Project Manager

584 votes
Version: 
2.80.61
Date Updated: 
07/18/2017
Author Name: 
Alexander Kramer

Project Manager - Asset Browser for 3ds Max

  • Best tool for organizing any type of 3D files.
  • Simple drag and drop for merging and assigning models, materials, textures, biped, IES lights and more.
  • Interactive rendering previews for materials and IES files.
  • Show native previews for 3ds Max files, HDRI & etc.
  • Search files by tags and file-names.
  • Missing external files management.
  • Support to most used renderers like Vray, Corona, Octane, Mental Ray, Arnold & etc.

Changes for Project Manager v.2.80.61:

  • Adds the ability to customize templates of Materials and Textures
  • Adds support to VRscans Materials *
  • Adds support to DarkTree Materials *
  • Adds support to OSL Materials ( VRayOSLMtl ) *
  • Adds support to GLSL Materials ( VRayGLSLMtl ) *
  • Adds support to SiNi ProxSi
  • Adds the ability to set custom path for cache folder
  • Adds the ability for restore database from backups
  • Adds 'Standard Surface' and 'Physical Material' to list of default templates for Materials
  • Fixes an issue for 3Ds Max 2014 with dragging a material to Project Manager from Slate Material Editor
  • Fixes an issue with fitting camera view to nodes when camera has invalid target
  • Fixes the issue with rendering preview for Proxy in versions 2.70.25-2.70.37 using the Batch Render&Relink tool.
  • Fixes the bug with filtering items in Demo mode
  • Fixes the bug with rendering previews for models and materials in versions 2.70.25-2.70.37
  • Fixes the bug with crash of 3Ds max when Corona interactive rendering is active
  • Fixes a bug when working with Assets whose name begins with the symbol "$" ( Error message: "$directory not recognized")
  • Fixes an issue with saving materials and models with maps.
  • Fixes an issue with using the render settings from scene/studio in batch mode.
  • Fixes an issue with redrawing some items after changing the thumbnails size for listview.
  • Fixes an issue with network paths in Folder Browser dialog.
  • Fixes an issue with preview for some SketchUp files.
  • Fixes an issue with displaying asset files for xRef scenes.
  • Fixes the bug with crashing the 3Ds Max when user try remove some links from scene.
  • Fixes the rare bug what can occurs on closing the plugin.
  • Fixes the issue with opening VrMat files with #Found status.
  • Fixes the issue with found compatible renderer for some materials.
  • Fixes the issue with saving Material Library after changing the path to VrMat file.

Update History for all versions.

Models 3D Models Browser
Materials Materials Browser
Textures Textures Browser
HDRI HDRI Browser
IES IES Photometric Browser
Asset Files Asset Tracking


Quick Start Frequently Asked Questions

Main Features

  • Simple adding the models, materials, textures and IES into the scene
  • Cataloging libraries of models, materials, textures and IES
  • Sync database on network. [*new]
  • Full support to all types of Drag&Drop (Cataloging, merging, apply materials & etc.)
  • Displays thumbnails for Bitmaps, 3d models, Proxy, IES, Material Libraries and other file-types (include formats HDR, EXR, PSD and other)
  • Interactive rendering preview for materials and IES [*new]
  • Ability to exclude from Merging unwanted objects
  • Ability to auto-fix Texture paths for merged objects on the fly
  • Replacement scene objects by other objects
  • Automatic conversion the merging models to the proxy
  • Saving the models and materials with maps
  • Saving the Proxy with materials
  • Save/Restore Materials with modifiers
  • Support to Slate Material Editor
  • Search files by name, description and tags.
  • Ability to add a description and tags to max, ies and image files.
  • Display of embedded thumbnails in 3ds max and AutoCad files.

Asset Tracking

  • Search for missing assets
  • Relink external files
  • Collect external files
  • Archiving a 3ds Max scene [*new]
  • Ability to exclude files from collecting by type of file
  • Rename the links by mask
  • Removing the maps from scene
  • Selecting the objects by their links to files
  • Displays in interactive mode a list of files linked to selected objects
  • Place Materials and BitmapTextures into the Material Editor
  • Show/Hide bitmap in viewport
  • Opening the files into the external application.
  • Ability to collect the Asset files via clipboard and drag&drop method
  • Include the “Batch Render&Relink” tool for organize the Asset files into the 3d Models and Materials Libraries in the batch mode
  • Support to xRef files.

Misc Features

  • Support to almost all known renderers and plug-ins.
  • Unostentatious and "Transparent" the demo-version
  • Ability to back-up settings before reinstalling 3ds Max or Windows
  • Autocheck for updates
  • User-Friendly interface
  • Usability Default Setting


Additional Info: 

This is a commercial script.

Wishlist for future versions.

