Project Manager
After a long stretch of development, Project Manager 4 is officially out — the biggest release in the product's history, and now with full 3ds Max 2027 support.
The headline is AI Asset Classification.
Your library gets sorted automatically — by object type, material, and style — no manual tagging.
Project Manager 4 — What's New Since v3
Changelog · 3ds Max 2016–2027
AI-Powered Asset Classification
- Automatic categorisation of 3D models and textures by object type, material, form, and style — no manual tagging required
- Runs entirely on your machine — no cloud, no subscription, your assets never leave your computer
- GPU-accelerated background processing at low priority — won't interfere with rendering or active work
- Reclassify specific folders or categories on demand — no need to reprocess the entire library
- Scale across a team: multiple workstations share the same database and classify in parallel
Colour Tools
- Find assets by colour — pick from a palette and instantly see matching models or textures
- Perceptual colour similarity search — finds visually related assets, not just exact hex matches
- Find Similar by Colour in the right-click menu for models and textures
Find Similar
- Find similar by content — AI matches 3D models by style, shape, and visual look
- Find similar by colour palette — matches assets to a reference image or mood board by dominant colour proportions
Smarter Search & Filtering
- Multi-keyword search: "Chair, Glass" finds a file named Chair.max described as "glass"
- Category filter correctly includes all subcategories — filtering Furniture also returns Furniture → Chairs → Dining
- Combine category and material filters: find glass-and-metal tables, or wooden ones, in one click
- Categorised / Uncategorised quick filters — see which assets still need attention
Gallery & 3D File Browsing
- Three gallery tabs for .max files: Models, Materials, and External Links
- Drag materials directly from the gallery into your open 3ds Max scene
- 3D viewport preview for FBX, 3DS, OBJ, and other formats — inspect geometry before importing
- Edit external links inline — fix or replace missing textures without opening the .max file
- Zoom & Pan for images — inspect textures at full resolution inside Project Manager
Migration & Compatibility
- v3 and v4 share the same database format — point v4 at your existing library and go; no rebuild required
- Run v3 and v4 side by side on the same team; supported from 3ds Max 2016 through 2027
Performance & Other Fixes
- Significantly improved overall performance — faster navigation, filtering, search, and file/folder operations
- Live sync in shared database mode — changes by colleagues appear automatically without reloading
Update History for all versions.
Quick Start Frequently Asked Questions
Main Features
- AI Asset Classification — automatically categorises 3D models and textures by object type, material, form, and style. Runs entirely on your machine, no cloud or subscription required.
- Find Similar — locate visually related models by style and shape, or match assets to a reference image by dominant colour palette. Powered by AI, available from the right-click menu.
- Colour Search — find models and textures by colour using perceptual similarity. Pick any colour from a palette and instantly see matching assets across your entire library.
- Colour Labels — tag assets with workflow statuses (Draft, Approved, In Review, Archived, Urgent) and filter by label. Ideal for team pipelines and asset QA.
- Easy to organise and browse 3ds Max Models, Materials, Textures, and IES Photometric Lights.
- Merge Models, Materials, Bitmaps, and IES using Drag & Drop.
- Three gallery tabs for .max files: Models, Materials, and External Links — drag materials directly into your open scene.
- Interactive rendering previews for Materials, IES Photometric, FBX, OBJ, 3DS, USD, BVH Motion Capture, and other 3D formats.
- Show native previews for 3ds Max files, ArchVision RPC, GrowFx, Revit, Substance, BIP Motion, SketchUp, HDRI, and more.
- Store and create Proxy objects with materials.
- Create PBR (Physically Based Rendering) materials and support for Substance textures.
- Smart search by tags, keywords, categories, colours, and labels — with OR / AND filtering modes and instant results.
- Asset Tracking Management — edit external links inline, fix missing textures without opening the source file.
- Team database support — multiple workstations share one library with live sync; AI classification runs in parallel across the team.
- Supports all major renderers: V-Ray, Corona, Octane, Arnold, Redshift, Maxwell, and more.

Comments
owAs rule the re-installing
ow
As rule the re-installing the 3ds max must help you.
But for first generate the bug report (menu "Project manager" ==>> Create support Request)
Also please archive the Project-Manager folder and send to me (http://3d-kstudio.com/contact/)(C:\Users\Username\AppData\Local\Autodesk\3dsMax\2012 - 64bit\enu\scripts\TrackScripts\ProjectManager)
I check your files for possible issues and tell how we can solve this problem.
Thanks for feedback.
Hello I installed the trial
Hello
I installed the trial version on 2012 x64 and 3ds MaxDesign get the error
Can you help
thanks
Uninstall
Drag ProjectManager.mzp file into viewport, check "Uninstall" and press button "Next" for uninstall.
Or manually delete CacheStart.mse from "scripts\startup\" directory and "ProjectManager" folder from "c:\Users\Username\AppData\Local\Autodesk\3dsmax\2011 - 64bit\enu\scripts\TrackScripts\" directory.
uninstall project manager
does anyone know how to uninstall project manager????
i noticed that option before but infact
it is the "NEW" style material/map browser, old one comes up if you check that option...
Check for use the Material/
Check for use the Material/ Map Browser in the old style.
Or uncheck for use the new.
In the next version I will change the operation of this parameter.
Hello again,
I have installed latest PM and my material/map browser turned into this:
Does anyone know how to return it back to new Material/map browser:?
Found solution:
open "C:\Users\Administrator\AppData\Local\Autodesk\3dsMax\2011 - 64bit\enu\plugcfg\sme.ini and modify the last two lines to
"ShowMtlBrowser=1
UseOldMtlBrowser=0"
old_post
old_post
nvm
nevermind
For saving space on the hard
For saving space on the hard drive you can use standard windows ability.