Project Manager

594 votes
Version: 
3.15.78
Date Updated: 
10/04/2021
Author Name: 
Alexander Kramer
3rd version of Project Manager gains a lot of new features to manage 3D Assets. 
There is most unique from them – the ability to assign custom previews to materials, associate files with materials, and create a gallery of files associated with any type of assets including materials. 
You can also write a description for material and, of course, assign categories to materials.
 

Project Manager version 3.15.78

  • Adds an ability to batch rename Materials
  • Allows to setup desired view for studios without a camera on rendering previews for models
  • Adds support to MySQL databases that installed on Linux
  • Some optimizations on plugin activation
  • Fixes an issue with creating material on dragging bitmap to Multi-Material
  • Fixes an issue with adding comments and assign Categories to materials
  • Fixes an issue with interactive rendering 3D files on some computers
  • Fixes an issue with display Gallery icons in some cases
  • Fixes an issue with relinking OSLMap
  • Fixes an issue with slow opening right-menu on the Asset Tracking tab in some scenes
  • Fixes some minor issues with assigning maps to Environment
  • Fixes some minor issues on selecting multiply directories
  • Fixes an issue with moving Categories to top level
  • Fixes a bug in the API method "KstudioManagerCategory.GetNodes()"
  • Fixes an issue with refreshing assets after relinking in version 3.15.55-3.15.70
  • Fixes an issue with colorizing sub-directories
  • Fixes an issue with running the plugin on some computers
  • Fixes other some minor issues
  • Adds an ability to create a dome light on drop HDRI files onto viewport for Redshift, Octane, Final, FStorm and Arnold renderers (VRay dome already supported)
  • Uses a spherical type as default for texture maps that are used in an environment or dome light
  • Adds an ability to reassign images used on selected dome lights with the button "Assign to Selection"
  • Adds an ability to convert images to TX format [Convert Images tool]
  • Extends the search options in the Categories. (See the "Categories" option in the "Search options")
  • Adds support to keep hierarchy on replacing. (Currently supports only on replacing using single node)
  • Adds support to undo on replacing objects
  • Uses the Redshift Bitmap by default for Redshift renderer
  • Display a confirmation dialog when overwrites an existing proxy file
  • Adds new API methods PMStructureInfo.GetDescription(), PMStructureInfo.UpdateDescription() *
  • Adds new API struct for manage Categories: find categories, add new categories and assign categories to files. **
  • Fixes an issue with resetting V-Ray VFB buffer on rendering preview
  • Fixes a bug setting path for links contained illegal characters
  • Fixes an issue with execution some commands in 3Ds Max 2022.1
  • Fixes an issue with dropping materials to Slate Material Editor in 3Ds Max 2022
  • Fixes an issue with importing large databases to MySQL
  • Fixes an issue with using the API method 'GetSelectedItemsInfo()' for materials
  • Fixes an issue with display information about texturemaps for some max files in the status bar
  • Fixes a minor issue with paint in a scene with 3d models using the "3Ds Max Paint Settings"
  • Some other optimizations and speed improvements
  • Adds an ability to export several types of proxy files to other formats *
  • Adds an ability to Find & Replace part of paths in batch mode ["Batch Render&Relink"]
  • Fixes an issue with managing material categories in some cases
  • Fixes an issue with reading/writing/applying some setting
  • Fixes an issue with exporting 3d files to 3ds Max file format
  • Fixes an issue with grouping some models on merging
  • Fixes an issue with detecting correct bounding box for some models on rendering
  • Fixes a bug when System Environment Paths contains invalid paths
  • Fixes an issue with changing the interface in version 3.14.32
* Currently supported to Corona, Final Render, FStorm, Octane and VRay Proxy

 
 

Update History for all versions.

Models 3D Models Browser
Materials Materials Browser
 
Textures Textures Browser
IES IES Photometric Browser
Asset Files Asset Tracking


Quick Start Frequently Asked Questions

Main Features

  • Easy to organize and use 3ds Max ModelsMaterialsTextures and IES Photometric Lights.
  • Merge Models, Materials, Bitmaps and IES using Drag& Drop.
  • Store/Create Proxy with materials.
  • Interactive rendering previews for Materials, IES Photometric, BVH Motion capture, FBX, OBJ, 3DS and other such 3d files.
  • Show native previews for 3ds Max files, ArchVision RPC, GrowFx, Revit, Substance, BIP motion, SketchUp, Revit, HDRI & etc.
  • Create PBR (Physically Based Rendering) materials
  • Support to Substance textures
  • Search files by tags and file-names.
  • Power Asset Tracking Management.
  • Support to most used renderers like V-RayCoronaOctaneMental RayMaxwell & etc.

Project Manager’s Features in Infographic

Project Manager’s features in infographic
 
Version Requirement: 
3ds Max 2014-2022
Video URL: 

Comments

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abbraxx's picture

Hi, I downloaded and

Hi,
I downloaded and installed the script. However I am getting

>> MAXScript Callback script Exception: -- Runtime error: fileIn: can't open file - "C:\Users urhan.arun\AppData\Local\Autodesk\3dsMax\2010 - 64bit\enu\scripts/TrackScripts/ProjectManager/BitMapResizeSaver.mse" <<

error.

I recognized the path it says is not true, but I do not know where to fix this?
Could you help me please?

Kstudio's picture
Kstudio's picture

Will be released December

Will be released December 1!
Then I start a writing the Help.

Kstudio's picture

Pointcashe is supported

Hi
The demo-version of "Project Manager" allows to work only with limited number of random files.
If scene contains the less then 8 files the PM allow to work with all links.
For testing the specific modifiers you can create scene with 7 links to external files.
PM support for relink all modifiers and objects, which contains the external links.

Thanks for interest.

cgstuff's picture

Does this work with

Does this work with pointcache xml files? I have hundreds of mesh with pointcache modifier and need to relink then collect all files. I tried the demo but it doesnt collect the pointcache and also not able to click it in the browser. Very interested to purchase. Thanks.

Kstudio's picture

I checked for problems with

I checked for problems with download, but link is working.
I send archive to you e-mail.
Thanks for feedback.

To Fajar
Please post problem material library file.

P.S.
Release version of "Project Manager" coming soon.

a121920312's picture

can u send me this plz sir at

can u send me this plz sir at llife. [email protected]

sdffsdsdffd

fajar's picture

Wow...sorry track ... here

Wow...sorry track ... here S.S error in mat render proces....

I'll try send you the mat tommorow.

Kstudio's picture

>>When merging , please add

>>When merging , please add feature object follow surface direction. 

Ok, I will be add this possibility, but after the release of the final version

Now follow surface also work, but the object is always directed perpendicular to the ground.

This is useful for placing lamps and paintings on the walls.

>>I got some error when rendering one mat file that contain many mat in it. (you know what I mean)

You can manually open this Material library?

Please repost picture.

If possible please send this material library file to e-mail http://3d-kstudio.com/contact

 

>>I got buggy message during rendering ies file

Will be fixes in the next update.

Thank for feedback, Fajar.

fajar's picture

when merging , please add

  • when merging , please add feature object follow surface direction.  (merged object, like when object placed in 45 angle surface, object direction also directed 45 angle), like this 
  • I got some error when rendering one mat file that contain many mat in it. (you know what I mean)
  • I got buggy message during rendering ies file (said that "vertical angels out of range for type C photometry", follow by "the photometric  web file "ies file" isnt valid" ), can I got something like checkbox to ignore this message for the next render.....like in windows 7

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