  • Ability to render preview as .png with alpha channel (idea by David Le Cardinal) [ready!]
  • Search and Description for 3d models (idea by Claus Mindermann) [ready!]
  • Search and Description for materials (idea by Ralf Jaskulki)
  • Preservation of materials with modifiers [ready!]
  • Custom studio for materials and models [ready!]
  • Show materials in tree [ready!]
  • Using a single database on a network. [ready!]
  • Mass rename the asset links and files on hard drive. (idea by Dmitriy Tereshchuk)
  • Use regex and the simple patterns to refine the search files.(idea by Sorvin Sergey) [ready!]
  • Search images by color. (idea by Oleg Budeanu)

Note: Please use latest updates for your version of 3ds max
3ds Max Updates & Service Packs
3ds Max Design Updates & Service Packs

Demo-version:

Demo version allows to work only with non-strikeout files.

Version Requirement: 
3ds Max 2012 and above (32 and 64 bits)
Video URL: 

Comments

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dendy's picture

уф... потерялся малость на

уф... потерялся малость на сайте этом...
хев а фью куешнз:

работает ли с макс 2009 диз. ?
как скачать демку?
есть ли русское описание скрипта?

Kstudio's picture

Share xml files

There are some difficulties to implement it.
For example, multiple users can simultaneously change the directory tree.
In the file will be written information from only one.

But in the future I will do it.

themaxxer's picture

thanks. but there is no

thanks.
but there is no "automatic" way to share the xml files?
now the way to do it is: person1 is adding a new path to to his local library, then he has to copy his xml to the other C:\Users\UserName\AppData\Local\Autodesk\3dsMax\2010 - 64bit\enu\Scripts\TrackScripts\ProjectManager manually?

best would be a *:ini file with all *.xml paths then you could add a network path and share it with others. like the plugin.ini in max!

can this be done in a next update? it would be very handy for us, I hope for others too. :)

thanks in advance
themaxxer

fajar's picture

Will wait for it....

Will wait for it....

Kstudio's picture

Batch Render for 3ds Max 9.0

The compatibility problem the "Batch Render" with 3ds Max 9 has been solved.
Wait for the next version.
P.S.
Next week I will release updating.(For Project Manager and FilePathFinder PRO.)
The new version of the FPF will be pleasant surprise for users 3ds Max 9 and 2008.

fajar's picture

I got this error when try to

I got this error when try to run Batch render in max 9,  whereas last time I try the rc version (0.9.xx) it run smoothly. (avg_dlx90.dlx installed). Please fix it.

thank

Kstudio's picture

Network access to libraries

Yes it is possible.

Make network access for necessary folders (Models, textures ...) 

Add these folders with network paths to the "Project Manager"  (For example \\server\Maps and etc.) 

After you add to Project Manager your folders,  close the "Project Manager". 

Go to the folder C:\Users\UserName\AppData\Local\Autodesk\3dsMax\2010 - 64bit\enu\Scripts\TrackScripts\ProjectManager

Copy all files with extension ". Xml" to the same folder for other network users. 

In the future I plan to make possibility to use the common database for network users. 

P.S 

Very convenient to use network drives. 

Menu windows explorer Tools>> Map Network Drive. 

Of course the network drive letter on each computer should be identical.

 

themaxxer's picture

network

is it possible to run projectmanager on network and share the libraries for all co-workes? if yes, how to setup?

thanks in advance

best regards
themaxxer

Kstudio's picture

Hi. Check the permissions on

Hi.

Check the permissions on the folders 

C:\Users\Turhan.arun\AppData\Local\Autodesk\3dsMax\2010 - 64bit\enu\scripts

C:\Program Files\Autodesk\3ds Max Design 2010

After reinstall Project Manager.

If the problem is not resolved, perform one of the following steps:

The 3ds Max 2010 has a problem with non-unicode languages

Possible solutions :

1. Move user settings to a folder 3ds Max (by default C:\Program Files\Autodesk\3ds Max Design 2010)

Close 3dsMax and change the next parameter in the file InstallSettings.ini

useUserProfiles=1

to

useUserProfiles=0

Then run 3ds Max, and in the menu Customize>> Configure System Paths change paths to your path to the installed program 3ds Max.

Copy all folders (but not files in the root folder enu) from  C:\Users\Turhan.arun\AppData\Local\Autodesk\3dsMax\2010 - 64bit\enu to the folder 3ds Max (by default C:\Program Files\Autodesk\3ds Max Design 2010 )

2.Write the system user name Latin letters.

3.The easiest way: Go to another version of 3ds Max 

abbraxx's picture

Hi, I downloaded and

Hi,
I downloaded and installed the script. However I am getting

>> MAXScript Callback script Exception: -- Runtime error: fileIn: can't open file - "C:\Users urhan.arun\AppData\Local\Autodesk\3dsMax\2010 - 64bit\enu\scripts/TrackScripts/ProjectManager/BitMapResizeSaver.mse" <<

error.

I recognized the path it says is not true, but I do not know where to fix this?
Could you help me please?

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