relinking 3ds max files with Batch Render&Relink tool in Fast Mode
  • Fixes an issue with relinking textures on merging 3ds max files
  • Fixes an issue with collecting and relinking material libraries on the Explorer tab when <FilePath> relative collect path is used
  • Fixes an issue with saving the size of Categories panels
  • Fixes some minor issues and optimization improvements

 
 

Update History for all versions.

Models 3D Models Browser
Materials Materials Browser
 
Textures Textures Browser
IES IES Photometric Browser
Asset Files Asset Tracking


Quick Start Frequently Asked Questions

Main Features

  • Easy to organize and use 3ds Max ModelsMaterialsTextures and IES Photometric Lights.
  • Merge Models, Materials, Bitmaps and IES using Drag& Drop.
  • Store/Create Proxy with materials.
  • Interactive rendering previews for Materials, IES Photometric, BVH Motion capture, FBX, OBJ, 3DS and other such 3d files.
  • Show native previews for 3ds Max files, ArchVision RPC, GrowFx, Revit, Substance, BIP motion, SketchUp, Revit, HDRI & etc.
  • Create PBR (Physically Based Rendering) materials
  • Support to Substance textures
  • Search files by tags and file-names.
  • Power Asset Tracking Management.
  • Support to most used renderers like V-RayCoronaOctaneMental RayMaxwell & etc.

Project Manager’s Features in Infographic

Project Manager’s features in infographic
 
Version Requirement: 
3ds Max 2014 and above
Video URL: 

Comments

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Kstudio's picture
Dariusz's picture

Demo vs full

Demo vs full?

Kstudio's picture

HiI will add the ability for

Hi

I will add the ability for merging materials for xRef objects.(Ready! See version v.1.60.05)

For second:

You can use mask or set attribute "hidden" from windows explorer for these files.

ocseong818's picture

some suggestions

Hi, I use "XRef Objects" a lot when I insert my library into project. But I found Project Manager's Merge>xRef Objects function doesn't 'Merge Materials' (as you can found in the Max's XRef Objects dialog box). Because of that, I cannot edit the materials after I insert my models via Project Manger's Merge>xRef Objects. Is it possible to include 'Merge Materials' as an option when merge via xRef Objects?

The other thing is: Is it possible to hide "certain files" for a particular folder? Let say I have a folder full of different types of lighting fixture (chandelier, wall light, floor light, table light...), then I create a category name "Chandelier" and include that folder, but since that folder includes other types of lighting, so I want to hide other models except the chandelier models, is this possible? This is because I don't want to change my file and folder structure in my harddisk as this will mess up the links with my projects. Thanks.

Kstudio's picture

>>WHY you CHANGED your

>>WHY you CHANGED your licensing scheme BACK!!
That was three years ago and no more than a week.
Sorry, but soon I'm not going to change the licensing system.

trick's picture

No, we did not discuss it.

No, we did not discuss it. You just told it as it was. That's 2 different things ! If we discussed this, you would have explained WHY you CHANGED your licensing scheme BACK !! I just wanted to support Simms request here, because I do not agree with this licensing. Whether you change something or not, is fully up to you.

If $100 more gives me the freedom to use a plugin where I want, YES... I surely would, but then the users who just need to use it on one PC, would object !! This is NOT in the first place about money: this is about connecting a license to a user ... not to just ONE machine !!! Discount coupons don't help in this matter. What I meant is that you could connect the license to the VRay dongle.

Kstudio's picture

Hi Erik. We already discussed

Hi Erik.
We already discussed about this.
Also you already have a discount coupon.
P.S.
The cost of Vray ~1000$ :)
You agree to pay +$100 or more for a dongle?

trick's picture

+1

Just want to add to the request for supporting a second machine. Know only 2 companies with this strange licensing scheme (incl. MultiScatter !!!) Since I only use VRay (with ONE dongle!!!) it is simply impossible to use 2 machines at the same time ... so why not the possibility to tie it to that dongle. Even Max on SUBS allows 2 machine !!! SUPPORT freelancers !!!!

Kstudio's picture

Hi Brett. Sorry but each

Hi Brett.

Sorry but each license can be used only on 1 computer.

http://3d-kstudio.com/frequently-asked-questions/#1

I will send the coupon code with discount for your next buy.

simmsimaging's picture

laptop/workstation?

Hey -
Been using File Path Finder for a while and just got Project Manager and so far it seems great too. I also just got a laptop, and while I'm pretty sure the answer is no: is it possible to install it to my laptop as well as my workstation? I can with Max and most of the plugins I use and it would be great to have office/laptop in perfect sync.

Thanks /b

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