Project Manager

590 votes
Version: 
2.95.20
Date Updated: 
04/15/2019
Author Name: 
Alexander Kramer

Project Manager - Asset Browser for 3ds Max

  • Easy to organize and use 3ds Max Models, Materials, Textures and IES Photometric Lights.
  • Merge Models, Materials, Bitmaps and IES using Drag& Drop.
  • Store/Create Proxy with materials.
  • Interactive rendering previews for Materials, IES Photometric, BVH Motion capture, FBX, OBJ, 3DS and other such 3d files.
  • Show native previews for 3ds Max files, GrowFx, Revit, Substance, BIP motion, SketchUp, Revit, HDRI & etc.
  • Support to Substance textures
  • Search files by tags and file-names.
  • Power Asset Tracking Management.
  • Support to most used renderers like V-Ray, Corona, Octane, Mental Ray, Maxwell & etc.

Changes for Project Manager v.2.95.20:

  • Adds support to 3ds Max 2020.
  • A smarter method for setting up the pivot for meshes when exporting to a proxy.
  • Some changes for saving a Proxy with material.
  • Adds a new API method - MakeProxyFromFile. See the example in the file "AddToForest.ms" in the "presets" directory.
  • Fixes an issue with API method "ConvertToProxy".
  • Fixes an issue with creating the Final Render Proxy.
  • Fixes an issue with creating the RedShift Proxy.
  • Fixes some minor issues with renaming items in the listview.
  • Fixes some issues with optimization when generating PDF.
  • Fixes some minor issues with comparing external files with the same name but different content.
  • Fixes some other minor issues.
 

Changes for Project Manager v.2.94.12:

Project Manager version 2.94.12 receives a great capability to interactive rendering of FBX, OBJ, 3DS and other such 3d files.
Now there is no need to render previews for such files –
when opening a folder with this type of 3D content, previews will be automatically generated for them.
If you need to consider the model in more detail, you can open it in a separate 3D viewport of Project Manager.

Project Manager v.2.92.00

This version of Project Manager receives an ability to work with GrowFX - plant modelling system.
Now you can see native embedded thumbnail, create GrowFX objects by dragging the .GFX files into viewport and convert them to Proxy on the fly.

Update History for all versions.

Models 3D Models Browser
Materials Materials Browser
Textures Textures Browser
HDRI HDRI Browser
IES IES Photometric Browser
Asset Files Asset Tracking


Quick Start Frequently Asked Questions

Main Features

  • Simplifies the addition any types of assets, such as models, materials, textures and IES to the scene
  • Cataloging libraries of models, materials, textures and IES
  • Sync database on network.
  • Full support to all types of Drag& Drop (Cataloging, merging, apply materials & etc.)
  • Displays thumbnails for Bitmaps, 3d models, Proxy, IES, Material Libraries and other file-types (include formats HDR, EXR, PSD and other)
  • Interactive rendering preview for materials, IES photometric, BVH Motion capture, FBX, OBJ, 3DS and other such 3d files. [* new]
  • Ability to exclude unwanted objects from Merging.
  • Automatically fixes paths to Textures for merged models.
  • Replacement scene objects by other objects
  • Automatic conversion merged models to Proxy (Vray, Corona and etc.)
  • Ability to save and restore Proxy objects with materials
  • Saving the models and materials with maps
  • Save/Restore Materials with modifiers
  • Support to Slate Material Editor
  • Search files by name, description and tags.
  • Ability to add a description and tags to max, ies and image files.
  • Display of embedded thumbnails in 3Ds Max, GrowFX, BIP motion, SketchUp, Revit, HDRI & etc.

Asset Tracking

  • Search for missing assets
  • Relink external files
  • Collect external files
  • Archiving a 3ds Max scene
  • Ability to exclude files from collecting by type of file
  • Rename the links by mask
  • Removing the links from scene
  • Selecting the objects by their links to files
  • Displays in interactive mode a list of files linked to selected objects
  • Place Materials and BitmapTextures into the Material Editor
  • Show/Hide bitmap in viewport
  • Opening the files into the external application.
  • Ability to collect the Asset files via clipboard and by using drag& drop
  • Includes the “ Batch Render& Relink ” tool for organize the Asset files into the 3d Models and Materials Libraries in the batch mode
  • Support to xRef files.

Misc Features

  • Support to almost all known renderers and plug-ins.
  • Unostentatious and “Transparent” the demo-version
  • Ability to back-up settings before reinstalling 3ds Max or Windows
  • Autocheck for updates
  • User-Friendly interface
  • Usability Default Setting


Additional Info: 

Wishlist for future versions.

  • Ability to render preview as .png with alpha channel (idea by David Le Cardinal) [ready!]
  • Search and Description for 3d models (idea by Claus Mindermann) [ready!]
  • Search and Description for materials (idea by Ralf Jaskulki)
  • Preservation of materials with modifiers [ready!]
  • Custom studio for materials and models [ready!]
  • Show materials in tree [ready!]
  • Using a single database on a network. [ready!]
  • Mass rename the asset links and files on hard drive. (idea by Dmitriy Tereshchuk)
  • Use regex and the simple patterns to refine the search files.(idea by Sorvin Sergey) [ready!]
  • Search images by color. (idea by Oleg Budeanu)
  • Option to set a directory for saving the proxy. (idea by Per Schelfhorst)
  • Ability to exclude certain folder or exclude folders by name – example “map*,texture*” (idea by Kinower )
  • Set color folders to identify better (idea by tschuelke )

Note: Please use latest updates for your version of 3ds max
3ds Max Updates & Service Packs
3ds Max Design Updates & Service Packs

Demo-version:

Demo version allows to work only with limited number of files.

Version Requirement: 
3ds Max 2013 and above
Video URL: 

Comments

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Kstudio's picture

>>I just did a test with an

>>I just did a test with an empty folder on the network and it gets wiped out completely!
----------------------
Any who is familiar with a network knows about it.
Windows so works.
I think the "Project Manager" must have ability to delete files.
And certainly a key "Delete" have knowingly placed out separately from the basic keyboard keys.
It is difficult for pressing by accident.
-------------------------------------------
Sorry, but i not plan to remove this ability.

vbn's picture

Yes, it moves the folders and

Yes, it moves the folders and files to the bin but only if they are on the local disk. If they are on the network - bye-bye files. I just did a test with an empty folder on the network and it gets wiped out completely! In the rush someone won't pay attention to the pop-up dialog window. Most users hit "yes/ok" or enter by default on any window which pops up.

Kstudio's picture

Files and folders from the

Files and folders from the local disk is will be removed to the recycle bin.
Before removing pops up a dialogue with the possibility of cancellation.
Have to be very-very inattentive to accidentally delete a file.

vbn's picture

Why delete from the HDD???

I don't know if this was proposed before but I have a vital suggestion for the script.
You should remove the delete button from the right click menu and also make the delete key on the keyboard delete just the folder from the script not from the hard disk. Someone will accidentally wipe out his libraries by mistake and will be really pissed off for sure. I hope this gets implemented in the next version.

Kstudio's picture
fajar's picture

x32

x32

Kstudio's picture

You use the Windows x32? On

You use the Windows x32?
On 3ds max x32 on windows x64 utility is worked.

fajar's picture

I tried it trial today, but

I tried it trial today, but unfortunately, I can add catalog but when I click those catalog that contain max file or texture, it just close max without prompt.

3dsMax 2009 sp1 and latest update, dotNet 1-4 installed, windows XP SP3

Kstudio's picture
gaffer61's picture

does the hdr category support

does the hdr category support exr files?

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