Project Manager

594 votes
Version: 
3.17.26
Date Updated: 
01/10/2022
Author Name: 
Alexander Kramer
3rd version of Project Manager gains a lot of new features to manage 3D Assets. 
There is most unique from them – the ability to assign custom previews to materials, associate files with materials, and create a gallery of files associated with any type of assets including materials. 
You can also write a description for material and, of course, assign categories to materials.
 
  • Drastically speeds up opening directories
  • Speeds up file search
  • Speeds up showing files from sub-folders
  • You can now Batch Archive 3Ds Max files and Material Libraries with assets
  • Adds the ability to paste and drag&drop multiple directories
  • Move to Top Level command now supports multiple directories
  • Move Above/Below command now supports multiple directories
  • Adds support for animated FBX models (experimental)
  • Speeds up caching of JPG and PNG images
  • Assign Material dialog box is now shown when dragging/dropping a material onto multiple nodes
  • Adds partial support for paths longer than 256 characters
  • Adds a new API callback - #PreProcess
  • Fixes an issue with searching for assets in Categories
  • Fixes an issue with converting 3D models to Final Render proxies
  • Fixes a minor issue with merging some Max files
  • Fixes an issue displaying embedded thumbnails for Revit, SketchUp, and some other 3D formats
  • Fixes an issue with previewing of Substance SBSAR files
  • Fixes a bug that caused Max to crash when trying to render corrupted IES photometric files
  • Fixes an issue with assigning HDRs to light by dragging them to the viewport
  • Fixes an issue with renaming links to xRef scenes using Advanced Asset Renamer
  • Fixes a bug during relinking and collecting assets
  • Fixes an issue with relinking paths longer than 256 characters
  • Fixes an issue with opening a preview window for files using UNC path
  • Fixes some minor interface issues
  • Performance optimizations and speed improvements

Project Manager version 3.15.78

  • Adds an ability to batch rename Materials
  • Allows to setup desired view for studios without a camera on rendering previews for models
  • Adds support to MySQL databases that installed on Linux
  • Some optimizations on plugin activation
  • Fixes an issue with creating material on dragging bitmap to Multi-Material
  • Fixes an issue with adding comments and assign Categories to materials
  • Fixes an issue with relinking OSLMap
  • Fixes an issue with colorizing sub-directories
  • Fixes other some minor issues
  • Adds an ability to create a dome light on drop HDRI files onto viewport for Redshift, Octane, Final, FStorm and Arnold renderers (VRay dome already supported)
  • Uses a spherical type as default for texture maps that are used in an environment or dome light
  • Adds an ability to convert images to TX format [Convert Images tool]
  • Extends the search options in the Categories. (See the "Categories" option in the "Search options")
  • Some other optimizations and speed improvements
 

 

Update History for all versions.

Models 3D Models Browser
Materials Materials Browser
 
Textures Textures Browser
IES IES Photometric Browser
Asset Files Asset Tracking


Quick Start Frequently Asked Questions

Main Features

  • Easy to organize and use 3ds Max ModelsMaterialsTextures and IES Photometric Lights.
  • Merge Models, Materials, Bitmaps and IES using Drag& Drop.
  • Store/Create Proxy with materials.
  • Interactive rendering previews for Materials, IES Photometric, BVH Motion capture, FBX, OBJ, 3DS and other such 3d files.
  • Show native previews for 3ds Max files, ArchVision RPC, GrowFx, Revit, Substance, BIP motion, SketchUp, Revit, HDRI & etc.
  • Create PBR (Physically Based Rendering) materials
  • Support to Substance textures
  • Search files by tags and file-names.
  • Power Asset Tracking Management.
  • Support to most used renderers like V-RayCoronaOctaneMental RayMaxwell & etc.

Project Manager’s Features in Infographic

Project Manager’s features in infographic
 
Version Requirement: 
3ds Max 2014-2022
Video URL: 

Comments

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crystal3d's picture

Hello again,

I have installed latest PM and my material/map browser turned into this:

 

Does anyone know how to return it back to new Material/map browser:?

 

Found solution:

open "C:\Users\Administrator\AppData\Local\Autodesk\3dsMax\2011 - 64bit\enu\plugcfg\sme.ini and modify the last two lines to

"ShowMtlBrowser=1
UseOldMtlBrowser=0"

crystal3d's picture

old_post

old_post

crystal3d's picture

nvm

nevermind

Kstudio's picture

For saving space on the hard

For saving space on the hard drive you can use standard windows ability.

crystal3d's picture

i can not imagine another way

wont it return to normal speed after it is added to database?

besides it can support jpg+rar = item eventhough i dont fancy that. as drap and drop operation not possible...

Kstudio's picture

It probably to make. But it

It probably to make.

But it will very strongly slow the folder opening.

crystal3d's picture

and also

[ "scene_01.jpg" + "scene_01\scene_01.max" ] as item

crystal3d's picture

Hello Track,

I have been testing and old PM version i have a  suggestion that will make exploration much better than it is ...Not sure about its current state.

Project Manager should also treat [ folder\file.jpg+file.max ] as item.

example:(big image)

 

 

Kstudio's picture

Drag ProjectManager.mzp file

Drag ProjectManager.mzp file into viewport, check "Uninstall" and press button "Next" for uninstall.
Or manually delete CacheStart.mse from "scripts\startup\" directory and "ProjectManager" folder from "c:\Users\Username\AppData\Local\Autodesk\3dsmax\2011 - 64bit\enu\scripts\TrackScripts\" directory.
The "Project Manager"does not make any changes to the scene, you can open the same scene as on a computer without "Project Manager" as with "Project Manager".

othoap's picture

I'm scared

So it appears that once you build a scene with PM installed that scene is tide to PM.

I used the PM mzp to uninstall. My scene opened fine before uninstalling PM. But now I get an error looking for PM related things. Also the render freaks out.

-Can you TOTAL uninstall PM?
-Dose PM write to the .max scene file?

Thanks for any help.

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