Project Manager

597 votes
Version: 
4.00.00
Date Updated: 
06/09/2026
Author Name: 
Oleksandr Kramer

After a long stretch of development, Project Manager 4 is officially out — the biggest release in the product's history, and now with full 3ds Max 2027 support.
The headline is AI Asset Classification.
Your library gets sorted automatically — by object type, material, and style — no manual tagging.

Project Manager 4 — What's New Since v3

Changelog · 3ds Max 2016–2027

AI-Powered Asset Classification

  • Automatic categorisation of 3D models and textures by object type, material, form, and style — no manual tagging required
  • Runs entirely on your machine — no cloud, no subscription, your assets never leave your computer
  • GPU-accelerated background processing at low priority — won't interfere with rendering or active work
  • Reclassify specific folders or categories on demand — no need to reprocess the entire library
  • Scale across a team: multiple workstations share the same database and classify in parallel

Colour Tools

  • Find assets by colour — pick from a palette and instantly see matching models or textures
  • Perceptual colour similarity search — finds visually related assets, not just exact hex matches
  • Find Similar by Colour in the right-click menu for models and textures

Find Similar

  • Find similar by content — AI matches 3D models by style, shape, and visual look
  • Find similar by colour palette — matches assets to a reference image or mood board by dominant colour proportions

Smarter Search & Filtering

  • Multi-keyword search: "Chair, Glass" finds a file named Chair.max described as "glass"
  • Category filter correctly includes all subcategories — filtering Furniture also returns Furniture → Chairs → Dining
  • Combine category and material filters: find glass-and-metal tables, or wooden ones, in one click
  • Categorised / Uncategorised quick filters — see which assets still need attention

Gallery & 3D File Browsing

  • Three gallery tabs for .max files: Models, Materials, and External Links
  • Drag materials directly from the gallery into your open 3ds Max scene
  • 3D viewport preview for FBX, 3DS, OBJ, and other formats — inspect geometry before importing
  • Edit external links inline — fix or replace missing textures without opening the .max file
  • Zoom & Pan for images — inspect textures at full resolution inside Project Manager

Migration & Compatibility

  • v3 and v4 share the same database format — point v4 at your existing library and go; no rebuild required
  • Run v3 and v4 side by side on the same team; supported from 3ds Max 2016 through 2027

Performance & Other Fixes

  • Significantly improved overall performance — faster navigation, filtering, search, and file/folder operations
  • Live sync in shared database mode — changes by colleagues appear automatically without reloading
More about new features   Project Manager version 4
 

 

Update History for all versions.

Models 3D Models Browser
Materials Materials Browser
 
Textures Textures Browser
IES IES Photometric Browser
Asset Files Asset Tracking

 


Quick Start Frequently Asked Questions

Main Features

  • AI Asset Classification — automatically categorises 3D models and textures by object type, material, form, and style. Runs entirely on your machine, no cloud or subscription required.
  • Find Similar — locate visually related models by style and shape, or match assets to a reference image by dominant colour palette. Powered by AI, available from the right-click menu.
  • Colour Search — find models and textures by colour using perceptual similarity. Pick any colour from a palette and instantly see matching assets across your entire library.
  • Colour Labels — tag assets with workflow statuses (Draft, Approved, In Review, Archived, Urgent) and filter by label. Ideal for team pipelines and asset QA.
  • Easy to organise and browse 3ds Max Models, Materials, Textures, and IES Photometric Lights.
  • Merge Models, Materials, Bitmaps, and IES using Drag & Drop.
  • Three gallery tabs for .max files: Models, Materials, and External Links — drag materials directly into your open scene.
  • Interactive rendering previews for Materials, IES Photometric, FBX, OBJ, 3DS, USD, BVH Motion Capture, and other 3D formats.
  • Show native previews for 3ds Max files, ArchVision RPC, GrowFx, Revit, Substance, BIP Motion, SketchUp, HDRI, and more.
  • Store and create Proxy objects with materials.
  • Create PBR (Physically Based Rendering) materials and support for Substance textures.
  • Smart search by tags, keywords, categories, colours, and labels — with OR / AND filtering modes and instant results.
  • Asset Tracking Management — edit external links inline, fix missing textures without opening the source file.
  • Team database support — multiple workstations share one library with live sync; AI classification runs in parallel across the team.
  • Supports all major renderers: V-Ray, Corona, Octane, Arnold, Redshift, Maxwell, and more.
Version Requirement: 
3ds Max 2016-2027
Video URL: 

Comments

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Daryliran's picture

please bring back folder type

in your previous project manager we can easily assign folder for each type of files and was very convenient, but now we have to do one by one and sometimes I do mistake in typing folder or maps were saved in other folder for example. please bring back this feature, It is very handy and make our work very fast.

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Kstudio's picture

Project Manager version 2

The version 2 now in development.
Now I can not give a release date.

3dbybrunolopes's picture

Version 2.*

Hello,

When will the new version come out?

Kstudio's picture

Saving the modifiers with material

Thanks - soon i post the update for fix it.
Also note:
The VRayDisplacement modifier must be enabled the checkbox "Use object mtl" for saving with material.

G2Zs's picture

Hello,I' ve tried the demo

Hello,

I' ve tried the demo and i've met with the following issues:
- when i save a material and the object has multiple modifiers, it save only the bottom one
- doesn't saves the vraydisplacement if that is applied to the object

Had anyone else met with these problems? (using max2014)

Thanks!

Kstudio's picture

Project Manager can display embedded thumbnails

The Project Manager can display thumbnails embedded into max file.
Also you can render preview for your scenes with "Batch Render" utility or from selected files in Project Manager.

qad417's picture

preview of model

does Project Manager make preview of model? or U have to prepare images by your self>?

W DIGITAL's picture

id like to buy this script,

great script, just purchased!

is it possible for you to implement .max scene files as an asset with HIGHER RES images of viewport and notes for scene settings (even associated viewport animations that could be played with the browser (or opened) would be cool)

it would be great to be able to view higher resolution thumbnails, plus associated videos (i noticed when trying to rightclick render thumbnail, it will only render orthographic and not actually what is in your viewport perspective) this would be VERY HELPFUL!

highres thumbnails could be in a folder maxscene/_preview
and viewport video previews could be there as well, that would help make this a 3dmaxscene project manager!!!! would be superawesome

cheers
ian

Kstudio's picture

Object file format is

Object file format is supported by default.

Also you can add other file formats for rendering thumbnails.

tedhaoyang's picture

hi, is it possilbe to

hi, is it possilbe to preview the obj object?

ted

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