Project Manager

593 votes
Version: 
3.10.06
Date Updated: 
04/06/2020
Author Name: 
Alexander Kramer
3rd version of Project Manager gains a lot of new features for management 3D Assets. 
There is most unique from them – the ability to assign custom previews to materials, associate files with materials, and create a gallery of files associated with any type of assets including materials. 
You can also write a description for material and, of course, add materials to favorites.
 
Customers of 2nd version can upgrade to 3rd version with discount
 

Read more and download


  • Adds support to 3ds Max 2021
  • Adds an ability to create Physically Based Rendering (PBR) materials from SBSAR files
  • Adds an ability to create "OSL Map" texturemaps from OSL files
  • Adds an ability to create "HDRI Environment" texturemaps from HDR and EXR files
  • Adds an ability to specify the level of similarity of filenames for associated thumbnails when using fuzzy searching ["Auto-Assign Preview"]
  • Adds an ability to create new Favorites on the "Favorites" dialog
  • Adds an ability to move selected external asset files using the new menu-item "Move to" [Asset Files Tab]
  • Displays number of items in the file's gallery
  • Fixes an issue with relink asset files in the version 3.09.15
  • Fixes an issue with getting a preview for some DWG files

 
 

Update History for all versions.

Models 3D Models Browser
Materials Materials Browser
 
Textures Textures Browser
IES IES Photometric Browser
Asset Files Asset Tracking


Quick Start Frequently Asked Questions

Main Features

  • Easy to organize and use 3ds Max ModelsMaterialsTextures and IES Photometric Lights.
  • Merge Models, Materials, Bitmaps and IES using Drag& Drop.
  • Store/Create Proxy with materials.
  • Interactive rendering previews for Materials, IES Photometric, BVH Motion capture, FBX, OBJ, 3DS and other such 3d files.
  • Show native previews for 3ds Max files, ArchVision RPC, GrowFx, Revit, Substance, BIP motion, SketchUp, Revit, HDRI & etc.
  • Support to Substance textures
  • Search files by tags and file-names.
  • Power Asset Tracking Management.
  • Support to most used renderers like V-RayCoronaOctaneMental RayMaxwell & etc.

Project Manager’s Features in Infographic

Project Manager’s features in infographic
 
Version Requirement: 
3ds Max 2014 and above
Video URL: 

Comments

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Kstudio's picture

Files and folders from the

Files and folders from the local disk is will be removed to the recycle bin.
Before removing pops up a dialogue with the possibility of cancellation.
Have to be very-very inattentive to accidentally delete a file.

vbn's picture

Why delete from the HDD???

I don't know if this was proposed before but I have a vital suggestion for the script.
You should remove the delete button from the right click menu and also make the delete key on the keyboard delete just the folder from the script not from the hard disk. Someone will accidentally wipe out his libraries by mistake and will be really pissed off for sure. I hope this gets implemented in the next version.

Kstudio's picture
fajar's picture

x32

x32

Kstudio's picture

You use the Windows x32? On

You use the Windows x32?
On 3ds max x32 on windows x64 utility is worked.

fajar's picture

I tried it trial today, but

I tried it trial today, but unfortunately, I can add catalog but when I click those catalog that contain max file or texture, it just close max without prompt.

3dsMax 2009 sp1 and latest update, dotNet 1-4 installed, windows XP SP3

Kstudio's picture
gaffer61's picture

does the hdr category support

does the hdr category support exr files?

Kstudio's picture

Whats you mean? P.S. Project

Whats you mean?

P.S. Project Manager is updated.
This update fixes a serious bug in 3ds max 2011.
Soon I'll post a description of changes for the new version.

AttachmentSize
pm13211-1.jpg 69.47 KB
pm13211-address-bar.jpg 34.79 KB
pm13211-details.jpg 146.12 KB
pm13211-xref-maps.jpg 88.45 KB
windrock's picture

Is it possible to have the

Is it possible to have the option to Xref Object in the model (not Xref Scene)?

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