Project Manager

591 votes
Version: 
2.96.00
Date Updated: 
06/10/2019
Author Name: 
Alexander Kramer

Project Manager - Asset Browser for 3ds Max

  • Easy to organize and use 3ds Max Models, Materials, Textures and IES Photometric Lights.
  • Merge Models, Materials, Bitmaps and IES using Drag& Drop.
  • Store/Create Proxy with materials.
  • Interactive rendering previews for Materials, IES Photometric, BVH Motion capture, FBX, OBJ, 3DS and other such 3d files.
  • Show native previews for 3ds Max files, GrowFx, Revit, Substance, BIP motion, SketchUp, Revit, HDRI & etc.
  • Support to Substance textures
  • Search files by tags and file-names.
  • Power Asset Tracking Management.
  • Support to most used renderers like V-Ray, Corona, Octane, Mental Ray, Maxwell & etc.

Changes for Project Manager v.2.96.00:

  • Simplifies a method of adding a new material library:
    Now user can start create a new material library from any place of material treeView.
  • Adds an ability to rendering previews using Corona Frame Buffer
  • Minor interface changes
  • The "Save Selected" now saves the nodes without materials in Slate Material Editor only if the option "Clear Unused Assets" is checked
  • Hidden categories remain as hidden when merging models which categories are hidden
  • Fixes a potential issue with interactive rendering preview for 3D files
  • Fixes some minor issues with API
  • Fixes an issue with merging models.

Changes for Project Manager v.2.95.32:

This version of Project Manager focuses on convenience and new features for export selected geometry.

  • "Save/Export Selected" - the ability to save selected geometry to different files when selection contains multiple objects or groups.
  • "Save/Export Selected" - new option to remove unused assets when save selected geometry to 3ds Max file.
  • "Save/Export Selected" - the ability to save without materials in Slate Material Editor now works properly.
  • Adds support to create Arnold Proxy in 3ds Max 2020.
  • Fixes an issue with duplicate material dialog when merge models as xRef.
 

 

Changes for Project Manager v.2.95.20:

  • Adds support to 3ds Max 2020.
  • A smarter method for setting up the pivot for meshes when exporting to a proxy.
  • Some changes for saving a Proxy with material.
  • Adds a new API method - MakeProxyFromFile. See the example in the file "AddToForest.ms" in the "presets" directory.
  • Fixes an issue with API method "ConvertToProxy".
  • Fixes an issue with creating the Final Render Proxy.
  • Fixes an issue with creating the RedShift Proxy.
  • Fixes some minor issues with renaming items in the listview.
  • Fixes some issues with optimization when generating PDF.
  • Fixes some minor issues with comparing external files with the same name but different content.
  • Fixes some other minor issues.

Update History for all versions.

Models 3D Models Browser
Materials Materials Browser
Textures Textures Browser
HDRI HDRI Browser
IES IES Photometric Browser
Asset Files Asset Tracking


Quick Start Frequently Asked Questions

Main Features

  • Easy to organize and use 3ds Max models, materials, textures and lights.
  • Merging models, materials, bitmaps and IES using drag&drop.
  • Store Proxy with materials.
  • Interactive rendering previews for materials, IES photometric, BVH Motion capture, FBX, OBJ, 3DS and other such 3d files.
  • Show native previews for 3ds Max files, GrowFX, BIP motion, DWG, SketchUp, Revit, HDRI & etc.
  • Support to Substance textures
  • Search files by tags and file-names.
  • Power Asset Tracking Management.
  • Support to most used renderers like Vray, Corona, Octane, Mental Ray, Maxwell & etc.

Project Manager’s Features in Infographic

Project Manager’s features in infographic
 
Version Requirement: 
3ds Max 2013 and above
Video URL: 

Comments

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.
cecofuli's picture

Hi, the .zip demo file is

Hi, the .zip demo file is corrupted :)

Kstudio's picture

Also, If I drag 3dmodel that

Also, If I drag 3dmodel that has same material name
in my scene into the viewport,
the "Duplicate Material Name" dialog box will appear but 3dsmax will freeze.

Thanks!
I solved this issue...

But sometimes, when I drag the same model into the viewport,
I got this message
"MAXScript dotNet event handler Exception --
Runtime error: Attempt to access deleted scene object".

But not find any problems with this. Next time after you get this message
please generate the bug-report (Menu "Project Manager"==>> "Create Support request") and send to me.

ocseong818's picture

Error message in version 1.63.11

Hi, I just updated to v.1.63.11. I love the "Merge as xRef Objects" new feature. However, sometimes, I have no problem drag my 3d model into the viewport. But sometimes, when I drag the same model into the viewport, I got this message "MAXScript dotNet event handler Exception --Runtime error: Attempt to access deleted scene object".
Also, If I drag 3dmodel that has same material name in my scene into the viewport, the "Duplicate Material Name" dialog box will appear but 3dsmax will freeze. (I am using 3dsmax 2009)

Can you verify the problems? Thanks.

Kstudio's picture
Dariusz's picture

Demo vs full

Demo vs full?

Kstudio's picture

HiI will add the ability for

Hi

I will add the ability for merging materials for xRef objects.(Ready! See version v.1.60.05)

For second:

You can use mask or set attribute "hidden" from windows explorer for these files.

ocseong818's picture

some suggestions

Hi, I use "XRef Objects" a lot when I insert my library into project. But I found Project Manager's Merge>xRef Objects function doesn't 'Merge Materials' (as you can found in the Max's XRef Objects dialog box). Because of that, I cannot edit the materials after I insert my models via Project Manger's Merge>xRef Objects. Is it possible to include 'Merge Materials' as an option when merge via xRef Objects?

The other thing is: Is it possible to hide "certain files" for a particular folder? Let say I have a folder full of different types of lighting fixture (chandelier, wall light, floor light, table light...), then I create a category name "Chandelier" and include that folder, but since that folder includes other types of lighting, so I want to hide other models except the chandelier models, is this possible? This is because I don't want to change my file and folder structure in my harddisk as this will mess up the links with my projects. Thanks.

Kstudio's picture

>>WHY you CHANGED your

>>WHY you CHANGED your licensing scheme BACK!!
That was three years ago and no more than a week.
Sorry, but soon I'm not going to change the licensing system.

trick's picture

No, we did not discuss it.

No, we did not discuss it. You just told it as it was. That's 2 different things ! If we discussed this, you would have explained WHY you CHANGED your licensing scheme BACK !! I just wanted to support Simms request here, because I do not agree with this licensing. Whether you change something or not, is fully up to you.

If $100 more gives me the freedom to use a plugin where I want, YES... I surely would, but then the users who just need to use it on one PC, would object !! This is NOT in the first place about money: this is about connecting a license to a user ... not to just ONE machine !!! Discount coupons don't help in this matter. What I meant is that you could connect the license to the VRay dongle.

Kstudio's picture

Hi Erik. We already discussed

Hi Erik.
We already discussed about this.
Also you already have a discount coupon.
P.S.
The cost of Vray ~1000$ :)
You agree to pay +$100 or more for a dongle?

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.